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greatShot

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Everything posted by greatShot

  1. It's only possible when playing in Skirmish. As Madkill said, you target a bot with Q (A radio command saying 'Follow me' like in MP follows), the bot answears with 'Affirminative' and immediatly starts following the player. Same can be done so they stop following you [Q] "Fall back." - "Affirminative". You can have as many bot followers as you want. If I'm not mistaken they'll even come back to the base when you die so you can countinue leading them.
  2. shoutout to everyone who was playing on ''FairPlayInc.uk Renegade X - EU'' on 10.09.20, without you this meme wouldn't exist lol (:
  3. ☢☢☢☢ no, as long as i know there weren't bots in Tiberian Sun Reborn
  4. Im deleting this one the other in "off Topic" will still be aviable
  5. DarkSn4ke because I wanted this post to get more attention and actually wanted to delete the other post but changed my mind. Also i didn't know there was spam alert How do I delete It?
  6. Command and conquer Tiberian Sun is in the same timeline as Tiberian dawn (CnC1). And i was wondering since 2 years, what the "game mode" option is for. So i was thinking of a Tiberian sun mode in wich all Buildings are being replaced by the unique TibSun buildings, The infantry haves more advanced weapons and armor and all the vehicles are from tiberian sun. The Buildings: The Tiberium sun buildings already exist in a Command and conquer renegade- mod called Tiberian Sun Reborn. You can see all of the models of tiberian sun buildings there, their functions and their Interior ( idk if i wrote that right). The Infantry: The infantry units already are in the game Tiberium sun reborn, have unique weapons and looks ( armor, health and so on..), costs for purchasing them and different ways of movement ( for example jumpjet trooper and the reaper cyborg have their unique way of moving across the battlefield). But they still have to be rebalanced, and made again in the unreal engine. Things like recoil, resistances, rebalanced health points,....... The Vehicles: Just like the Infantry, the vehicles are also aviable in the mod, But have to be rebalanced with hitpoints, armor, resistances and special functions of them. For example the "Devils Tongue" (Suberterran Flame Tank) for Nod haves the function to dig itself under the earth and appear almost anywhere on the battlefield ( accept near the enemy base) I would be overjoyed if all of this would happen, but i know that it won't be soon. Also my other thaughts: -A football game mode. -A Tutorial Mode (Showing you how to play the game) -A bomb defusing game mode ( just like in Counter-Strike) -A Capture the flag Mode ( everyone knows what that is) -A Team Deathmach mode ( but without buildings and only purchase terminals for infantry) - A red alert mode ( Same like Tiberian sun but created by using information and modelling from: Red altert: A path beyond) And: - A mutant mode ( just like the zombie mode from Call of Duty but you are set under the Temple of Nod in the Catacombs ( The catacombs from the original game) and have to fight against the Tiberian mutants from the original game, while searching for weapons, weapon upgrades, armor, ammo and buffs like damage resistance or damage bonus)
  7. I also want to tell you that Im not good in english and bad in writing. So im really sorry if i made something wrong or something is unclear. Just write me a reply
  8. Command and conquer Tiberian Sun is in the same timeline as Tiberian dawn (CnC1). And i was wondering since 2 years, what the "game mode" option is for. So i was thinking of a Tiberian sun mode in wich all Buildings are being replaced by the unique TibSun buildings, The infantry haves more advanced weapons and armor and all the vehicles are from tiberian sun. The Buildings: The Tiberium sun buildings already exist in a Command and conquer renegade- mod called Tiberian Sun Reborn. You can see all of the models of tiberian sun buildings there, their functions and their Interior ( idk if i wrote that right). The Infantry: The infantry units already are in the game Tiberium sun reborn, have unique weapons and looks ( armor, health and so on..), costs for purchasing them and different ways of movement ( for example jumpjet trooper and the reaper cyborg have their unique way of moving across the battlefield). But they still have to be rebalanced, and made again in the unreal engine. Things like recoil, resistances, rebalanced health points,....... The Vehicles: Just like the Infantry, the vehicles are also aviable in the mod, But have to be rebalanced with hitpoints, armor, resistances and special functions of them. For example the "Devils Tongue" (Suberterran Flame Tank) for Nod haves the function to dig itself under the earth and appear almost anywhere on the battlefield ( accept near the enemy base) I would be overjoyed if all of this would happen, but i know that it won't be soon. Also my other thaughts: -A football game mode. -A bomb defusing game mode ( just like in Counter-Strike) -A Team Deathmach mode ( but without buildings and only purchase terminals for infantry) - A red alert mode ( Same like Tiberian sun but created by using information and modelling from: Red altert: A path beyond) And: - A mutant mode ( just like the zombie mode from Call of Duty but you are set under the Temple of Nod in the Catacombs ( if you've played the original game) and have to fight against the Tiberian mutants from the original game, while searching for weapons, weapon upgrades, armor, ammo and buffs like damage resistance or damage bonus)
  9. + also I alrady said that my DTA nickname is RumkataBG but i will change it to greatShot maybe
  10. Dawn of the Tiberian age is a free game wich you can download from https://cncnet.org/ . Its based on a mix between Command and Conquer 1 (Tiberian Dawn) and Command and Conquer Read Alert 1 created with the C&C Tiberian Sun engine. For example you can fight with the Nod faction not only against GDI, but also against the Soviet and Allies factions from Red alert 1 in a tiberian sun map with Red alert 2, Tiberian sun and Tiberian Dawn buildings and objects. There are also 2 different gamemodes (1:CLASSIC wich is the standart gamemode in all C&C games ;and (2 ENHANCED wich adds completely NEW buildings, naval units and normal units C&C has never seen before. "You see, if there are so many new things is the game still balanced? Does it even have AI opponents? Is the AI stupid or to hard to beat?" I can tell you that the game has a damn good balance, good constructed and recreated maps (+btw. map editor), good programmed maps and a free multiplayer and tons of options of customizing you match so it fits your own style of playing. The game also has and intresting crate- feature just like we know it in RenegadeX but with an UNCOUNTABLE amont of outcomes (good/bad). The game also adds Tib. Sun vehicles how we know them in RenegadeX like the hover mrls, devils tongue and much more ( btw. also RA2 units) Before i end this I also just wanted to say that my English might be bad or not correct sometimes and im going to apologize for that, also this is my FIRST topic wich im going to share my first time with a community ( im still a 13 year old kiddo) ALSO: im not making any AD for this game i just wanted to show with you that this game is so awesome ( i would like if you download it and play multiblayer with me my nickname in-game is RumkataBG) Greetings from Bulgaria comrades i hope you will enjoy DTA (Dawn of The Tiberian Age)
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