Totem Arts Staff LavaDr4gon Posted February 26, 2018 Totem Arts Staff Share Posted February 26, 2018 Its fixed. All yosh did was move a decimal to places over. 1 Link to comment Share on other sites More sharing options...
Ryz Posted February 26, 2018 Share Posted February 26, 2018 12 hours ago, LavaDr4gon said: Its fixed. All yosh did was move a decimal to places over. Yeah I heard, after I posted it here! Link to comment Share on other sites More sharing options...
Zerogott Posted February 26, 2018 Share Posted February 26, 2018 Hey, not sure if it is the right Thread cause a patch got released some mins ago,if not it would be nice if the post gets moved. The Warning Sounds(Buildings/Harvester attack) are extremly loud(200?% of the normal sound volume) and crack if you play on Nod side,and are not effected by the volume control. Its seems like the Friendly Fire with Explosives is back,cause a teammate just got blown up by a friendly C4. Link to comment Share on other sites More sharing options...
Guest Gliven Posted February 26, 2018 Share Posted February 26, 2018 47 minutes ago, Zerogott said: Its seems like the Friendly Fire with Explosives is back,cause a teammate just got blown up by a friendly C4. If you put remote c4 on vehicles, enemies can blow them up. They transfer ownership if you blow them up. (hint hint, dont put remote c4 on your vehicles unless you like being blown up) Also if someone kills themselves with their own c4, if you shoot at them while they are committing suicide. You will get the kill credit. Link to comment Share on other sites More sharing options...
Ryz Posted February 26, 2018 Share Posted February 26, 2018 Also happens when you fall or die in any other way 'x-seconds' after being hit by someone. Cause of death is the fall / explosion / suicide button, but the other person gets the kill if he has hit you a few secs before you die.... Link to comment Share on other sites More sharing options...
Guest Gliven Posted February 26, 2018 Share Posted February 26, 2018 Either way, not really an issue tbh, as you are not actually doing any damage. Just a visual bug saying you killed them. Link to comment Share on other sites More sharing options...
Ryz Posted February 26, 2018 Share Posted February 26, 2018 13 minutes ago, Gliven said: Either way, not really an issue tbh, as you are not actually doing any damage. Just a visual bug saying you killed them. Unless the other player gets the kill? Not that it really matters to me... Link to comment Share on other sites More sharing options...
Guest Gliven Posted February 26, 2018 Share Posted February 26, 2018 (edited) I dont think the ground/lava/person who killed themselves care if you steal the kill. you cant shoot your team mate if they are already dead by a sniper bullet. The only way this could happen is if you shot at a team mate that was dying from burn damage from chem/flame. Are you going to shoot all your team mates that are close to death from fire just to steal the kills. But even then, would the burn damage then transfer over to you, or do they still get the kill damage? I have only ever seen this happen when people die from non-enemy damage Edited February 26, 2018 by Gliven Link to comment Share on other sites More sharing options...
--==00G==-- Posted February 27, 2018 Share Posted February 27, 2018 Emp Grenades appear to be bugged, I've tossed a few now that didnt even explode. Also occasionally weapons (both snipers for sure) will stop firing for a period of time, switching weapons, throwing grenades, shooting other weapons, and getting in and out of vehicles did not fix. After some time the weapon will shoot again. 1 Link to comment Share on other sites More sharing options...
Sn4ke Posted February 27, 2018 Share Posted February 27, 2018 5 minutes ago, Psypher said: Also occasionally weapons (both snipers for sure) will stop firing for a period of time, switching weapons, throwing grenades, shooting other weapons, and getting in and out of vehicles did not fix. After some time the weapon will shoot again. you're aware that sniper rifles got changed to bolt action? Link to comment Share on other sites More sharing options...
--==00G==-- Posted March 2, 2018 Share Posted March 2, 2018 On 2/27/2018 at 10:30 AM, DarkSn4ke said: you're aware that sniper rifles got changed to bolt action? yes! this is a bug where it wont do anything! Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted March 2, 2018 Totem Arts Staff Share Posted March 2, 2018 What ping do you typically get Psypher? Link to comment Share on other sites More sharing options...
Ryz Posted March 4, 2018 Share Posted March 4, 2018 Just crashed and rejoined, the prices are different now, wtf... Anyone had this before? Link to comment Share on other sites More sharing options...
Guest Gliven Posted March 4, 2018 Share Posted March 4, 2018 @Ryz sometimes happens when you switch teams, you get double the price of everything Link to comment Share on other sites More sharing options...
Ryz Posted March 4, 2018 Share Posted March 4, 2018 4 minutes ago, Gliven said: @Ryz sometimes happens when you switch teams, you get double the price of everything Ah, yeah.. Crashed, got set in other team, went to my own team... Still odd Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted March 6, 2018 Totem Arts Staff Share Posted March 6, 2018 On 3/4/2018 at 5:43 PM, Ryz said: Just crashed and rejoined, the prices are different now, wtf... Anyone had this before? "Hard mode" for veteran players 1 Link to comment Share on other sites More sharing options...
limsup Posted March 8, 2018 Share Posted March 8, 2018 Glowing river on Reservoir: Spoiler https://imgur.com/a/Z5Oe5 Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted March 8, 2018 Totem Arts Staff Share Posted March 8, 2018 4 minutes ago, limsup said: Glowing river on Reservoir: Hide contents https://imgur.com/a/Z5Oe5 I'm sorry, Kane wanted to take a bath in the river. We tried to stop him but... I mean... he's kinda' the messiah. 2 Link to comment Share on other sites More sharing options...
limsup Posted March 8, 2018 Share Posted March 8, 2018 On 3/8/2018 at 11:51 AM, yosh56 said: I'm sorry, Kane wanted to take a bath in the river. We tried to stop him but... I mean... he's kinda' the messiah. This river has been like this for me ever since the beta of 5.3 Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 8, 2018 Totem Arts Staff Share Posted March 8, 2018 3 hours ago, limsup said: This river has been like this for me ever since the beta of 5.3 And that wasn't before in 5.2? It appears normal to me Link to comment Share on other sites More sharing options...
Fffreak9999 Posted March 8, 2018 Share Posted March 8, 2018 Potentially could be something along the lines of particular graphic settings. Link to comment Share on other sites More sharing options...
limsup Posted March 8, 2018 Share Posted March 8, 2018 On 3/8/2018 at 4:07 PM, TK0104 said: And that wasn't before in 5.2? It appears normal to me As for most people actually. So far I do not have the slightest clue as to what may be the cause of it. @boxes was in-game too, and it looked fine to him too (both before and after he adjusted his graphics settings to match mine) Link to comment Share on other sites More sharing options...
Interval Posted March 8, 2018 Share Posted March 8, 2018 (edited) Flight to paradise. A bug with getting out of the car. Bug. On the Lakeside map when I got out of my Buggy/Apache my unit started to fly to the sky (with laggy movement and losing health). Then he died. Edited March 8, 2018 by Interval udp Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 8, 2018 Totem Arts Staff Share Posted March 8, 2018 (edited) + Damage Resistance Aura not showing when getting one (For Infantry and tanks) + The server list says "Unknown Game Type" at each server (Don't know if that's known already) Edited March 8, 2018 by TK0104 Link to comment Share on other sites More sharing options...
Interval Posted March 18, 2018 Share Posted March 18, 2018 +Tokyo Drift wasn't even a good movie. Got rid of it. [5.333 Mini-Patch] Medium Tank, Tyrrany Server, Today. EMP grenade on tank = fun tokyo drift. Ask players. Link to comment Share on other sites More sharing options...
Sn4ke Posted March 18, 2018 Share Posted March 18, 2018 Credits for the new drift feature go to @Cephyrus & Kaunas 1 1 Link to comment Share on other sites More sharing options...
Ryz Posted March 18, 2018 Share Posted March 18, 2018 Sometimes the emp effect will continue visually, while it's not active itself anymore. Not sure how to reproduce. 1 1 Link to comment Share on other sites More sharing options...
Sn4ke Posted March 18, 2018 Share Posted March 18, 2018 Sometimes vehicle sounds keep lingering after the vehicle has been destroyed. Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 21, 2018 Totem Arts Staff Share Posted March 21, 2018 + You can get inside Obby on Under with Vehicles Link to comment Share on other sites More sharing options...
Jedor Posted March 21, 2018 Share Posted March 21, 2018 The game won't validate files while a preview video is playing on a map, not sure if this is old or new, or particularly important even, but yeah. Link to comment Share on other sites More sharing options...
Agent Posted March 21, 2018 Share Posted March 21, 2018 @Jedor Restart your launcher, or install the new launcher by downloading here: Link to comment Share on other sites More sharing options...
Jedor Posted March 21, 2018 Share Posted March 21, 2018 Yeahhh, just installed the game on another computer and realized the launcher version was different, guess I haven't updated that. Wish I'd installed it before making the post lol Thank you though Link to comment Share on other sites More sharing options...
Sn4ke Posted March 23, 2018 Share Posted March 23, 2018 EMP: EMPed Chinooks are locked to sprint mode EMPed meds / flamers can't move forward & sidewards the same time. [both of this can be fixed by using SHIFT, but if you don't know... it's annoying - at least the med/flamer thing] Suggestion for Commander Mode: if a commander picks up a spy crate he should NO longer be displayed as commander for the enemy team the whole team should be able to see CP status (amount) Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted March 23, 2018 Totem Arts Staff Share Posted March 23, 2018 I encountered a bug the other day (not sure if map specific) on Reservoir. Issued an EMP strike as commander on Nod PP door near the guard tower. After emp hit, the blue static effect didn't dissipate after EMP was gone and I fear'd the power plant was gonna have a nuclear meltdown D'= 1 Link to comment Share on other sites More sharing options...
Fffreak9999 Posted March 24, 2018 Share Posted March 24, 2018 We need this to be an actual thing 1 Link to comment Share on other sites More sharing options...
Sn4ke Posted March 24, 2018 Share Posted March 24, 2018 21 hours ago, roweboat said: and I fear'd the power plant was gonna have a nuclear meltdown D'= oh noes. after multiple tiberium caused mutations we also get this now? 1 Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted March 24, 2018 Totem Arts Staff Share Posted March 24, 2018 Veceriods, mutants and zombies living together in harmony ... Link to comment Share on other sites More sharing options...
Sn4ke Posted April 1, 2018 Share Posted April 1, 2018 (edited) Hitbox & EMP's Seriously, what the heck is wrong with hitboxes since 5.31? Unfortunately I can't record this on video, but there are so many incidents when you're shooting at an enemy (direct vehicle or body hit), you get a hitmarker* but the enemy unit is taking zero damage. Happens most often with tanks, but also with infantry. Same with EMP's. Either EMP's are not working at all (EMPed vehicles get the EMP special effect but can move on like nothing happened) or you evade an enemy EMP, are super far away from the impact point but are still affected by EMP. Edited April 1, 2018 by DarkSn4ke Link to comment Share on other sites More sharing options...
Darkraptor Posted April 12, 2018 Share Posted April 12, 2018 I just noticed that cnc_eyes isnt any more available in skirmish mode. 2 Link to comment Share on other sites More sharing options...
Ryz Posted April 24, 2018 Share Posted April 24, 2018 After switching team I am still able to see the 'old teams' commanders teamchat.... Odd... Link to comment Share on other sites More sharing options...
CrazyJose Posted April 29, 2018 Share Posted April 29, 2018 (edited) *obsolete* Edited April 29, 2018 by CrazyJose Link to comment Share on other sites More sharing options...
Carlos_Mendoza Posted May 26, 2018 Share Posted May 26, 2018 everything in this game is pretty cool: sound, graphics, dynamism, teamwork, veterancy/score/credits system, balance, music etc.HOWEVER the main problem is game physics.the game tries to imitate realism by nice graphics+sound but physics is shit. Im stuck on literally everything in ridiculous way, no matter if im big heavy tank or infantry. what a moron made physics here? real C&C Renegade from 2001 (!!) has much more playable physics than this imitation. did you ever see collisions of tanks in renegade X? seriously WHAT THE FUCK?! Link to comment Share on other sites More sharing options...
Sn4ke Posted May 26, 2018 Share Posted May 26, 2018 30 minutes ago, Carlos_Mendoza said: seriously WHAT THE FUCK?! https://api.unrealengine.com/udk/Three/PhysicsHome.html Link to comment Share on other sites More sharing options...
Carlos_Mendoza Posted May 26, 2018 Share Posted May 26, 2018 1 hour ago, DarkSn4ke said: https://api.unrealengine.com/udk/Three/PhysicsHome.html hehe, epic troll 1 Link to comment Share on other sites More sharing options...
Sn4ke Posted May 27, 2018 Share Posted May 27, 2018 18 hours ago, Carlos_Mendoza said: hehe, epic troll hmm, just partly a troll. I don't think that you can compare W3D (known as SAGE) with UE3 in regard of physics. it's possible for sure, but feels like comparing apples and oranges Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted May 27, 2018 Totem Arts Staff Share Posted May 27, 2018 1 hour ago, DarkSn4ke said: hmm, just partly a troll. I don't think that you can compare W3D (known as SAGE) with UE3 in regard of physics. it's possible for sure, but feels like comparing apples and oranges You are right, they are no where near comparable Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted May 27, 2018 Totem Arts Staff Share Posted May 27, 2018 Considering UE3 physics are what spawned the MAKO in Mass Effect 1, I'd say this is about as good as it gets. And that game you had to BUY. 1 Link to comment Share on other sites More sharing options...
ex_member Posted June 8, 2018 Share Posted June 8, 2018 (edited) ... Edited September 22, 2018 by ex_member 1 Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted June 8, 2018 Totem Arts Staff Share Posted June 8, 2018 27 minutes ago, dr.schrott said: It is nice to see there is a new patch with some fixes and upgrades. People flying out of the game one by one, over and over again, including mee. Due to different issues: game crashing without any message, ran out of video memmory.... I am sure, you are doing some testing before releasing it ?! So, why is this happening almost every time a new patch is released ? It's not related to the patches themselves. We started looking into it deeper yesterday. 1 Link to comment Share on other sites More sharing options...
ex_member Posted June 8, 2018 Share Posted June 8, 2018 (edited) ... Edited September 22, 2018 by ex_member 1 Link to comment Share on other sites More sharing options...
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