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Handepsilon

Totem Arts Staff
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    2007
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Everything posted by Handepsilon

  1. why is everybody asking me to script things? that's not even what I study in college JK (but I was telling the truth in college part) I'll see what I can do buuuuuuuuut it might take some time so I can't promise. I'm busy atm with other jobs
  2. maybe this is what should have happened if enemy tries to run you over?
  3. Snipers are always gonna be hated in every game..... But it's not that game breaking, I mean I can deal sufficent damage with few anti infantry classes to get them run crying back to base for healing If you can't deal with snipers, just go get tanks and move out. This game is not deathmatch where you really need to kill people
  4. I'd say you edit it so it doesn't look too.... linear. Deathmatch maps are good when they're branching and seamless where you can go anywhere and never meet a dead end or a straight long path where you cannot escape conflicts
  5. I believe this is the bones problem, Wolf. You'll need to script things out from scratch. I'd recommend you copypasting from the turret, but look on the bones names and match them up
  6. I was kinda surprised you fell for our Orca target distraction twice.... Bananas was like "Ok, we go hit the HoN, but then we take down ref" boom ref go down. Then "Same thing, we hit the HoN, take down the PP, then go strip" boom pp down. Though that APC rush vs Buggy traffic blockade was an interesting event.
  7. it's..... it's the hidden feign death animation possible on skirmish!!!! f5 feign death, and then move about. You'll get this rxact same get up animation
  8. er Ryz, I mean before it started. It did get a DDoS Yes, unfortunately for B0NG's team today's PUG is totally in Bananas' favor, literally. Goldrush was won by Bananas' Nod team by close score difference between loss of Strip and loss of Barracks
  9. Okay, what the hell was that. DDoS on PUG server?
  10. Hmmmmm did you check the kismet nodes? I think there's a 'Client SIded only' option there
  11. I know, but I thought you used a mesh and rotate it 180 degrees, my bad....... AnimationSet and AnimationTree are different things. Check the sockets name on the mesh and see if it matches with the original mesh. If it doesn't, it's also gonna pose problems due to some effects and positions unavailable
  12. Lol? Are you gonna revise the update?
  13. oh.... right. You used another mesh, right? You'll also need to setup the AnimTree as well, so that the script will acknowledge the turret bone that will rotate the gun around....
  14. Um, which team got the silo btw? there's this bug where people can't bomb their own silo with beacon, as if it's part of the base EDIT : aaaah wait, it's a critical error is it?
  15. It's kinda like Titanfall no? your team lose and the other team needs to prevent you from escaping by either destroying you or your transport
  16. Yes I just hope it will stop anytime soon. It's not a healthy situation for newcomers. We will also try to recover the servers as soon as possible.
  17. I think he'd do that. Dunno, but servers will surely be able to add those maps in
  18. Do you realize that clickiing the mouse triggers startfire while releasing it triggers stopfire? If you remove it, you will not be able to fire at all Also, setbind is a hardcoded engine command. I can also hack through UDKInput and get J as an alternative startfire command
  19. Thank you, and suggestions will be considered as well. Like the Mastermind I'm.... ...a~lways looking for new ideas
  20. If so, Kenz, then we're running low on suspects. Except if you count those servers that has yet to update their games....
  21. Is the "RenXPath" variable in "HKEY_CURRENT_USER\Software\Totem Arts\" not a thing anymore? It's in my registry, but it could be from an old install ("InstalledVersion" in my registry still says "Open Beta 4", after all), so can someone please confirm/deny this? Curiously "HKEY_CURRENT_USER\Software\Totem Arts\" directory is not even in the registry. I searched on the Local Machine section as well and found no Totem Arts directory. Do note that I upgraded from Beta 4 as well
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