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Fffreak9999

Former Developers
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Posts posted by Fffreak9999

  1. Just check for any renegade x process running in the background. Normally opening your own server should open a console window which once closed should stop the server.

    As for fast in-game downloading. River is not included in this list of maps available for fast downloading due to the fact it is not in a suitable state for people to play (Really unfinished state). I don't believe Thommy is currently supporting that map either. If there is an update to the map which brings it up to at least a suitable state I will add it to the list for ingame downloading.

  2. 10 hours ago, Luhrian said:

    You have a point, but we'll see how bad or good these changes are.

    Maybe @Fffreak9999 can add it to the CT rotation for a few days to see how this is working. But for this @Ruud033 have to upload the map. Then we could find out if the changes are good or bad and fix them before we add it to a new Patch.

    While I can add to the server, it would mean people having to download another map (and it would have to be called different as well since it would affect people's original Complex map if I were to override it).

  3. Yeah, I can add it to the server, and if you have a newer version add it to the website/CT repo and just PM me, and I will add it to the in-game downloader. This also means other servers will be able to use the fast in-game downloading options to add it to their servers.

  4. 1 hour ago, ShrewdTactician said:

    I'm having trouble getting it to do more then 32, but ill give it a more thorough test and see what I can get.

    in the command line use ?maxplayers=40 example below: 

    Quote

    start UDK.exe server CNC-Field?AdminPassword=password123?maxplayers=40 -port=7777

     

  5. The game was initially capped at 64 players, but due to various factors the servers were hard capped down to 40 by the Devs.

    14 minutes ago, ShrewdTactician said:

    It still only lets you do 32 by default (tho it will report 40).

    Also why 40?, the game seems to be able to support at least 64 fine.

    The servers will accept a player limit of 40 by default, no mutators need to run to get to this value.

    if you try altering configs + server bat files to give you more, it just runs at 40.

    The mutator for max players overrides the hard cap when it starts allowing the server to host more than 40.

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