You're welcome to stay here and offer constructive comments, critiques and support if you so choose.
Our game is being developed on a completely different platform to that of Renegade, so any of the bugs, exploits and whatnot do not occur with this version of the game- they simply don't exist because the code base is different.
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I also don't think you quite grasp the time it takes to "learn" to produce something. I've been modelling for 7 years, and I'm still learning everyday its a continual learning curve. That's 7 years of self-taught, with 3 years of professional tutoring thrown in. Its taken 7 years to get to this point, and, no offence, but there is plenty of talent out there that already has the skills we require that don't require to learn or to be taught.
The best way to help us is not to get in a strop when we turn you down, its nothing personal. Take it as a positive thing - take it as "I'm not good enough yet, but I can be if I set my mind to it".
We know what we're doing, don't fret. The final product will be something everyone can enjoy and our development team are more than qualified to do it.