QUOTE (Demigan @ Jun 16 2010, 03:15 PM) <{POST_SNAPBACK}>
That is not what I meant. What I mean is that every parent has genuine concerns. Concerns they feel are genuine concerns. Whats difficult with the research is that people my age (~22) have been playing games seince we were tiny, me, I was 6. Thing is, this was back on the Megadrive, SNES and alike. Games then, for all intents and purposes were not graphic nor violent. Violent games didnt come in until I was mid-teens. Its games that have been released in the last 10 years that have been violent. So, I raise you this point, if graphic, realistic and violent games have not been out long enough for a child gamer to now be an adult to have played only those games, how can we gauge any effect? ------ Its all achedemic, of course. In my opinion, provided developers can develop what they want and parents are free to choose what they think best for the kids - there is nothing wrong with that equation. Parents should be educated into what games contain and then they should make the choices based on that. Just about any developer and parent will agree thats fair. All these arguments are irrelevant.