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Xtractor

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Everything posted by Xtractor

  1. Website: RenX Homepage has weird stretch Titles Fonts for the Release 5.22 infos (non proportional aspect ratio) Game: I found too much stuff is drop from Dead infantries At my taste
  2. Field : That extra tunnel Make even more difficult for GDI to defend the base as you been shot by all sides . ITs kind of interesting layout but when you try to defend the GDI entrance and you have that xtra offensive shooting in your back (PP side) its
  3. 4. Invite her ,Play PUG (with her as spectator)and Buy Pizza
  4. Ah oki Thanks Jessica
  5. Few Questions: Whats UDK seeker ,what hapends if uncheck ?? Whats Game reset Do ?
  6. Did delete everythings yesterday (uninstalled + deleting all the remaining files) Did a fresh install ..after a long 6G download ..All seem ok ..Joined (By the launcher)this morning the only server in the list ..seem all OK
  7. Mb few lines missing. .But thats about it.. I receved no errors mess. Only task manager list it as not responding. Sound complicate ...I will try to delete every things. And start fresh. .I just hope I wont lose my udk stuff (my maps wip) Mb something in the Beta 4 folder do a conflict with the game. .like wrong files been updated
  8. Log: Log file open, 08/03/16 20:54:23 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (32-bit): Jan 29 2015 19:31:11 Init: Changelist: 2424394 Init: Command line: -ini:UDKGame:DefaultPlayer.Name=xtractor Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win32\ [0000.24] Init: Computer: (xxxxxxxx) [0000.24] Init: User: (xxxxxxxx) [0000.24] Init: CPU Page size=4096, Processors=8 [0000.24] Init: High frequency timer resolution =3.331230 MHz [0000.24] Init: Memory total: Physical=16.0GB (16GB approx) Pagefile=32.0GB Virtual=4.0GB [0000.42] Log: Steam Client API initialized 1 [0000.64] Log: Steam Game Server API initialized 1 [0000.71] Init: WinSock: I am (xxxxxxxx) (xxxxxxxx) [0000.71] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0000.71] Init: Object subsystem initialized [0000.84] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 580 [0000.84] Log: Adapter has 1488MB of dedicated video memory, 0MB of dedicated system memory, and 2559MB of shared system memory [0000.90] Log: Shader platform (RHI): PC-D3D-SM3 [0000.90] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0000.93] Log: PhysX GPU Support: DISABLED [0000.94] Init: Initializing FaceFX... [0000.94] Init: FaceFX 1.7.4 initialized. [0000.98] Init: XAudio2 using 'Speakers (Turtle Beach COD EFF Headset)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [0005.01] Init: Finished loading startup packages in 3.88 seconds [0005.02] Log: 75633 objects as part of root set at end of initial load. [0005.02] Log: 0 out of 0 bytes used by permanent object pool. [0008.86] Log: Missing cached shader map for material Mat_GlowSphere, quality 0, compiling. [0008.86] Warning: Warning, Failed to compile Material RX_IonCannonStrike.Materials.Mat_GlowSphere for platform PC-D3D-SM3, Default Material will be used in game. [0009.49] Log: Initializing Engine... [0009.57] Init: UEngine initialized [0009.87] Init: XAudio2Device initialized. [0010.82] Log: Found PS2 controller with new converter [0010.83] Init: Client initialized [0016.20] Log: Initializing Steamworks [0016.21] Log: Logged in as 'xtractor' [0016.29] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0016.29] Warning: Warning, Failed to find object 'Class None.' [0016.29] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0016.29] Warning: Warning, Failed to find object 'Class None.' [0016.29] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0016.29] Warning: Warning, Failed to find object 'Class None.' [0016.29] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0016.29] Warning: Warning, Failed to find object 'Class None.' [0016.38] Log: LoadMap: RenX-FrontEndMap?Name=xtractor?Team=255 [0016.50] Log: Game class is 'Rx_Game_MainMenu' [0016.51] Log: Primary PhysX scene will be in software. [0016.51] Log: Creating Primary PhysX Scene. [0016.52] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2016.08.03-20.54.39 [0016.53] ScriptLog: ----YOSH'S LOG------ GDI Bots given to RX_Game---- 0 [0016.53] ScriptLog: ----YOSH'S LOG------ Credits given to RX_Game---- 30 [0016.53] ScriptWarning: Accessed array 'Rx_MapListManager_0.AvailableGameProfiles' out of bounds (0/0) Rx_MapListManager RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_MapListManager_0 Function RenX_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3 [0016.54] ScriptLog: INITIAL: -1 -1 [0016.55] ScriptLog: Game profile Index was NONE [0016.56] ScriptLog: GDI:0.0000 [0016.56] ScriptLog: Nod:0.0000 [0019.53] ScriptWarning: Accessed array 'ProviderList' out of bounds (21/21) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:0074 [0019.53] S
  9. I had a copy on my C: So Id try that one, launcher and game seem to get updated alright .. But when I start the game directly (UDK) or by the launcher ..game starts but stay (loading wheel) on the Establishing Battlefield control Screen Task manger to end it Did Administrator on UDK.exe and the Launcher ..same results
  10. Quick question: Do/Did you run the launcher from within Program files? (As I might now the problem) My Path "E:\Program Files (x86)\Renegade X\Launcher\Renegade X Launcher.exe"
  11. Quick question: Do/Did you run the launcher from within Program files? (As I might now the problem) I have a shortcut to it ..I think i made a custom program folder on my E: ..I can post my exact Path tonight after work
  12. Should I delete everything in my previous Laucher folder and place the new contents in it ? Also Idk if its because the game is not on my C: that it not doing this auto like it should be (?)
  13. no effect..same might try this somewhere this week ..if its the only solution
  14. How this work? I didnt try to download manualy yet.. I just start my usual old launcher .(1).he detect my old version ..he ask to download ..(2)I do..(3 )ask to close to install and restart ..I do ..but it and nothind get installed automaticaly
  15. Canyon night was very nice ..its the only nigth map that I like
  16. Shark Attack Deathmatch 2 http://store.steampowered.com/app/330580 Zgo3qW9eea0 MYivg-U72Hw
  17. Really Enjoy this PUG Amazing first 2 maps and I liked our team composition ,nice invidual teamplay..all for one! ,one for all! )
  18. GGs This was awesome last sec PP kill gived us the win
  19. Didnt watch them all yet but Nice Videos Thommy (watched 2) Wasnt That Bad Pug ,as I can see btw Thommy how you had add these logo and tko104 play; stuff on your videos ? Nj!
  20. How can I move very smoothly when recording ..by mouse setting or another way ? And Bots see me and shoot me
  21. K,Thanks man :-)
  22. Cool ,didnt know these one either will try that at 0.1..one thing with slowmo it's speed up the game, Harvy and stuff all go fast.. The ' FLY' command ,,whats the speed command again ?
  23. What would be cool to do also for promo videos is : In skimirsh with bots a key to switch to spec mode at any time and still with no hud stuff
  24. Nice thanks that will make superb videos
  25. thanks for that..just have to remember it
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