Totem Arts Staff [NE]Fobby[GEN] Posted September 27, 2009 Totem Arts Staff Share Posted September 27, 2009 Welcome to the second pre-release Renegade X update. Here we are, only a few days away from our first release. Are you ready? This update contains a lot of important pre-release information. I would recommend reading it in its entirety - it's a bit lengthy, but definitely worth your time if you are interested in this mod! Contents in this update: 1. Renegade X: Beta Version 0.35 2. September '09 Podcast 3. Renegade X Ingame Screenshots 4. "How to Play" information post available! 5. Guest Event Feedback 6. List of Content to be added after first release 7. Unreal Tournament 3 Sales September 30th is quickly approaching! That's right! As we announced in our previous update, the first release will be available on September 30th 2009, which is just a few days away. For future reference, the incoming beta version will be referred to by us as both the Renegade X Beta 1 or Renegade X Beta Version 0.35. The expression "0.35" is the version number, and it is there to emphasize that the first release is an early version of the mod - about "35%" of what our final release will be in terms of content. If you're wondering what kind of content we're planning on adding, there is a list later in this post. After the 0.35 release, we will be steadily adding more weapons, vehicles, maps, modes, animations, and more! We also plan on fixing any possible glitches and unbalances we may run into as the mod is played in its beta state. September '09 Podcast: We've got a new podcast for you guys. In this edition, Fobby, Havoc89, and Avalanche discuss several topics, including: -September 30th Release -Future Releases -Renegade X Server Client -Work opportunities for animators and character artists -And of course, our usual jokes here and there Download the podcast today by clicking the following link! http://www.renegade-x.com/staff/RenX_Sept09_Podcast.rar Screenshots! Here's some screenshots our beta testers have taken throughout testing the mod: How to Play We'll be releasing a video tutorial on release day, but for those of you who don't know too much about Renegade X's game mode Command & Conquer mode, or are simply rusty, the following "how to play" walk-through will definitely help you on your way. http://www.renegade-x.com/Forums/index.php?showtopic=2909 Guest Event Feedback! Last week, the Renegade X invited some special guests from around the community for an opportunity to try an early version of the Renegade X v0.35 beta build. Some of these guests that came included 2POC, who is the "second in command" community manager at EALA, RyanTheHeretic from Planet CNC, Arnyswart of Exodus, and Chris Pham from FilePlanet. Fortunately, these three special guests gave positive feedback after trying Renegade X. Here's what some of them had to say: 2POC (http://www.commandandconquer.com): I was very impressed with how detailed the maps were, and how true they were to the originals. I think that's going to make modding people very excited... I'm sure a lot of people haven't played Renegade in a while and I know they're going to boot this game up and they're going to remember everything from the original. They'll get that nostalgic feeling, only a lot better, because the graphics for this are ten times better... I'm gonna try to definitely get a lot of them [EA] to play it, because I know a lot of them were Renegade fans, so if we get time when we're not working, I'm sure we can get some of them to play. That would be awesome. I've been looking forward to this mod for a while, I mean it's the only reason why I bought Unreal Tournament I'm sure there are others that work here that are excited as well. Chris Pham (http://www.fileplanet.com): Gameplay was fun, and when we had 8-9 people on each side playing it was exciting... I must say Totem Art's mod creation not only matches the original game studio but even surpasses it in some departments...Renegade-X just looks banging. This mod is leaps and bounds much better looking than the original game with all the vehicle, units, weapons, and maps looking and feeling like the genuine deal but with a good facelift. The special effects, physics, and sounds of the vehicles, gun fire, and explosions are all upgrade and make a definite impact. Renegade-X has no problem making a good first impression. RyanTheHeretic (http://www.planetcnc.gamespy.com): I've been waiting to play Renegade X ever since it was announced. Thankfully, the wait has been worth it. Sure, it's not the finished deal, but it's a damn good recreation of Renegade and an extremely well put together piece of work. The graphics are fantastic (have I mentioned how SWEET the MLRS looks when it fires?) and the gameplay is just as good as Renegade was, if not better thanks to the Unreal engine. It's updated enough to feel like a good use of my HDD space, but classic enough to remind me why I loved Renegade so much to begin with. Consider me impressed. Arnyswart (http://www.exoduscommunity.com): The Renegade X developers have recreated the “feel†Quote Link to comment Share on other sites More sharing options...
BLaZor Posted September 27, 2009 Share Posted September 27, 2009 Brilliant Update! I just cannot wait any longer! Quote Link to comment Share on other sites More sharing options...
punko24 Posted September 27, 2009 Share Posted September 27, 2009 omg growing tibby and driveable harvs so many more futures hell ya cant wait O_O Quote Link to comment Share on other sites More sharing options...
a1h Posted September 27, 2009 Share Posted September 27, 2009 Everyone is getting hyped with the update. only a few more days now, and punko24 you will finally be-able to play it, (after all you requests to be a beta tester) Very excited, looking forward to some big matches. Quote Link to comment Share on other sites More sharing options...
stefano119415174 Posted September 27, 2009 Share Posted September 27, 2009 g. jo bbbbbbbbbbbbb Quote Link to comment Share on other sites More sharing options...
An4x1mandr0s Posted September 27, 2009 Share Posted September 27, 2009 GOD THE NEW HUD IS BURNING MY EYES! other then that , nice I would like to retract my vote for Driveable Harvs , if you put a Nuke/Ion Under them it's game over ! Quote Link to comment Share on other sites More sharing options...
Cacutar Posted September 27, 2009 Share Posted September 27, 2009 THE TIME IS APROACHING!!!!!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
JCHTRanger Posted September 27, 2009 Share Posted September 27, 2009 got me here counting the days, hours, minutes, seconds, milliseconds, nanoseconds, Cant Wait !!!!!!!! i wish just the download was now, and servers up on sep 30. i just hope a lot of people downloading the mod and servers up the same time/day don't affect game play (lag). but you guys probably thought about that already and your servers can handle it. lmao Really looking forward to playing it Quote Link to comment Share on other sites More sharing options...
Demigan Posted September 27, 2009 Share Posted September 27, 2009 First of all, Damn nice update, especially with the 'how to play' already in for the new people to read up on. I noticed a few things though: The timed C4 deals 2/5 damage against a building. There are only 2 timed and 1 remote neccesary to blow up a building. It's nice to see that the health of the vehicle are all displayed as a total (the mammoth tank has 1200 health instead of 600 health and 600 armor) and that the health of your character is displayed below that even when you are inside the vehicle. But what is that armor sign doing there when you are out of your vehicle? As far as I can see health and armor are both compressed into one just like with the vehicles. Which would also imbalance the game as armor didn't save you from a fall, only health did. Am I wrong or is that something you still have to set right? The Nod engineer must have been force feeding or something, he looks like he weighs 150 kilo's or more! Edit: it's fobby! you've been gaining weigth? As for retracting a vote for drivable harvs, do you really think you will MAKE it that far? It's the slowest vehicle in the game! It's not as if you can use it as a stealthy infiltrator. Yours sincerely, Demigan. Quote Link to comment Share on other sites More sharing options...
WNxTilly Posted September 27, 2009 Share Posted September 27, 2009 OMG, I just can't wait! I've just got my copy of UT3 yesterday for £5.99 so I'm well pleased with that! Looking forward to getting on the UK server I'm off work that day so get it up ASAP. Just a quick note, how many players will the servers be for? 16, 20, 24, 28, 32? Just wanna say well done to all the modders who've put this together, it's an amazing mod and I bet you guys can't wait to get more finished! Tilly Quote Link to comment Share on other sites More sharing options...
Demigan Posted September 27, 2009 Share Posted September 27, 2009 QUOTE (WNxTilly @ Sep 27 2009, 12:43 PM) <{POST_SNAPBACK}> OMG, I just can't wait! I've just got my copy of UT3 yesterday for £5.99 so I'm well pleased with that!Looking forward to getting on the UK server I'm off work that day so get it up ASAP.Just a quick note, how many players will the servers be for? 16, 20, 24, 28, 32?Just wanna say well done to all the modders who've put this together, it's an amazing mod and I bet you guys can't wait to get more finished!Tilly[/b] There's something called a 'faq'. Check it and you'll see for how many. Quote Link to comment Share on other sites More sharing options...
raKeto Posted September 27, 2009 Share Posted September 27, 2009 Driveable harvesters woo hoo :lol: United-forum.de is supporting you guys Quote Link to comment Share on other sites More sharing options...
Mr. Weedy Posted September 27, 2009 Share Posted September 27, 2009 My bug spotting side of me is kicking in again... I noticed that the warning announcements are among the normal chat. Such as "NOD refinery is under attack!" or so. So I was thinking why they couldn't be written on red text? I mean that when a warning message is directed to your team it would be written on red letters so you could filter it out from the normal chat better than when it is written in white, the same color the rest of the chat is. Even I haven't played original Renegade at all, I would imaginate that every building is precious and that's why it also would be better to have proper warning messages when they are under attack. But anyway, I'm looking forward to seeing your mod getting released. Quote Link to comment Share on other sites More sharing options...
neagu Posted September 27, 2009 Share Posted September 27, 2009 Bug spotting is good, be sure to report whatever bugs you'll find when the beta is released Quote Link to comment Share on other sites More sharing options...
FlipDis Posted September 27, 2009 Share Posted September 27, 2009 Cant wait to check this out I watched the videos and I like! Quote Link to comment Share on other sites More sharing options...
RypeL Posted September 27, 2009 Share Posted September 27, 2009 QUOTE (Mr. Weedy @ Sep 27 2009, 02:05 PM) <{POST_SNAPBACK}> My bug spotting side of me is kicking in again...I noticed that the warning announcements are among the normal chat. Such as "NOD refinery is under attack!" or so.So I was thinking why they couldn't be written on red text? I mean that when a warning message is directed to your team it would be written on red letters so you could filter it out from the normal chat better than when it is written in white, the same color the rest of the chat is.Even I haven't played original Renegade at all, I would imaginate that every building is precious and that's why it also would be better to have proper warning messages when they are under attack.[/b] You will find lots of details like that in the build that are not done yet simply because we didnt had the time to do all details yet, but we still want to give you the opportunity to already start playing and testing. If there are not that many bugs in the release we will have time to include much more details like the one you mentioned in the next releases (The thing you mentioned is definatly something that we will include later on). Although we know of most details that are still missing, feel free to post about what you think is missing in the beta forum once its up. Quote Link to comment Share on other sites More sharing options...
Xaivor44 Posted September 27, 2009 Share Posted September 27, 2009 The time is near! I might even skip my classes to play the beta as soon as it's released. Quote Link to comment Share on other sites More sharing options...
An4x1mandr0s Posted September 27, 2009 Share Posted September 27, 2009 QUOTE (Mr. Weedy @ Sep 27 2009, 08:05 AM) <{POST_SNAPBACK}> My bug spotting side of me is kicking in again...I noticed that the warning announcements are among the normal chat. Such as "NOD refinery is under attack!" or so.So I was thinking why they couldn't be written on red text? I mean that when a warning message is directed to your team it would be written on red letters so you could filter it out from the normal chat better than when it is written in white, the same color the rest of the chat is.Even I haven't played original Renegade at all, I would imaginate that every building is precious and that's why it also would be better to have proper warning messages when they are under attack.But anyway, I'm looking forward to seeing your mod getting released. [/b] If they make them RED Nod would be a little screwed then My misspeling Sensors have reached critical levels ! you wrote NOD , it's Nod ! Nod is not an acronym ! you are not a true CnC fan until you stop making such a simple mistake! :lol: (jk... but im getting tired of seeing that...) Just change it for BON ;p Quote Link to comment Share on other sites More sharing options...
Gasolin3 Posted September 27, 2009 Share Posted September 27, 2009 All over my face... all over my face... ;_; Gaaah the anticipation is killing me! Quote Link to comment Share on other sites More sharing options...
Jointn00b Posted September 27, 2009 Share Posted September 27, 2009 wauw, really cool update guys definately can't wait till wednesday! And it definately is brilliant that you guys impressed those big names with the mod, gz on that! ^^ Quote Link to comment Share on other sites More sharing options...
neagu Posted September 27, 2009 Share Posted September 27, 2009 QUOTE (Xaivor44 @ Sep 27 2009, 12:20 PM) <{POST_SNAPBACK}> The time is near! I might even skip my classes to play the beta as soon as it's released. [/b] Don't, you'll have plenty of time to play once it's released Quote Link to comment Share on other sites More sharing options...
punko24 Posted September 27, 2009 Share Posted September 27, 2009 well i got im ma new gfx card AMAZING for 65$ Test 01 - UT3... Resuilt: Resolution: 1024x768 Settings: Hgh AA: 8x Speed: Good-Smooth Next test updating soon... when i get more ram lol i need 2 sticks not 1 for speed Ima Ready Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted September 27, 2009 Share Posted September 27, 2009 QUOTE (punko24 @ Sep 27 2009, 11:21 PM) <{POST_SNAPBACK}> well i got im ma new gfx card AMAZING for 65$ Test 01 - UT3...Resuilt:Resolution: 1024x768Settings: HghAA: 8xSpeed: Good-SmoothNext test updating soon... when i get more ram lol i need 2 sticks not 1 for speed Ima Ready [/b] What type of card did you get? Quote Link to comment Share on other sites More sharing options...
=HT=Duro Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (punko24 @ Sep 27 2009, 06:21 PM) <{POST_SNAPBACK}> well i got im ma new gfx card AMAZING for 65$ Test 01 - UT3...Resuilt:Resolution: 1024x768Settings: HghAA: 8xSpeed: Good-SmoothNext test updating soon... when i get more ram lol i need 2 sticks not 1 for speed Ima Ready [/b] in UT, theres no big difference between AA 4X and AA 8X. save yourself some performance hit. drop it at 4X and raise your resolution to get he real power of your card. at a min of 1280*1024 Quote Link to comment Share on other sites More sharing options...
BLaZor Posted September 28, 2009 Share Posted September 28, 2009 The one thing that's bugging me atm is that outline of the units. It's great thats it's finally been wrapped properly but I'm not sure about it sticking in the foreground. Ie, the green lines should be behind the engineer. (not visible where the engi is) Although this can easily be avoided if you switch to the 1st person view. I could be wrong though, just my opinion! Quote Link to comment Share on other sites More sharing options...
[CNC]PlagueNXC Posted September 28, 2009 Share Posted September 28, 2009 What a great week. A trip to linux fest and now the best free mod is coming out. =D I feel like it's christmas. Great job Fobby! Great job Ren X team! We all love you guys! Thanks for doing all of this! Quote Link to comment Share on other sites More sharing options...
Combine 108 Posted September 28, 2009 Share Posted September 28, 2009 Brilliant update again, you guys are doing great. Ugh, I am now resenting the fact that I'm a broke college student and I have a mediocre laptop, otherwise I would jump on the Renegade beta. On a side note, I'll agree with some others that the HUD doesn't work. It's too monochrome and flat, and at times becomes hard to even see. Quote Link to comment Share on other sites More sharing options...
WNxTilly Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (Demigan @ Sep 27 2009, 12:10 PM) <{POST_SNAPBACK}> There's something called a 'faq'. Check it and you'll see for how many.[/b] I meant the servers that will be up on release day but I'll read the FAQ anyway.thanksTilly Quote Link to comment Share on other sites More sharing options...
Doomgiver Posted September 28, 2009 Share Posted September 28, 2009 I have a question for the release of the beta at September 30th, when I saw at your Moddb page the new screenshot of the Renegade X menu: Will the beta already contain full bot support or do you plan to add it later? Quote Link to comment Share on other sites More sharing options...
BLaZor Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (Doomgiver @ Sep 28 2009, 11:54 AM) <{POST_SNAPBACK}> I have a question for the release of the beta at September 30th, when I saw at your Moddb page the new screenshot of the Renegade X menu:Will the beta already contain full bot support or do you plan to add it later?[/b] Read the update...No bots are implemented yet, but in the future its a possibility. Quote Link to comment Share on other sites More sharing options...
Doomgiver Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (BLaZor @ Sep 28 2009, 09:18 AM) <{POST_SNAPBACK}> Read the update...No bots are implemented yet, but in the future its a possibility.[/b] Ok, thx for the info Quote Link to comment Share on other sites More sharing options...
darkdarr Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (An4x1madr0s @ Sep 27 2009, 01:33 PM) <{POST_SNAPBACK}> If they make them RED Nod would be a little screwed then My misspeling Sensors have reached critical levels ! you wrote NOD , it's Nod ! Nod is not an acronym ! you are not a true CnC fan until you stop making such a simple mistake! :lol: (jk... but im getting tired of seeing that...) Just change it for BON ;p[/b] If you look at the second picture it says "NOD Airstrip under attack" so you might have to get used to it Quote Link to comment Share on other sites More sharing options...
BLaZor Posted September 28, 2009 Share Posted September 28, 2009 Nod = National Organization on Disability :lol: (not laughing at disabled people btw) Quote Link to comment Share on other sites More sharing options...
=HT=Duro Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (BLaZor @ Sep 28 2009, 02:38 PM) <{POST_SNAPBACK}> Nod = National Organization on Disability :lol:(not laughing at disabled people btw) [/b] well when i read NOD or Nod on a C&C website or forum ,the first thing i think isnt national organization on disability so if its write with or without cap .. i dont really care, cause i know what it mean Quote Link to comment Share on other sites More sharing options...
punko24 Posted September 28, 2009 Share Posted September 28, 2009 2 days cant wait btw my gfx is XFX nVidia GeForce 9800GT 512 DDR3 will this mod let me get a connection to server...i got 1 once but it wont let me connect to any servers "Connection Has Failed") even when its loading Quote Link to comment Share on other sites More sharing options...
=HT=Duro Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (punko24 @ Sep 28 2009, 02:04 PM) <{POST_SNAPBACK}> 2 days cant wait btw my gfx is XFX nVidia GeForce 9800GT 512 DDR3 will this mod let me get a connection to server...i got 1 once but it wont let me connect to any servers "Connection Has Failed") even when its loading [/b] connection to server? which one? connection has failed to connect where? if its under UT3, check your firewall, maybe it block UT3. if its anythings else, explain Quote Link to comment Share on other sites More sharing options...
BLaZor Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (=HT=Duro @ Sep 28 2009, 08:03 PM) <{POST_SNAPBACK}> well when i read NOD or Nod on a C&C website or forum ,the first thing i think isnt national organization on disability so if its write with or without cap .. i dont really care, cause i know what it mean[/b] hah I thought Kane thought his baldness was a disability. Hence NOD GDI stands for Global Defense Initiative, I'm pretty sure NOD does stand for something. Quote Link to comment Share on other sites More sharing options...
Demigan Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (BLaZor @ Sep 28 2009, 09:32 PM) <{POST_SNAPBACK}> hah I thought Kane thought his baldness was a disability. Hence NOD GDI stands for Global Defense Initiative, I'm pretty sure NOD does stand for something.[/b] how about it stands for the biblical 'land of Nod'? I'm not sure what the hell it means for holy christian things but there are lots and lots of references to the bible in the C&C universe. Pictures of Kane and Abel and other simbols. Kane himself actually has a great resemblance to the biblical Kane figure, who was described almost the same as the Kane we see in the game.Yours sincerely,Demigan. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted September 28, 2009 Author Totem Arts Staff Share Posted September 28, 2009 QUOTE (Demigan @ Sep 28 2009, 04:59 PM) <{POST_SNAPBACK}> how about it stands for the biblical 'land of Nod'? I'm not sure what the hell it means for holy christian things but there are lots and lots of references to the bible in the C&C universe. Pictures of Kane and Abel and other simbols. Kane himself actually has a great resemblance to the biblical Kane figure, who was described almost the same as the Kane we see in the game.Yours sincerely,Demigan.[/b] I think the original idea behind Kane was that he would be the son of Adam, brother of Abel, aka the one who committed the first Biblical murder. Apparently he was doomed to the land of Nod because of that murder, which is supposed to explain his immortality. But this was just their idea in 1995, this could have [and probably did] change either by Tiberian Sun or after that.Other religious references include the Marked of Kane, Seth crucified in the Temple of Nod, etc. Quote Link to comment Share on other sites More sharing options...
BLaZor Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (Demigan @ Sep 28 2009, 09:59 PM) <{POST_SNAPBACK}> how about it stands for the biblical 'land of Nod'? I'm not sure what the hell it means for holy christian things but there are lots and lots of references to the bible in the C&C universe. Pictures of Kane and Abel and other simbols. Kane himself actually has a great resemblance to the biblical Kane figure, who was described almost the same as the Kane we see in the game.Yours sincerely,Demigan.[/b] Definitely agree there. I'm not too clued up about the bible, but I can see the similarities between those two.QUOTE ((NE)Fobby(GEN) @ Sep 28 2009, 10:36 PM) <{POST_SNAPBACK}> I think the original idea behind Kane was that he would be the son of Adam, brother of Abel, aka the one who committed the first Biblical murder. Apparently he was doomed to the land of Nod because of that murder, which is supposed to explain his immortality. But this was just their idea in 1995, this could have [and probably did] change either by Tiberian Sun or after that.Other religious references include the Marked of Kane, Seth crucified in the Temple of Nod, etc.[/b] Yup, hence their full title is "Brotherhood of NOD." Isn't Tiberian Sun a different universal from the regular numbered Command and Conquer series?http://en.wikipedia.org/wiki/Brotherhood_of_NodQuite an interesting read at the bottom. I didn't think games could have this level of depth when it comes to the story lines. Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted September 28, 2009 Share Posted September 28, 2009 To Quote General Thrax "The suspense, its killing you!!!!!! *evil laugh* *evil laugh* *evil laugh*" :lol: :lol: :lol: :lol: Quote Link to comment Share on other sites More sharing options...
cybnetsurfe3011 Posted September 28, 2009 Share Posted September 28, 2009 Your dowload servers r going to die you know right? :lol: :lol: Quote Link to comment Share on other sites More sharing options...
BLaZor Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (General_Cyber @ Sep 28 2009, 11:49 PM) <{POST_SNAPBACK}> Your dowload servers r going to die you know right? :lol: :lol:[/b] I'm pretty sure someone will upload a torrent. Best form of distribution imo. Quote Link to comment Share on other sites More sharing options...
cybnetsurfe3011 Posted September 28, 2009 Share Posted September 28, 2009 QUOTE (BLaZor @ Sep 28 2009, 06:56 PM) <{POST_SNAPBACK}> I'm pretty sure someone will upload a torrent. Best form of distribution imo.[/b] Well im saving my up rate for RenX lol Quote Link to comment Share on other sites More sharing options...
punko24 Posted September 29, 2009 Share Posted September 29, 2009 lol iwanted to do that on demonoid.com lol but i cant wait to play xD 1 day cant wait Quote Link to comment Share on other sites More sharing options...
BLaZor Posted September 29, 2009 Share Posted September 29, 2009 Relax! :lol: The mod isn't going anywhere, not unless NOD freezes time! :blink: Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted September 29, 2009 Share Posted September 29, 2009 With the amount of anticipation it feels like they already have. :lol: Quote Link to comment Share on other sites More sharing options...
punko24 Posted September 29, 2009 Share Posted September 29, 2009 nod wouldent do that and btw not is cool look at the obelisk Quote Link to comment Share on other sites More sharing options...
Wizard17 Posted September 29, 2009 Share Posted September 29, 2009 Monday evening here in the west. A day and a half left to "Ren-X". Woot! Cant wait - but I have to (tears) Will there be an option to host a LAN server? I am hosting a LAN Party on the 23 & 24th of October and had hoped to have Renegade-X as one of the games that we will be playing? Thanks for everything guys as a number of us have been saying for a long time, the mod looks awesome and many of us who still play Renegade regularly are most anxious to play the new mod. See you on Wednesday - IF I can get on the one of the servers Wiz Quote Link to comment Share on other sites More sharing options...
Bret_Hart Posted September 29, 2009 Share Posted September 29, 2009 This is gonna be EPIC. Quote Link to comment Share on other sites More sharing options...
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