Jump to content

Madkill40

Phase 5 Beta Testers
  • Posts

    2179
  • Joined

  • Last visited

Everything posted by Madkill40

  1. Madkill40

    PC Jami.png

    From the album: Player Cards

    Updated.

    © Madk'll

  2. Madkill40

    PC Shogun

    From the album: Player Cards

    Updated

    © Madk'll

  3. Madkill40

    PC RealLegendaryJ

    From the album: Player Cards

    Updated.

    © Madk'll

  4. Madkill40

    PC LavaDr4gon.png

    From the album: Player Cards

  5. Madkill40

    PC Kaunas.png

    From the album: Player Cards

  6. Madkill40

    PC jpjtyld.png

    From the album: Player Cards

  7. Madkill40

    PC Boxes

    From the album: Player Cards

  8. Madkill40

    PC Gliven.png

    From the album: Player Cards

  9. Madkill40

    PC Cephyrus.png

    From the album: Player Cards

  10. Madkill40

    PC B0NG.png

    From the album: Player Cards

  11. Madkill40

    PC SMayhew.png

    From the album: Player Cards

  12. Madkill40

    PC Ryz.png

    From the album: Player Cards

  13. Madkill40

    PC Redarmy.png

    From the album: Player Cards

  14. Madkill40

    PC Madkill.png

    From the album: Player Cards

  15. Madkill40

    PC Limsup.png

    From the album: Player Cards

  16. Madkill40

    PC Whistle.png

    From the album: Player Cards

    Card has been updated.

    © Madk'll

  17. Madkill40

    PC Bred.png

    From the album: Player Cards

    Card has been updated.

    © Madk'll

  18. 2nd to last update [I hope] Central infantry paths reduced Central Vehicle paths increased Map overview now has more clarity for direction Maximum height has been reduced [Flying vehicles can no longer go as high up as the Radar Dome] Landscape textures have been resprayed Outer vehicle paths removed Outer infantry paths expanded Tiberium fields reduced Harvester tiberium navigation moved slightly closer to the center-zone of the map Capturable silo outposts now feature a helipad specifically for repairing aircraft Both bases now include repair facility, team silo and a helipad Both bases have been redesigned to have a variance in landscape levels Some areas now have damage volumes which will hurt infantry when on top of a rock when they should not be up there [Its slippy on those rocks] - WIP (More rock tips will feature this lovely volume) Static meshes have been placed to disable B2B and also to prevent ruddy Gunner's shooting from across the entire length of the map Minimap has been updated, but a final, pinpoint accurate draft to come on finalized version [Including visibility of the underground bridge] Vehicle blocking volumes now prevent vehicles from spilling into the infantry-only cave There are a lot more rocks, however due to the map filesize Frostbite currently is, and for the sake of beautification this may be reworked for optimization] Misc changes here and there. Finalized version of Frostbite to come after the next playtest [At.Long.Last.Geezus.]
  19. CNC-Valley-Flying DL Doesn't feel right uploading it onto the DL section. Original Author: Evan Brooks. Edited by me. [With some assistance from Luhrian and fffreak] I've taken Valley and applied 1 AA defence, Helipad and Repair Facility to both GDI and Nod bases, but removed the PowerPlants. A majority of the map has mostly remained the same with exception of opening up the out-of-bounds areas behind the rocks beside the HoN and Barracks. Vehicle limit is 19, mine limit is 21. GDI Base: Nod Base: How to Install: Download the file from the hyperlink above Extract 'UDKGame' into your 'Renegade X' folder Files should extract without a hitch so long as you followed the first two steps correctly Boot the map via the Skirmish menu or... Harass a friend to upload the map onto their server so you can enjoy the map with other players or... Find a custom-map/test server hosting this map package or... Pester the dev's to add this version of Valley-Flying into the next patch P.S. I fixed the Turret-Garrison stuck spot.
  20. Madkill40

    Ion Placement

    12 ‎September ‎2020
  21. 27 ‎September ‎2020
×
×
  • Create New...