Jump to content

isupreme

Members
  • Posts

    848
  • Joined

  • Last visited

Everything posted by isupreme

  1. Gex_str Great comments and information. I will differ on one point tho... Re : personal buffs I do not believe this to be true. Imagine you buy an offensive buff for yourself. It is not that much of a buff really. You are a bit stronger, but truly the buffs require a large number combined to be really effective. { ok in small population matches the buff may be a bit strong but.... } As buffs are used now, it usually takes a large % of the team being buffed to make a difference. One lone rocketeer who buffs is not going get much done. But!!! If 4,5, or 6 players all spend money for buffs... and then set them off together - now that could be some first rate action. I feel that no matter what ability you give to players, there is an appropriate balancing mechanism. What about the enemy players who bought a defensive buff? Overall the players should have the maximum abilities and the role of commanders should be reduced. Commanders are so very.... Old school. Look at modern warfare today. Armies that rely on top down control are vastly inferior to armies that are built upon soldier initiative. Sometimes this dependency on Commanders reminds me of how wars were fought in the past. It is time that RenX looks to the future.
  2. RenClassic thank you for your comments. It is a lot to comment on, but I would like to add my 2 cents. #2. Nukes Yes. I have grown increasingly unhappy that players expect certain behaviors in low population matches. People need to practice, and not just with bots. Commanding and beacons should be encouraged. We fear too much the killing of the server. This also becomes a chance for players to be abusive to each other, sadly. #3 Crates Please do NOT enable sbh snipers again. That is good way to drive off new players as well as piss off some of the rest of us. #13 demining YES! Harvy control should be possible by voting. #15 vote abuse. I agree more should be done to curtail the overwhelming stream of input the players must process. YES!! More should be done to tailor the size of maps available at vote to the population size. But, I would say no to cancelling the restart map option. It is very useful. #19 Surrender after 1 building loss is sometimes appropriate. At first I hated the existence of the surrender vote and I was very vocal about it. But as time went on I came to understand it's ability to keep players engaged and not just waiting for the next map. RE: surrender after 1 building can be my preferred choice if: The action and points clearly show the team is losing, and/or if the building destroyed is THE most important one to the team. #20 Individual CP I have been arguing FOR this for some time. The giving over of abilities to a Commander removes the personal initiative that drives the best part of game play in RenX. I would like to see small personal buffs purchasable. There can always be a limiter like a timer or max number allowed. #31 Yes the need to scroll for map selection is a small problem. #34 Yes we need to see the bounty on ourselves. I am glad the game included this mechanic. Lotsa fun in it. #38 As someone who often uses bots to make tiny population matches a bit thicker and longer, any help with bots would really be appreciated and beneficial to the community. #44 Silo status shown. Yes. I did hear there were some plans for this to be done a while back. #45 Voting on beacons allowed. I recently advocated for this on another thread. The argument was made that it would be too confusing for new players. I am not sure if I agree, but I do understand the position. #47 game message for killing nuc holder. Yes #50 Totally agree w ya there
  3. You know that funky smell you get when you use a repair tool? I never gave it much thought. O sure we were warned that it was toxic and to something to avoid. But the other day a REP member cornered me after the meeting with a lot to say. In short, it was his opinion that the fumes were addictive. WTH ? He went on and on about the possible side effects of doing repairs. I politely listened, tho frankly skeptical. But one thing he said has stuck in my head. "Why? Why do you think folks stand at the building MCT and repair and repair and repair? Why do they do it sometimes when the building is not even damaged? Why I ask you ? It is because they are Addicted to the Fumes!" Now I am wondering. . .. Maybe my habit of doing repair work out in the open air has spared me from this?
  4. Today while playing field, I looked at the map. There was a dot moving all over the map in very odd ways. Then suddenly there is a beacon that Kills the hand. ??
  5. REp Log. Entry 523. Some Fav memes from fellow REP members. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ STAnd StiLL wont ya!!!!!! Why am I out in front? Won't someone think of the Cow ??? !?? This building is so doooooommmmed.
  6. Silv, Thank you for the informaton about how Harvester VP works. I did not realize it was low at the start. Hicks, your most recent post included the idea to create votes for very small population games to regulate the use of beacons. I have often wondered why we do not have the ability to make these votes.
  7. The feeling of unbalance is a real negative. Early harvester kills help create this feeling. Could the Harvester not give VP? i.e. you just deny the enemy credits when you kill the harvester, but you do not gain VP. Maybe that would throw the game off balance tho?
  8. I was so excited to see: Surely this means the O button is enabled! But sadly I tested it and failed. What does added passenger seats mean? .. . .. AND! When can we get the O button fun ?
  9. I often use bots. It is my opinion ( no facts) that using high numbers of bots greatly increases the crash chances. 32 each side would be pushing the high end limit. Maybe try using less might avoid that pain. I would be curious if you try this and what you experience. Myself, I try to use some high level bots ( 7s and 8s) mixed with some low levels for target practice
  10. Bjork atopos https://www.youtube.com/watch?v=9FD2mUonh5s
  11. Last few days when i start the launcher - there is no news. Its just blank. I have seen this from time to time in the past but not consistently. Well at least the Server list shows up !
  12. The effect on the obelisk is awesome. I would be pumped to see what these ideas achieve. for me, anytime we can give players abilities to shape the battle - then we give them more power.. or at least the Feeling of power... The better. i.e. more abilities = more dynamic fun. ~~~~~~~~~~~~~ >looks for the FPI server .......
  13. I like how fast the launcher pops up now. Very nice. Also, it is nice that if you happen to leave the launcher on (but you minimized it and forgot it was on) - if you click the launcher icon then the launcher simply pops up. No annoying notice that you were stupid and its already running.
  14. L.A.D.N. aka : Liquid adults Daycare Nightmare. Tried to join twice. Failed. Your ping looks good!
  15. The Official Totem arts server currently uses bots. I have often made use of them when we are low population. If the bots crash then the default map is usually Field, which is also favorable for low population. In my experience the crash rate is fairly low when the bots are not tooooo many. I find when there are less than 8 players then players will vote for them.... then usually dump them when over 10 players. I say all this because I consider FPI restorable structures as also beneficial to building population in a server. - and we need that sometimes.
  16. I got to try this out. The look of the map is great. I do wish there was something a bit different in how it plays tho. Just some little change.
  17. I would play this sever more if it had bots..... just sayin...
  18. Really? You couldn't say: Presenting the new Launcher! or you couldn't say: We are proud to announce! Instead we get the Offensive and impersonal : Effectively immediately? You Will Comply~!!!
  19. I know bots got problems. I understand they crash to field sometimes.... I like using bot. I cannot lie. When the server count is very low... like NON exiistant. ( 1, 2, maybe 3? ).. Bots can really help the game play. Currently, my favorite Bot Recipe is: 3 8s, and 3 1s. Some challenge and some turkey shoot. I have seen 5s take down buildings and 8s dont mess around... but everyone needs to shoot some 1s dont they?
  20. Sweet. Also request: 1. Launcher allows Renegade X servers preference over news. Love news but..... 2. I wish the join server tab was bigger. For some reason i keep wanting to go down right and click on single server. Stay strong and carry on.
  21. I would prefer if the launcher could remember that my preference is to search the server list by most populated.\ i.e. When i return day after day the servers are sorted by my choice previously. Thanks. Lets just do it up.
×
×
  • Create New...