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isupreme

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Everything posted by isupreme

  1. 5 min delay timer on Kick all, @ start of match i.e. When a match starts the kick all option is delayed for 5 minutes. Should this be a thing? It seems wrong to kick all the afk as soon as a game starts. It's the classic time to hit the bathroom or bar. I think we should give players a chance to get back and be in game. 5 min seems reasonable.
  2. How much confusion do we witness when there is a mammoth tank in nod hands? Alot. How often do people ask... Where did they get that tank?? I think the game would really benefit from making crate vehicles recognizable as such. Why not name crate vehicles as CRATE Mammy : instead of mammy, or buggy or other? Then it would be clear to all where that vehicle came from.
  3. I know it was only a bit ago that we were given permission by EA to accept donations.... But i can not help but be curious.... so how is going? Do we donate much? More 1 time or more monthly? Going up or going down? Is it helpful or just a drop in the bucket? etc... And 1 question. If I donate to Renegade X does it get spent on Firestorm development? I.E. Where do my donations go and how do they help?
  4. Let me jump on that light tank trying to run me down. I mean.... look at the thing... that low front end... ... plus that light tank deserves it for charging at me! Stupid light tank.. .go awwayyy
  5. How would i direct a bot to stop or attack? If i use Q on the bot .. what do i do next?
  6. I am still looking to understand the current situation with Bots and the use of the Q button. Does using Q on buildings, enemies etc... direct the bots? If so, are there known issues to avoid ?
  7. I would like some clarification of what effects the Q button has on bots. I have heard they respond, and I have heard you can mess them up as well. What does Q spotting do to the bots?
  8. ah Christmas day.... Cause ya know.. RenX is a great Stocking Stuffer . lol
  9. Whats the MOST number of active servers we have ever had? More than 1 player = active. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Today i saw 5. Very nice. And! 2 of them were over 50!
  10. I am glad i looked at this information. I am even more happy to hear of the progress being made to enhance player privacy and data security. The plug in looks like something we need.
  11. I got to think this is already known... but just in case.... Today on Walls, when i exited my light tank next to the "scaffolding" by the wall - i got exited into the interior of the scaffolding and I could not find a way out. Bummer. But ya almost got to expect that kind of thing to don't ya? o0
  12. Can we build a Renegade X metaverse? Hehehehe... Ok i know we cant. well... unless we raise 50 billion in donations. But i will say it is fun to have the forums gamification in place. That is Def TOO much Fun. A metaverse.... where we could chillax while trying to hook into the server desired.... A metaverse... with Taverns, Target Ranges, and a Museum of RenX . Yeah!
  13. I got to play on this map the other day. I find the layout interesting. The double bridge must make for some intense fighting... Seems like it will elevate the role of support to keep moving your team forward.. maybe... It would be fun to see it in action.
  14. Yeah I find the " preferred" to be a step too far. -- - But i still feel there is some room for making some auto placed mines possible in small team matches......where often mining is neglected and the result is matches ending quickly and suddenly. Maybe asking for some maps to be equipped for very small teams and designated as such, is a step too far as well, but it doesn't feel like it. We increasingly have servers active with very small teams. Off hours, or when the ONE server is full... Increasing the fun in these situations could be a big boost to our player numbers overall.
  15. Played around in the Testing today. Sweeeeeet. I really am curious how this will play because of the arrangement of the field and the asymmetrical bases. But I also love the general look of the map. Maybe its the effect of the Volcano and all the lava, maybe it is the ocean gently lapping (!) at the shore behind the base, or ... maybe its the way the landscape offers interesting places to fight.....
  16. The map i would most like to see played with full teams and without Creative mode.....
  17. 1. Maps played today ie: how often each got used. 2. GDI wins / Nod wins !!! This would be awesome to see. 3. Each map win/loss for gdi/nod ? Ive seen some stats thrown around but... daily count would be fun. 4.Which maps get a successful revote? ie: which maps get voted in and then voted OUT. 5. It would tickle my Renx funny bone to see what vehicles and character got used and to what end. 6. How donations are going. 7. Player counts per day. 8. Ongoing average time of gameplay.
  18. I kinda like the latter part of your suggestion - about players who join. Some credits to work with is especially helpful when you balance the teams by switching. I know for a while we tried allowing players to keep money when they switched, but I guess that ran into problems as it did not last long. Maybe providing a bit more credits to a player who balances would be kind, and the one harvester delivery is quite logical.
  19. Hang in there... help may be on the way! ie: forums may be slow but are generally gonna help ya.
  20. I NEVER knew that!! that double clicking works.... OMG. this game.....
  21. yes it is confusing. Don't click that button. When you open. Click on a server. ( It should be highlighted) Then "select a server" will turn to JOIN NOW Click that. Glad you visited the forums... hope you enjoy the game. If you feel like returning to forums with your impressions of the game please do!
  22. Wait I am not done with my 10 hours of giga puddin yet!
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