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Fffreak9999

Former Developers
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Everything posted by Fffreak9999

  1. There is little reason to worry about that though. The enemy is not privy to that information, since if they fail to notice the big green pointer coming from the casting unit, they don't deserve to know. Also allies don't need to worry about it, since they are not injured by friendly fire (Unless by bugs)
  2. I know this is outputted to IRC, so it should be rather easy to implement a player feedback (other than the receiving target). You can use the console to rebind it, but again should be somewhat easy. You can do this anyway, its in your config files in UDKGame, just take a copy of them before doing an update/re-install, but know that some files cannot copy over without causing you issues. Such as UDKRenegadeX.ini (which holds version information). Your section for "Friendly Airstrikes" (Assuming a non-commander power version), this would be different to how they behave, since GDI have directional airstrike. You could implement it for Nod though, since they just hit an area, not a line based attack like GDI. Otherwise, should be somewhat good QoL changes
  3. Fffreak9999

    Tornaments

    Unfortunately even disabling the AFK kicker in the settings, doesn't truly disable it. You remain "dead" in spectator mode and it kicks dead players after a short while. I often use Kill player to check if the person is active, because if they respawn during that time, then the AFK kick timer is reset
  4. The PUG has restrictions on players joining, to allow for a much more competitive game session, and this can be rather daunting for newer players, especially since we expect both a level of knowledge and the willingness to listen to instructions from the appointed commanders. An individual player's skill isn't a major factor since the commander will give instructions to all the players on their team. This obviously requires a player to be listening to the instructions given and if we have random people joining this will potentially disrupt the team since you may have 1 person+ doing something that is the complete opposite to what the team wants. However in the general situation, games will not normally be locked, barring the odd individual server (such as a test server, or a private clan server). Since the server owners will want people to join their server that they are providing.
  5. Try using Reset Game from the launcher.
  6. It honestly depends on what you want to do with it, if you want to run stuff for others then you can potentially rent it out or run servers for games that you want to run, or even use it as a large NAS drive. Otherwise there is little benefit on keeping hold of Server hardware and can just do a bit of Refurbishment to it and sell it on.
  7. Try using the launcher and use Reset Game
  8. I tend to listen to a rather broad range of music. Quick examples: Nightwish Kamelot: I also tend to listen to quite a bit of classical music, J-Pop, K-Pop and songs from Anime.
  9. Can you check see if you have Videos disabled, and if so, try enabling them. We used to have issues with disabling videos on load.
  10. @Xeno1987 please try downloading the new launcher. Launcher Zip Replace all the files in your launcher folder with the ones from here
  11. We will announce the update once it goes live. Expect it Soon.
  12. If you want to donate to a server owner, that is perfectly fine. If you identify one you would like to donate to, you can ask who the owner is and we can tell you who to speak to.
  13. You can join the official Renegade X discord at: Http://renegade-x.com/discord There are also a couple of Gaming communities that play this game. CT : Constructive Tyranny's Discord AGN: AGN Discord There are a few more around I am sure, but these are probably the main 2 at this time.
  14. Please join the game and do F5 Stat Net and provide us with a screenshot. If you still get the issue with "Lag" I will be able to hopefully identify whats causing it. (It will need to be a CT server)
  15. It will allow us to see if there is any problem with your connection to the game server, or if the problem is more on the Server side.
  16. Gliven didn't have any loss, but you would need to do it, since it is unique per person (except if they are on the same connection)
  17. Did you try using F5 Stat Net? See if you were getting Packet Loss?
  18. I know for a fact that Steam isn't going to happen. This is due to the agreement with EA (Definately the case with Steam, may need to check about GOG, but suspect it would be the same.) - We did have a few YouTubers review the game early in it's lifetime. TotalBiscuit did a review a long time ago. Once the game hits a 1.0 release, then we may see this re-review become a possibility. Who would you expect to issue prizes in these situations, especially since the team cannot profit from the game. @TomUjain - Many of these has been posted before if you searched in the General forum.
  19. Not as it stands @Madkill40
  20. This has been adjusted in the upcoming patch. So the higher your veterancy the longer your projectiles travel. This will help a bit.
  21. Don't forget that the Recon bike is a Tiberium Sun crate vehicle (unless you are on the AGN mutator server or playing Fort where they can be purchased) and as such is expected to be much stronger than their equivilant purchased counter parts. All Tiberium sun vehicles are stronger in more than one way over their counterparts. They are also much lower spawning than other crate types on most servers to balance the fact they can turn the tide of battle much easier.
  22. I get what you mean, but we have had some interesting games without use of the advanced base defenses where it is the last building standing for both teams. Old Field used to be quite fun if it ended that way, more often than not GDI wins that fight Then again, it very rarely goes to the point of being an issue, since if one team has normally destroyed all the other buildings, they have normally destroyed the Advanced defenses first since they normally have to go past them to proceed further into the base.
  23. Thats not quite how it currently is since the tanks currently have a skin selection based on the map (or an active mutator (or is Fort)). It would likely be easier to impliment an aura like glow effect than changing the material on the vehicle (since it doesn't actually affect the vehicle's skin) Plus in your description, if it is determined on spawn, then a user who is heroic can buy a large amount of vehicles and make it seem like they are all heroic, despite the driver potentially not being Heroic.
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