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R315r4z0r

Closed Beta Testers
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Everything posted by R315r4z0r

  1. What's the limit to the limit? Err.. what's the maximum amount of vehicles a host can allow in their server? Is there one? Also, question about the vehicle shells. You said they go away after about 5 seconds or so.. how does that go about happening? Do they just disappear like in UT3? Or will they have some sort of after-effect that explains their disappearance? (Like a second explosion or burning into nothingness.) In my opinion, it would be kinda lame to have them just disappear... but don't take that the wrong way. You have made far too much great stuff in the mod to outweigh some minor "lame" detail.
  2. Awesome update! Video is almost finished downloading. I'm going to watch that then listen to the podcast. Also: In the middle of the screen, sorta to the left, is that a flipped med tank? How did that happen? Edit: OMG I just watched that video. Creaming one's pants does not justify the sheer amount of awesome contained in those short few minutes of moving footage.
  3. Maps are made previously set up for each team to play in their pre-designed locations. For there to be mirror matches, three different versions of each map would need to be made (4 if you want to add in the ability to swap team locations) You would need: 1. GDI vs Nod version of the map 2. Nod vs GDI version (swapped locations) of the map 3. GDI vs GDI version of the map 4. Nod vs Nod version of the map I think it would take too much work for one map.. but hey, I'm not on the dev team so I don't know what they would consider to be too much work.
  4. QUOTE (thrash300 @ Jul 21 2009, 05:25 AM) <{POST_SNAPBACK}> Then what about paying the pilot of the transport? You get in and you give money to the pilot, then you get a parachute. If not, you're out of luck.
  5. I like the idea of parachutes, but if they are put in, it should be a server side option. And if enabled, the player has to purchase their own.
  6. Will there be any attempts at voice acting in this game? For example: -Radio commands -Character dialogue -Death/Damage cries -Battle announcements (EVA and anything similar) Ect. Or will it all be copy/pasted from either Renegade or UT3 itself?
  7. Aww... I knew something would pop up.. I was stuck working with my dad. I got home at 5 when the game was at 3. But seriously, less than 2 hours? I figured I'd still be able to catch a few rounds.. Oh well, there's always next time..
  8. It's far from an MMORPG... Do you even know what an MMORPG is? It's different from an RPG. MMO means massive multiplayer online.. or in other words: a lot of people playing at one time.. hundreds, thousands.. in one game. The "RPG" on the end of it is of an entirely different genre of game. RPGs are just player experience games which allow you to progress by customizing different abilities and features (like weapons, armor, ect.). An MMORPG is an RPG that's played online with a crap load of other people. They said "RPG elements" not "MMORPG" elements. They are two totally different types of games. The player-by-player mechanics may be the same, but the entire outlook of the game itself is totally different. Adding the RPG elements in gives the RTstrategy game more strategy to use. They've said that this game is going to have the most units in a single game than out of any other game they've ever made. That means that different players might bring different units to a single battle. Even if they are playing as the same faction and class, the entire unit tree may be totally different between the two players. That leaves open waaaaay more room for strategy than currently possible in the recent games.
  9. But will the SBH cloak and the Stank cloak be the same thing?
  10. Not that sound, he means the sound it is supposed to make the moment it goes invisible. It's like a "whooooop!" sound.
  11. The people that still use dial-up probably don't have the hardware required to run the game in the first place..
  12. Medal of Honor killed it.
  13. Also, you're talking about how the MCV gets to new base settlements. Their base was destroyed, so they need to rebuild their base. When you rebuild a base, you need a new MCV for your already existing base... which would arrive by cargo plane if you still had a functioning airstrip.
  14. Yay! I'm off on Sunday! I just hope nothing comes up. *goes MIA for a week*
  15. I agree with everything Demigan said. Except for trying to do what was cool 10 years ago. The old school players aren't looking for anything specific. They probably don't even know what they want. They are just going to hate on EA regardless of what they do. (Most anyway) If EA recreates a WW title bit for bit in the SAGE engine, players will complain they have no originality. If they make a completely original concept to the story, they will complain that they are disregarding what WW set out to make. If they make a game that perfectly balance story continuation and original ideas, players will complain that the story sucks and EA is ruing the franchise. EA can't win with them, regardless of what they do, so it makes no difference. Just as long as there are players that want EA to do what they are setting out to do, it doesn't really matter what "oldschool" players think. (Again, most oldschool players.. not all think the way I posted above)
  16. That looks pretty cool, I think I'll try it sometime.
  17. Then how else does it get there?
  18. How would you blackmail them anyway? Do you know something about them that the rest of us don't? Something that they don't want us to know?
  19. You should make the homepage simple enough for the rest of the team to be able to operate. That way they don't have to wait on one guy to perform maintenance and updates.
  20. First of all, Generals sucked not only as a C&C game, but a game in General. It's build system was one of the worst aspects about the game. The game had Starcraft clone written all over it. C&C3 and RA3 are better because they follow the true C&C gameplay mechanics. Secondly, the graphics in RA3 are much better than the graphics in C&C3. If you meant that the art style looks worse, then that's your opinion. RA2 had a similar art style and look how well that worked out. Thirdly, ending the Tiberium wars conflict doesn't mean the end of the Tiberium universe. There can still be prequels, side stories, parallel stories, ect.
  21. I explained why I thought they were getting better... C&C3 is much better than Generals and RA3 is much better than C&C3. RA3 is actually fun to play and requires the most strategy out of any C&C game. The only thing that needs work is the AI and its cheating problem.
  22. The way I see it, Generals was a horrible game, but C&C3 was decent. RA3 is a work of art. EA's been getting better and better at making C&C games as they have been creating them.
  23. I was concerned at first too, but after completing out the survey, they go into more detail about the RPG elements. First of all it's not MMORPG elements, its RPG elements. Secondly, its you as the commander level up, not your units. As you level up, you gain new abilities and new units. That's what they meant. An upgraded unit via levels would be retarded thought. Also, the "Crawler" idea is horrible. I REAAAALLLY hope that is still a concept and gets scrapped. I don't want to see moving bases. That will just remove what strategy the series is still holding onto. After thinking about the RPG elements, I've decided it's a good idea.. especially for the multiplayer crowed. If they set it up so that only certain level commanders can fight certain level commanders, then the problem with people 'smurfing' on the ladder ranks will be eliminated. It also allows for players to customize the fights they make... and that leads me to believe they might include a 'tech level' option in their skirmish matches. The way I see it is that as long as the original core C&C formula is there, the way that its presented doesn't really matter. I welcome new features.. just as long as they don't change what's already expected.
  24. Yea, and it's fun to play as an organized team and functioning in a real military like manner. ..more so than just going off on your own and doing whatever..
  25. QUOTE (Vipeax @ Jun 21 2009, 07:26 PM) <{POST_SNAPBACK}> Why is it sad to get points for playing the game? They do it in Battlefield..
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