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Hohndo

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Everything posted by Hohndo

  1. I just want Patch to be off radar. Lol
  2. It seems like a fair change seeing as Comms were not in the original game. Lol
  3. Yeah, but for a couple PUGs during the last couple weeks, a single sneaker has been pivotal to a distraction, or turning the game around. It's a strategy. I think it's absolutely classless to do it in the first 10 minutes of the match, but that's just me. That's why I typically defend at first while everyone else gets their footing. One team has to lose. Not everyone is going to be happy about it.
  4. One thing I would like to add is the problem you were stressing is solo sneaking. You'd just be forcing multiple people sneaking and suddenly, that one person you have defending probably won't be able to handle Hotwire/Tech and Mobius/Mendoza since most of the time in random matches, they are usually a Hotwire/Tech that sometimes has a vehicle.
  5. Thats just a aspect of the gameplay? Thats been a thing since day one of the original game. I mean, it just sounds like you don't like random matches with no teamwork. Not sure if you just want to avoid those in the future or not. I don't know what to tell you about about the purchasable repair guns. I like and hate them. I do think they are at a good place right now, and I don't think they should be nerf'd very much if at all. Maybe 5% less speed on effectiveness and recharge? I don't feel this is broken right now, though. It sounds more to me that you don't want sneaking to be a thing at all, or much harder to do..but its almost impossible at times when there is even one defender, let alone two depending on how many buildings and if there are defenses on the map. I don't feel the balance is broken here. I feel the problems you are describing should be handled with teamwork. Making the 2nd timed c4 purchasable at 600 credits would put the unit cost at 950, that knocks out the argument that down its overpowered. If there is any repair gun on it already, you can save the building from destruction 90% of the time. I definitely dont like the idea of the c4 being at heroic, because unless you are super offensive and not dying a lot it takes roughly 30 minutes to get. Over a hour if you play support roles most of the time. So you are locking out this tactic to the most elite players you have.
  6. If you hadn't spammed surrender votes when we were making progress, then everyone would not have reacted that way. We were close to winning, and at the time of your last (3rd) vote and we had just destroyed another building, which is why no one understood why you did that. Just so you are aware, using a surrender vote causes that vote to have a cooldown for the whole team, not just you. We did lose that match but only because we were out-teamworked. I do hope you return and pay attention a bit better and work with your team when they are trying to get some rushes and other types of teamwork going. I did vote against you getting kicked but I was getting tired of the votes since I was actually trying to win with a group of 6 people. A 7th would have made a big difference and that could have been you but you didn't answer when we were looking for people in chat.
  7. I was just going to mention this lol
  8. I don't want many purchased upgrades honestly. I just want to solve the balance issues with them. The only one I think should be considered here is the healing kit.
  9. Is it possible to have some items only accessible to certain units?
  10. I don't want GDI to have a alternative to SBH, so sorry to burst your bubble to whoever was thinking that. All I want is for a unit to have a ability to be off the radar when the enemy team is using comms center or Q-spotting. Doesn't matter if it's passive, or if its just a item you activate that lasts like 60 seconds then recharges. I was thinking this would go good on Patch, but seeing as he already has a gimmick with his rifle, maybe it would be better suited for Deadeye. I don't want them invisible, just off the radar.
  11. Man, that was a lot to read. The idea that popped in my head was the same as I had when I read the OP, with the exception of nerfing to silenced pistol. I think that needs to happen regardless. Initial idea: Alternatively: The initial timed c4 you get on all units is perfect as is. It's the second one that seems to be the problem, so thats the problem I was attacking. I don't really have a opinion on repairing speeds and and disarming speeds. The secondary purchasable c4 having a longer fuse time should settle some balance issues in that area, but isn't a solution. I personally think that EMP should stay as is for vehicles, but on mines, it should have a shorter duration, and disable them rather than defuse them. But that creates a much bigger balance issue, so I think its fine as is currently till I come up with a better idea or hear a better one.
  12. I join it once in a while. My ping is the same both ways so I don't care much. Hardly anyone plays the US servers..since that would be the best of both worlds adding a middle ground. lol
  13. Also, it just feels like a bad map. I'd be happier if the refs were both swapped positions with the infantry buildings, and the tib fields were slightly further away. It'd make for far more interesting matches.
  14. I'll give this a shot later.
  15. Had fun today on the PUG, it was my first one. lol Got a quick question, though. How do I use the private message function? I don't remember how exactly it was on the original Renegade since I haven't played it in forever but I imagine it's probably similar. I hit "U" and I have a text box come up..but I'm not entirely sure how I am supposed to use it. I'm asking because I had boi repeatedly message me in game and I wasn't sure how to reply. He kept asking me if I was in the TS channel of the team I was playing on, which I kept saying on TS that I was, but apparently he didn't hear me. I'm guessing my mic broadcasts at a low level or something on TS. Hardly anyone heard me in a group of 12 but I had no issues with a group of 4.
  16. Hohndo

    Red Alert 2

    Any players out there? I want to play online with someone but the community is full of people who are pro at it or are terrible. Hoping I can find a equally average player. Whatever the case, I'd still play a game.
  17. I tried getting into Mental Omega. I really like the content and the fact it's harder than the vanilla game but honestly, I just stopped using it because it doesn't feel like RA2 anymore.
  18. QUOTE (R315r4z0r @ May 19 2010, 08:03 AM) <{POST_SNAPBACK}> No..lol. OoC is one of my favorites, but it's far from the greatest. I can't wait to be able to play this game. I've spread the word around to several of my friends but most of them do not want to play till it's a finished project.
  19. Does anyone here play TF2 or UT3 on the PS3?
  20. Old or not..still extremely impressive!
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