Jump to content

Renegade X: Patch 5.78.640 - Patch Notes


Totem Arts

Recommended Posts

  • Totem Arts Staff

Rx_ForumBanner_578640.thumb.jpg.1adc1d9bc5007e4ccfe61655b7f206cc.jpg

"Ho Ho Ho, Commander!"

We've reached the end of 2023, which means our annual Winter Season Event has arrived! Snow has fallen again in 5 of our maps and we're glad to release this just before the Holiday season starts. Santa Claus has also brought us a lot of new voicelines for all characters for us to enjoy!

 

Spoiler

Rx_Field_Winter.thumb.png.fe881435bfa5a173aed545928a3e7e8e.png

Rx_Forest_Winter.thumb.png.6d0dd4faff146a21eff3b301d3a93795.png

Rx_Lakeside_Winter.thumb.png.42b453d679e47e5772fd76a460e021b3.png

Rx_Reservoir_Winter.thumb.png.47714f4b67de005de4307f2e1e6dc8e7.png

Rx_Walls_Winter.thumb.png.db1789bdb5fc572149213cd1df5845f8.png

 

Rx_ForumBanner_Changelog.thumb.png.1a16697362ad2a8b5a02c67c11548aa0.png

Spoiler

| Balance |

  • Guard Tower:
    • Increased the range to match the range of the Turret
  • Engineer:
    • Increased the armour from 75 to 100
  • Repair Gun (Engineer):
    • Increased the range from 600 to 750

| Quality of Life |

  • Q-Spotting defences should now mention what building they're closest to (to indicate which Turret needs repairs f.e.)
  • Variant maps should no longer appear more regular than they used to (e.g. If you end a round of Field, then Field X should not appear in the vote list)

 

  • Adv. Guard Tower:
    • Updated the exterior model with a smaller antenna, which was causing a lot of issues regarding Base-2-Base'ing for map creators

| Audio |

  • Characters will now say something when they've discovered a vehicle from a crate. (courtesy from @dr.Mobius)

| Maps |

  • Arctic Stronghold:
    • Fixed multiple bugs regarding rock climbing and bypassing the map boundaries
  • Field:
    • Replaced with Field - Winter
    • Fixed being able to climb the small rocks between the Barracks and Refinery and hop on the wall blocking the back of the Refinery
  • Field X:
    • Updated the invisible walls for the outer vehicle route
    • Added tiny slopes on Nod's outer vehicle route so that AT-Infantry have a chance to take cover
    • Removed the Turret next to the Hand of Nod
    • Removed the Communications Centre
    • Overhauled the outer route for both factions
  • Forest:
    • Replaced with Forest - Winter
  • HeXmountain:
    • Switched back to X-mountain
  • Lakeside:
    • Replaced with Lakeside - Winter
  • Reservoir:
    • Replaced with Reservoir - Winter
    • Fixed a bug regarding rock climbing behind the Nod Power Plant
    • Adjusted the GDI Tiberium Harvest location to be actually inside the Tiberium Field
  • Steppe:
    • Fixed a bug regarding rock climbing and bypassing the map boundaries
    • Fixed bots automatically joining the game (even when the bot amount is set to 0 in the Skirmish menu)
  • Toxicity:
    • Both Repair Facilities will now mention if it's under attack
  • Walls:
    • Replaced with Walls - Winter
  • Whiteout:
    • Fixed being able to climb the larger boulders next to the Weapons Factory with a MRLS

 

| SDK |

  • Added the Humvee from OG Renegade as a drivable vehicle

 

  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...