Totem Arts Staff Popular Post yosh56 Posted August 28, 2018 Totem Arts Staff Popular Post Share Posted August 28, 2018 Well we've been fairly silent in terms of anything actually official, but a lot has been going on behind the scenes! We at Totem Arts figured having out last update back in APRIL made us appear a bit too enigmatic, if not completely dead. So, we've decided on posting at least an update for our small, yet loyal fan-base to let 'em all know just what's planned for our beautiful little slice of virtual battlefield. Perhaps we'll even do this more often! Much of this has also been posted over on the #news channel over at our Discord. And do remember these are not necessarily official patch notes! Things can still change! These are just the highlights 64-Bit Support Yes, FINALLY. Thanks to our newly appointed resident UE3 Jesus ( @nn- ), both clients and servers, should be able to have more or less full functionality with the 64-bit client. As for the sound-bug, that may remain for some individuals. Aircraft Crashing and Vehicle Explosions Through the combined effort of myself and half of the reason this game even exists at all, @Havoc89, aircraft no longer merely poof away in mid-air, and rather burn and tumble to the ground! Ground vehicles have also been given several more appropriate particle effects, as opposed to just exploding into clouds of dust! Our Brand New Scoreboards @taishō and @owhenky have been hard at work cleaning up and rearranging UI elements. Most notably, the in-game/End-game scoreboards have been re-done to glorious effect! Radio Spam Concatenation Even with word highlighting, the mass of messages that can flood the HUD's chat can become outright daunting to parse through. While not a complete panacea for the poison, we've begun work on some methods of concatenating mass duplicate message spam. This is in the infantile stages, and will likely look different in the coming update, or down the line, but the point of it is merely to still get the message across without making the chat nigh-illegible. CnC-Sunrise This was always a fairly basic map, and remains as such, however it had many obvious visual and technical flaws. Thankfully, with some work from our friendly TA mappers, Sunrise has been given both a new coat of paint, and multiple bug fixes to bring it up to more playable standards. Id say that's all for now, and I'd be correct. However, you can likely expect something very substantial in early September. I'd sign off with the whole 'battlefield commander' thing, but that's @[NE]Fobby[GEN] 's schtick. 12 4 Quote Link to comment Share on other sites More sharing options...
Tommy Posted August 29, 2018 Share Posted August 29, 2018 On 8/28/2018 at 5:32 PM, yosh56 said: I remember those explosions from Beta 1-3. Will the broken parts actually clip through the ground or is that just a bug? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted August 29, 2018 Totem Arts Staff Share Posted August 29, 2018 37 minutes ago, TRRDroid said: I remember those explosions from Beta 1-3. Will the broken parts actually clip through the ground or is that just a bug? It's not the same. These are just particle systems, as far as I know. The particle systems don't interact with anything in the game besides themselves. Quote Link to comment Share on other sites More sharing options...
Moat Posted August 30, 2018 Share Posted August 30, 2018 Hail Totem Arts, awesome. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted August 30, 2018 Totem Arts Staff Share Posted August 30, 2018 Time to rock 'n roll =D 1 Quote Link to comment Share on other sites More sharing options...
Azriel Posted September 1, 2018 Share Posted September 1, 2018 Sweet, getting things setup again now. it's been a while. 2 Quote Link to comment Share on other sites More sharing options...
Terekhov Posted September 2, 2018 Share Posted September 2, 2018 Thanks for all your work y'all; it's cool to see all different parts of the game improving. That chat feature is awesome -- does it hang around longer when it gets "refreshed" by someone else saying it? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted September 2, 2018 Totem Arts Staff Share Posted September 2, 2018 3 hours ago, Terekhov said: Thanks for all your work y'all; it's cool to see all different parts of the game improving. That chat feature is awesome -- does it hang around longer when it gets "refreshed" by someone else saying it? Long time no see 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff DaKuja Posted September 3, 2018 Totem Arts Staff Share Posted September 3, 2018 If the Obi get fixed as promised - CnC-Eyes stable again cheers Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted September 3, 2018 Totem Arts Staff Share Posted September 3, 2018 8 hours ago, DaKuja said: If the Obi get fixed as promised - CnC-Eyes stable again cheers Crashing when orcas are near the top? Quote Link to comment Share on other sites More sharing options...
Syntharn Posted September 3, 2018 Share Posted September 3, 2018 Cool, tank gibs awyesss. Sunrise looks far more... sunnier? it really was gloomy and dark around that field ditch, well done. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff DaKuja Posted September 3, 2018 Totem Arts Staff Share Posted September 3, 2018 45 minutes ago, taishō said: Crashing when orcas are near the top? Yea - Orcas crashes the soul of the Obi Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted September 3, 2018 Totem Arts Staff Share Posted September 3, 2018 29 minutes ago, DaKuja said: Yea - Orcas crashes the soul of the Obi The one that took 5 seconds to fix after someone actually gave me a log? lol Yes it's fixed Quote Link to comment Share on other sites More sharing options...
Guest once upon the time Posted September 8, 2018 Share Posted September 8, 2018 Sorry only one question: Does it make sense to make a plan for an little event in the first week of october, or is a patch coming in the next time? I dont need a patch day only if it make sense to plan this event in this time frame. thx, in advance. regards Silent Quote Link to comment Share on other sites More sharing options...
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