Neon Posted March 6, 2014 Share Posted March 6, 2014 Okay, that might have been a slightly over the top way of saying it but seriously: What the fuck is up with gaming tactics!? Four mammoths on Field, camping around Nod base entry, airstrip is gone and all the vehicles destroyed and they just bomb the shit out of the Hand of Nod wherein, oh, I don't know, a BAZILLION engineers sit and repair that shit and it stays at full health and that's about all that happens. FOR THIRTY FUCKING MINUTES. Okay, so maybe we rush that obelisk. No? More firing at HoN? Go ahead then. Well.. how 'bout now? Still not. Anyone in for APC rush? Maybe if I buy a medium and lead the pack? Guess not. So we all just wait till that timer hits 0. Every. Fucking. Time. People, PLEASE listen to hat one guy going apeshit in teamchat and rambling about tactics and rush and whatnot. It just MIGHT be that he's played Renegade from 2001 and remembers the basic game mechanics or otherwise has some tactical ideas that might work. Well here's what won't work: Tanks without engineers, APCs/transport helis without crew, AND FUCKING APACHES/ORCAS WHEN THERE ARE HIGH CLASS SNIPERS AROUND AND NO COUNTERPARTS ON YOUR TEAM. Also walking around on your own and trying to blow stuff up. That only works when you're a stealth black hand and have a nuke beacon. Or if the other team is bloody incompetent. So right now: most of the time. You know what I haven't seen in a long time? Flame tank rush. Hotwire rush. A nice APC rush to base defenses. The team here apparently made every effort to retain the old game mechanics so stuff from back then still works. If you were still in diapers when the original Renegade came out: well, that's none of your fault, but PLEASE listen to the people who weren't. Quote Link to comment Share on other sites More sharing options...
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