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Trev-MUN

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Everything posted by Trev-MUN

  1. Just got one earlier this hour after catching a tail end of a match. After initial voting for the next map, the BSoD happened instantly with hanging sound. This is what WhoCrashed has to say about it: On Wed 3/26/2014 4:04:10 AM GMT your computer crashed crash dump file: C:\WINDOWS\Minidump\Mini032514-01.dmp This was probably caused by the following module: ntoskrnl.exe (nt+0x2E890) Bugcheck code: 0x50 (0xFFFFFADE959A2D70, 0x1, 0xFFFFFADF8F6B9132, 0x0) Error: PAGE_FAULT_IN_NONPAGED_AREA file path: C:\WINDOWS\system32\ntoskrnl.exe product: Microsoft® Windows® Operating System company: Microsoft Corporation description: NT Kernel & System Bug check description: This indicates that invalid system memory has been referenced. This appears to be a typical software driver bug and is not likely to be caused by a hardware problem. The crash took place in the Windows kernel. Possibly this problem is caused by another driver which cannot be identified at this time. The BSoD screen itself also referenced nv4_mini.sys. I'm running XP Professional 64-bit Edition (yes, yes, I know, EOL and all that). The only programs of note at the time of running were mIRC, Renegade X, Winamp, and Steam. After the BSoD I updated my nVidia drivers to 335.28. I think they were at 335.23 before, the previous stable release at least.
  2. I did as well. E:\Games\Renegade X.
  3. I've got them installed, though. Pretty sure I've got all the versions already installed at that, since some other programs I use (as well as games) require them to run. The OB2 uninstaller didn't give me a log to look at, so I don't know if it uninstalled the framework when I had to uninstall and reinstall it.
  4. It doesn't, or at least shouldn't. It might prompt for that (I can't recall, and I don't have the installer available at the moment unfortunately) but I didn't restart after install and had no problems. Prompting for restart is a simple flag feature of Inno Setup, nothing more. I don't think it can even force a restart like you describe (shutting down other programs etc), though I could be wrong. But it certainly didn't for me. Where did you get this installer exactly? I'm starting to worry there may be a rogue version of the installer out there that's causing all these problems. I've been grabbing my installers via the HTTP download link on Renegade X's own site, from Renegade X's mirror. It is strange why the installer would do that on my machine, but it does; it makes me wish I had thought to make a screenshot comparison of the installation in progress and then what happens once it's completed. In both cases where I installed Renegade X OB2, I didn't wait to see if the installer would make Windows XP64 shut down all the way without my consent, or if it was just telling Windows to close programs down in preparation. I've never actually encountered this kind of behavior before from any other installation program, though.
  5. I saved the log, and going by that I think it was the OB1 uninstaller.
  6. Confirming that it is also happening under Windows XP64 (Service Pack 2). The uninstaller cleaned out my entire Start Menu folder for Administrator. (Documents and Settings\Administrator\Start Menu\). I'm about to see whether or not it has seriously affected my system by restarting; it didn't touch anything in the All Users version of the start menu (thankfully), but this whole thing makes me concerned as to what Renegade X is doing with the registry when installing and uninstalling, as that part is glossed over by the installation log. Considering I have had a rash of BSoDs happen after installing and playing Renegade X's Open Beta 1 (and I only had, like, one BSoD throughout all of last year) ... I've got reason to worry. While I'm at it, why exactly does Renegade X's installer require a restart? I can't recall many other games that do this, and in fact (at least on XP64) the installer is pushy about it, shutting down programs even as it's asking if you want to restart now or later.
  7. Trev-MUN

    Airstrike

    Nah, I was responding to Letty saying that "the enemy have no recourse beyond not getting hurt" when it comes to airstrikes. But if they snipe the spotter before the airstrike can be called in (i.e. while spotting with the laser), I'd consider that a recourse.
  8. Whoo! Downloading now. If anyone's already suggested this or it's something already in the works, I apologize, but might I suggest making it so that the launcher acts also as a patcher, checking for new updates, notifying the user if there is one, and downloading and installing them?
  9. Trev-MUN

    Airstrike

    You mean aside from sniping the spotter? By the way, this thread is really funny to read when listening to Airstrike from Tiberian Dawn.
  10. I've also noticed the Orcas and Apaches getting wibbly wobbly from time to time. It was really distracting. They're not the only vehicles I've noticed this on, however. Any of the ground vehicles with (what I assume) are jiggle bones will do this too. The GDI MRLS and Mammoth Tank's antennae, primarily, will do this bizarre "on-off switch" dance when rolling off of the production line before finally settling down.
  11. What? That works in the Orca?! I noticed you could do it in Humvees and Buggies, but I thought that was because they were stick-shift vehicles or something ...
  12. Oh man! I forgot about Battlezone! The Activision remakes! That's another really good example of a combined RTS/FPS game. Maybe even better than Natural Selection, since it's more like a traditional RTS; wide open battlefields, plenty of space to build and gather resources. Only thing is, multiplayer didn't do things Renegade-style, at least when the playing a "Strategic game." Players weren't separated into teams to act as infantry or pilots for vehicles, but rather each player was the Commander of their own side, so all units they built were AI controlled. BZ1 did have a more straight up deathmatch mode where everyone was infantry and piloted tanks and what not, but that stripped out the whole RTS element.
  13. Trev-MUN

    Music

    What about a crowdfunding operation managed by someone not in Totem Arts? The money would be going to Frank anyway ...
  14. Trev-MUN

    Music

    How much was he asking for? Maybe it could be crowdfunded!
  15. "Tall, ominous towers of doom. Does wonders for morale." What would be good is if Renegade X had a "Boot Camp" mode where new players could learn the basics hands-on and a lot of the tactics/counters that were developed in the original.
  16. Out of curiosity, does the patch address any crashes/boot-to-opening menu when a player's vehicle is destroyed?
  17. Yeah, that's true, though Natural Selection was designed like that from the start ... Also, when you think of how a typical skirmish map from Tiberian Dawn would look like if it were put into Renegade X, the size could also be an issue. Oh hey, nice! I had no idea people had actually been working on this and made it happen!
  18. And this is another thing I had been wanting to see since the original Renegade: Taking Command and Conquer mode to the logical conclusion, and recreating the RTS skirmish modes from the ground level. Both teams would actually have to build their bases and gather resources as in Tiberian Dawn, and the maps would be sized accordingly; looking at the old Renegade maps, those battlefields would be tiny if they were in the RTS. I bet this has been brought up many times before, over the years, and maybe even here on the Renegade X forums (though I didn't see anything when I did a search), but nevertheless ... if it could be done, it would be awesome to see. There's probably way too many technical and gameplay challenges to make this work ... Alas.
  19. He says both (as TomatoSlayer pointed out). "Bonk" is just the one more well known.
  20. Jeez, man. Were you really excited for Daikatana and got burned by its release? Because you sound phenomenally bitter. How can this be a troll post? I'd imagine that most of us are fans of Westwood, or at least some of their work. Is it really so trollish to be cheering on Petroglyph's attempt to get the band back together for a new game, hoping that they make waves with the new title? Or is it because the title of the game sounds too silly to be real? If that's what you think, well, "grey goo" is a rather firmly established concept in sci-fi as redeath123 pointed out. http://en.wikipedia.org/wiki/Grey_goo http://tvtropes.org/pmwiki/pmwiki.php/Main/GreyGoo
  21. If that's the case, I am really surprised at EA's leniency. Given their reputation I would have expected them to bring the hammer down hard on fan remakes/etc. using their IP.
  22. I wonder if Gabe Newell and Robin Walker still answer e-mails. You could try asking them if it's a homage or not. It could also just be Scout's way of onomatopoeiaing the sound his bat makes when it caves in someone's skull, but it's a fun possibility.
  23. That's nothing but speculation on your part. Apparently you didn't read the part of my post where Riot Games, a developer of a popular video game, took toxic behavior seriously enough to invest quite a bit of time and effort to try and correct said behavior. It's not speculation at all. There are people who won't touch certain games because their community is full of toxic players. Developers have every reason to be concerned about this and not take your nonchalant attitude about it. For ones like Riot, that's potential income they're missing out on. For ones like Totem Arts, it undermines their goals of making an older title relevant to contemporary gaming.
  24. Well, since you're doing this, I might as well just point out what I had said prior to Kil's cleaning up the topic: As far as I understand, the goals the developers had for Renegade X included showing that titles like Renegade still have a place in modern gaming. They wanted to bring more people into the community by providing an updated remake of the original game. However, if new players try to get involved in this community and find that the vets from the original Renegade are highly insular and hostile, it's going to drive them away. This is a very real concern for developers, and not just something people (such as you) can laugh off as "internet being internet." League of Legends is notorious for having a highly toxic community, and even though Riot Games could have easily brushed off the reputation given LoL's popularity, they took it very seriously. Don't believe me? Watch this video from the GDC: "The Science Behind Shaping Player Behavior in Online Games" This condescending remark proves that you haven't even been paying attention to the previous posts in this discussion. As I pointed out to iovandrake, I never stated whether or not I liked the boink, only that I supported the idea to give options for the kill confirm sound. In fact, here's the very post where I gave my opinion. It's rather interesting you've chosen to talk down to me in this way, without even knowing how I felt about the boink.
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