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Posts posted by TK0104
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Hey all! I've updated the map to the latest version now that the map is no longer in the base game. Enjoy!
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On 1/22/2021 at 4:51 AM, nick johnson said:
Is the cyborgs coming as well and cabal at all?
At the moment we have 2 Cyborg units in the game. Keep in mind that the infantry roster is not final so it could be downscaled or upscaled. But there will be at least 1!
As for CABAL, we're not seperating it to its own faction. He will appear as your video assistent like EVA but most likely that will be it.
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No this is intentional
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Thank you all for voting! The results clearly show that a Helipad will be an addition on Lakeside! Stay tuned for upcoming patch!
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It looks like he might've opened the main menu level instead of an actual map. Try to join a different server and see if the same issue still occurs
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Bye Bye 2020! You've never been our friend!
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On 12/27/2020 at 9:50 PM, iridesence said:
If anything i would rotate the nod helipad so the "interior" is facing towards the center of the nod base instead of towards the field.
The reason why I didn't do that on Lakeside - Winter is because don't have control over the spawn point rotation yet so if I rotate the building 180 degrees, the aircraft wouldn't face towards the base. But this is something that shouldn't be too difficult. I'll ask a programmer if he / she can implement it 👍
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Hey Community,
Hoping you're liking the winter season event so far and playing it non-stop in these cold, uncertain days. We're continuing development on Firestorm every day but we also have to work on Renegade X sometimes. And that leads me to my next question.
As you all know with the winter season update we replaced Lakeside with Lakeside - Winter. That map introduced us to the Helipad, a well known structure in the C&C universe. It provides the team access to aircraft units (the Orca Fighter, Apache and Chinooks) If this structure is destroyed, the team will lose access to these units. If the team loses its Weapons Factory / Airstrip, aircraft units will remain available.
There were some positive reactions about the addition of the Helipad but some of you don't like it. So I want to ask this question to a bigger audience and see what they think of this.
Cheers!
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I think it got solved in the Dev SDK. Although it looks like it's fixed
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@Madkill40 This seems like an issue for you to fix
13 hours ago, Supramarine said:On the map 'Toxicity' one of the lamps on the eastern part of the Nod base is floating mid-air
I believe that repair gun issue might've been there for a long time. Does firing and/or swapping weapons fix it?
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Just now, Supramarine said:
I've noticed it on Crashsite so far, I'm going to try it on others to see if it still happens.
Check my previous post again, small update
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7 minutes ago, kira said:
why it lasted so little ? what happend?
There were some issues from the hosters side. I thought it had to do something with money that kept that server alive
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Hey can you confirm it happens on multiple maps or on what map did you notice this issue?
UPDATE: It seems like it already has been fixed a few hours after the patch went live. I hope we push another hot-fix patch out to address more issues
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We did some changes to the vehicle 3rd person camera to support widescreen more. However we did try get as close as it once was before the change as it did messed up the original FOVs.
If you can be specific on which vehicles have a slight different camera FOV than before, we can adjust that.
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9 hours ago, kira said:
and where is it today?
Dead. It only lasted for 2 weeks or so.
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Something like we once had for a couple of weeks. We had access to a Windows PC with some good hardware to build lights on in 30 mins - 1 hour (production level) and we could commit that map file to the RenX SVN and then edit it further on our own computer.
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Hi there Tbone3366,
Unfortunately we have no plans to do anything with the Red Alert universe in Renegade X. We will stick to the Tiberium universe and will add the Tiberian Sun era to it fall 2020.
If you are looking for a Red Alert FPS, you can always look at 'Red Alert: A Path Beyond', created by the people from W3D Hub. That is total conversion mod on the original Renegade engine with some populated servers every day.
Also, I'd strongly suggest you ask these questions in the 'General' section under 'Renegade X'. 'Work In Progress' is more related for people that want to show their map or mod off
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Hello,
We are aware of the custom vehicles that are being made on a testserver. Unfortunately, we are not planning on adding any new vehicles to the game because we want to stick close to the original Command & Conquer Renegade as much as possible. There are some vehicles in our game left that remain unused due to the current map sizes that aren't made for these mechanics such as a Hovercraft and an A-10 Warthog. But of course, community mappers are allowed to introduce these vehicles in their custom map but most likely these maps remain a custom map and won't be an additional map we would add. It is not impossible, but so far there hasn't been a map that was good enough in terms of gameplay to introduce this.
As you are maybe aware of, we do have additional vehicles that are available through mystery crates by default such as Tiberian Sun units (Titan, Wolverine, Tick Tank) and CLASSIC vehicles that are based on the original C&C vehicles (M2 Bradley Light Tank and Recon Bike).
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I've already seen the Final Act
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On 2/9/2020 at 8:05 PM, Harvester said:
Don't take this map too seriously It is an old map from 2015 where Hande wasn't that good with mapping and wasn't really suppose to be C&C Mode rather more assault mode but we didn't had all of that stuff yet back then
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On 2/5/2020 at 1:38 PM, rocky44r said:
Back to topic: Shouldn't the repair pad just have the repair rate of a hotwire / tech?
We're already reducing the repair rate from 200 hp/s to 60 hp/s
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14 hours ago, rocky44r said:
can't wait for repair pad in C&C City
Don't expect a Repair Pad on City as it wasn't in the original building line-up
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Let's go for old school Training Yard😂
We need to pick maps that never made it as an addition to the game or we haven't seen in ages
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It is true there is a Dr. Mobius skin for the Mobius Power Suit but it never got rigged but I still don't see a reason why we shouldn't add it to the game as an EPIC character
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What An Incredible Journey!
in News
Posted
"Sir, it's been an honor!"