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TK0104

Totem Arts Staff
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Posts posted by TK0104

  1. On 1/22/2021 at 4:51 AM, nick johnson said:

    Is the cyborgs coming as well and cabal at all?
     

    At the moment we have 2 Cyborg units in the game. Keep in mind that the infantry roster is not final so it could be downscaled or upscaled. But there will be at least 1!

    As for CABAL, we're not seperating it to its own faction. He will appear as your video assistent like EVA but most likely that will be it.

  2. On 12/27/2020 at 9:50 PM, iridesence said:

    If anything i would rotate the nod helipad so the "interior"  is facing towards the center of the nod base instead of towards the field.

    The reason why I didn't do that on Lakeside - Winter is because don't have control over the spawn point rotation yet so if I rotate the building 180 degrees, the aircraft wouldn't face towards the base. But this is something that shouldn't be too difficult. I'll ask a programmer if he / she can implement it 👍

     

    • Like 2
  3. Hey Community,

     

    Hoping you're liking the winter season event so far and playing it non-stop in these cold, uncertain days. We're continuing development on Firestorm every day but we also have to work on Renegade X sometimes. And that leads me to my next question.

    As you all know with the winter season update we replaced Lakeside with Lakeside - Winter. That map introduced us to the Helipad, a well known structure in the C&C universe. It provides the team access to aircraft units (the Orca Fighter, Apache and Chinooks) If this structure is destroyed, the team will lose access to these units. If the team loses its Weapons Factory / Airstrip, aircraft units will remain available.

    There were some positive reactions about the addition of the Helipad but some of you don't like it. So I want to ask this question to a bigger audience and see what they think of this.

     

    Cheers!

  4. Something like we once had for a couple of weeks. We had access to a Windows PC with some good hardware to build lights on in 30 mins - 1 hour (production level) and we could commit that map file to the RenX SVN and then edit it further on our own computer.

    • Like 1
  5. Hi there Tbone3366,

     

    Unfortunately we have no plans to do anything with the Red Alert universe in Renegade X. We will stick to the Tiberium universe and will add the Tiberian Sun era to it fall 2020.

     

    If you are looking for a Red Alert FPS, you can always look at 'Red Alert: A Path Beyond', created by the people from W3D Hub. That is total conversion mod on the original Renegade engine with some populated servers every day.

     

    Also, I'd strongly suggest you ask these questions in the 'General' section under 'Renegade X'. 'Work In Progress' is more related for people that want to show their map or mod off :)

    • Like 2
  6. Hello,

     

    We are aware of the custom vehicles that are being made on a testserver. Unfortunately, we are not planning on adding any new vehicles to the game because we want to stick close to the original Command & Conquer Renegade as much as possible. There are some vehicles in our game left that remain unused due to the current map sizes that aren't made for these mechanics such as a Hovercraft and an A-10 Warthog. But of course, community mappers are allowed to introduce these vehicles in their custom map but most likely these maps remain a custom map and won't be an additional map we would add. It is not impossible, but so far there hasn't been a map that was good enough in terms of gameplay to introduce this.

     

    As you are maybe aware of, we do have additional vehicles that are available through mystery crates by default such as Tiberian Sun units (Titan, Wolverine, Tick Tank) and CLASSIC vehicles that are based on the original C&C vehicles (M2 Bradley Light Tank and Recon Bike).

    • Like 2
  7. On 2/9/2020 at 8:05 PM, Harvester said:

    THIS MAP IS UNBALANCED, turrents kill gdi harvester automaticly every time it tries to harvest. 😥

     

    nod can swim from around map to behind gdi base:

     

     

    Zwischenablage01.jpg

    Don't take this map too seriously :) It is an old map from 2015 where Hande wasn't that good with mapping and wasn't really suppose to be C&C Mode rather more assault mode but we didn't had all of that stuff yet back then

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