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TK0104

Totem Arts Staff
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Posts posted by TK0104

  1. I totally agree that the AGT and Obby are useless at their current location. But I think adding them in the suggested spot is too far away from the base.

     

    I rather see it somewhere where it's not too far away from base, but at a very powerful spot

     

     

  2. 5 hours ago, HIHIHI said:

    Here are a few screenshots I took while checking out the new version on Try-Out's server.

    One: the moon is missing. (The stars look great, though!)

    ForestNightNoMoon.thumb.png.845c6450a6a63edc7f0f750f196fdfef.png

    Two: the river looks really bright to me. Maybe it would look right if you could see the moon; I don't know.

    ForestNightRiver.thumb.png.cf63958fa84ce10b93ebdc1d5ccdf07c.png

    Hope this helps!

    HIHIHI

    There is no moon because it's not in the material I think. He can fix that by adding a lens flare. 

     

    Water is too bright for this dark scene.

  3. 14 hours ago, HIHIHI said:

    They do not. They DO explode with a little puff of dust after 30 seconds, but they do 0 damage. They're flowerpots! They're not weapons!

    Although your mirage mines idea on Discord was neat... I may have to do that. It seems so easy...

    @Goku is there anything you need me to do to get the thing in crates? Send source code or something? If I write the cratetype, it may take a while... Although I will do it if you like. Coding practice always helps.

    Thanks,

    HIHIHI

    But what's the point of adding it if it doesn't do anything

  4. 1 hour ago, Havoc89 said:

    I was looking for the original XMountain map but couldn't find it. Otherwise yeah it should be added in that before/after.

    Found it on the MulitplayerForums download section :)

     

  5. Before the Open Beta got released LakeSide HAD an extra guard tower / turret defending the infantry path. I kinda understand why it got removed in the first place so the player had more freedom in the back for sneaking. I love there is always 1-2 sneaking routes in a map.

     

    Think about Under. OG Under had walls guarding the PP's, while RenX doesn't have those stupid things. A reason why I hate Old Field is because of 0 sneaking routes. And lord Hourglass is hell! That's why I love Whiteout

    • Like 1
  6. 8 minutes ago, Kirby550 said:

    Hey I found this cool map named CNC Valley and was wondering if anyone has a file for it that I can download.

    CNC-Valley was an Infantry Only map of C&C Mode, not an actual DM map. We took it out because it wasn't a good map and infantry only wasn't really appreciated in RenX as in OldRen

  7. The Fort mutator was broken since 5.3. Our plan was to recreate these tech buildings. So far we have recreated the medical center, but the fort tech building hasn't been done yet. I decided to take out the tech building and just add the TS units for purchase, but we decided to just take it out for now.

    • Thanks 4
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