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roweboat

Totem Arts Staff
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Posts posted by roweboat

  1. That's really awesome info!!

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    I think from what we found from experience before, was that, simply - less people played.ย 

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    Majority of people don't want to be the "first" or even "fifth" to join a new server, when another server shows 40-50 people.

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    my 2 cents.

  2. 2 minutes ago, kira said:


    regarding the teleporters yes we have built them and they work just fine but due to map design it was decided not to use them.ย  the teleporters are kinda like scrin theme, and the map Fort doesn't related to scrin so, it's a bit strange.

    Rest in Pieces Teleporters, gone too soon.ย ๐Ÿฅณ๐Ÿ˜‡๐Ÿ˜ญ

    • Sad 1
  3. I think once an in-launcher lobby is available, the problem will be less.

    Many times now if a server isn't full, people will boot up the game, see there are only 10-30 people in a active server, and then leave without joining. Now if they could also see, okay 30 people in game, but another 10 sitting in the launcher lobby, they might be more willing to join an active game because they know others might do the same relatively soon.

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    • Like 2
  4. Yes it's been a problem ever since cruise missiles were introduced. Of course since Guard Towers and Turrets have been around much longer than Cruise missiles. The towers weren't put in maps with Cruise missiles in mind.

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    One solution of course is to add anti air to any map that has destroyable defenses.

    • Like 1
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