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Alkaline!

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Everything posted by Alkaline!

  1. Are you going to make all the TS purchasable now that the latest beta has support for them?
  2. Obelisk is the best orca killer there is, it must tottaly stay, in fact a agt and ob on lakeside, walls, and whiteout would be great.
  3. moral of the story: x-mountain needs flying units added to it.
  4. It will not be boring it will actually make it last longer than 5 mins which is what happens now, you have 2 ways to enter base and units can fire from 2 paths so the only thing it will stop is early rushes. Flying will add to the carnage, plus you already have stairs on the buildings so it should be an easy transition.
  5. This what I am talking about, make it so that flying units can get into the base form there, this will allow transport to reach the base from overhead into both bases.
  6. The most importen Change to the next Version will be the edit Size, i choose the Plan to "delete" the Lower Pathes from each Side, NOOO leave it its a fun place to hide as a stank and shoot unsuspecting orcas, the layout of the map is great. if you are going to change something then change this: on both sides towards the back path make it so that transport can get in, right now you have a blocking block and transport chopper can not fly into the base. Its basically impossible to fly in from the front so the only option would be the side. Yes I know it will also make it eaiser for orcas too. Lastly AGT is still useless, Its range needs to go up and be at least able to hit enemy's in the cave like NOD obelisk can.
  7. Ok so now add flying, and obelisk as well as agt and make the new TS units purchasable! Carnage!
  8. someone message yosh to release a new patch, this is going to be the fastest way to get new maps. ALSO be sure to include a screenshot of the map.
  9. Any ideas? Tried connecting to ren matrix but keep getting this failed to download SunX package error
  10. Nice concept, beautiful layout and design, but infantry only sucks. Its basically what happens on a stalemate map but form the beginning. Unless we add some weapon drops or picksup, or even tank crates I can't say I"m feeling this map. ALl it seems to do is kill server population... And on Marathon servers.. ugh...
  11. what gives we can no longer try out new maps they will not show up in skirmish browser this is really sad
  12. Map is quite large and it needs flying a FLAT map is great for flying because mlrs can whoop apaches and they have no where to hide, same for stanks. On maps like walls and hour glass apaches can shoot and hide. Not so on a big map.
  13. need a way to increase download speed on maps on servers... or link to other resources that have the map so they can be downloaded in game. Right now its capped at 10 kbs which is 56k joke..
  14. does it show up on the skirmish browser for you? I can't get it to even show tried 3 different machines updated the udkmenu too
  15. has anyone gotten 1.4 to work? Mine wont even show up on my skirmish browser the game seems to just skip the map
  16. I can't get it to show up on the skirmish browser? Checked udkmenu 5 times, any ideas? GameplayMaps=(Filename="CNC-Canyon",Description="Canyon",Size="Small",Style="Symmetrical",RecommendedPlayers="8",AirVehicles="Disabled",TechBuildings="1",BaseDefences="None", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-canyon") GameplayMaps=(Filename="CNC-Complex",Description="Complex",Size="Medium",Style="Symmetrical",RecommendedPlayers="12",AirVehicles="Disabled",TechBuildings="1",BaseDefences="None", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-complex") GameplayMaps=(Filename="CNC-Eyes",Description="Eyes",Size="Medium",Style="Symmetrical",RecommendedPlayers="12",AirVehicles="Enabled",TechBuildings="1",BaseDefences="Full",MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-canyon") GameplayMaps=(Filename="CNC-Field",Description="Field",Size="Small",Style="Symmetrical",RecommendedPlayers="12",AirVehicles="Disabled",TechBuildings="1",BaseDefences="Full", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-field") GameplayMaps=(Filename="CNC-Goldrush",Description="Goldrush",Size="Large",Style="Symmetrical",RecommendedPlayers="24",AirVehicles="Disabled",TechBuildings="0",BaseDefences="Full", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-goldrush") GameplayMaps=(Filename="CNC-Islands",Description="Islands",Size="Medium",Style="Symmetrical",RecommendedPlayers="8",AirVehicles="Disabled",TechBuildings="0",BaseDefences="None", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-island") GameplayMaps=(Filename="CNC-Lakeside",Description="Lakeside",Size="Large",Style="Symmetrical",RecommendedPlayers="16",AirVehicles="Enabled",TechBuildings="2",BaseDefences="Basic", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-lakeside") GameplayMaps=(Filename="CNC-Mesa_ii",Description="Mesa II",Size="Medium",Style="Symmetrical",RecommendedPlayers="12",AirVehicles="Disabled",TechBuildings="0",BaseDefences="Full", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-mesaii") GameplayMaps=(Filename="CNC-Walls_Flying",Description="Walls",Size="Medium",Style="Symmetrical",RecommendedPlayers="8",AirVehicles="Enabled",TechBuildings="0",BaseDefences="None", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-walls") GameplayMaps=(Filename="CNC-UnderRedux",Description="Under",Size="Small",Style="Symmetrical",RecommendedPlayers="12",AirVehicles="Disabled",TechBuildings="1",BaseDefences="Full", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-under") GameplayMaps=(Filename="CNC-Volcano",Description="Volcano",Size="Small",Style="Symmetrical",RecommendedPlayers="8",AirVehicles="Disabled",TechBuildings="0",BaseDefences="None", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-volcano") GameplayMaps=(Filename="CNC-Whiteout",Description="Whiteout",Size="Medium",Style="Symmetrical",RecommendedPlayers="12",AirVehicles="Enabled",TechBuildings="1",BaseDefences="Basic", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii") GameplayMaps=(Filename="CNC-Xmountain",Description="Xmountain",Size="Large",Style="Symmetrical",RecommendedPlayers="16",AirVehicles="Disabled",TechBuildings="1",BaseDefences="None", MapImage="img://RenXFrontEnd.MapImage.___map-pic-cnc-xmountain")
  17. where is the link to the latest 1.4 beta only 1.3 beta has a link also ingame download is horribly slow after 30 mins of waiting it was only 8.4%
  18. beta 5, where you downloading it???
  19. How are you guys playing beta 4? I don't see a link?
  20. put a lot of vech crates all over the map.. trust me everyone will want to play
  21. Is it possible to make new buildings for maps in the exsisting game engine or would it need to have some type of modification? I mean make a map with all new buildings and units and simply call it TS_Field or something; this would be the field map in the TIberian Sun Universe.
  22. I have a decent rig and I don't ever go below 60: I7 4770k GTX 680 SLI 32GB ram I play at 1080 with everything maxed out.
  23. In he can be fixed in an update, like lowering his health to 600 to 600. Some would say recon bike is over powered, it can just roam around shooting and has a very small foot print.
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