
Odanert
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Everything posted by Odanert
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Forget about K/D ratios. this is a stat that a newbie will follow but you can be usefull in your team without killing players as repairing, dealing damages and advising the team from incoming rushes.
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GREAT, I loved this map in CS. If someone organize a server to check this map, don't hesitate to mention me! There should be a permanent TDM server for people waiting for slot. EDIT: I have played with bots (8vs8) and I have a few comments: - Please, put the lamps higher enough to get stuck. - Reduce the number of weapons: I mean, this map could be great if you keep it 3 or 4 types of weapons. My combination would be raven gun, chem gun, sbh gun and maybe 1 doza weapon in the middle with high respawn time. If the idea doesn't fit with you, please remove rocket at least. Even with bots, I've enjoyed the chaos.
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Fuck I didnt remember the barn... Renegade is old
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Imagine a 3hr field when you got to destroy a building, they just rebuild it again...
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I have tested the maps and i like the concept. maybe infantry paths should be smaller or maybe include some rocks. The space for the base is also to big. In the other hand, I love how short is the vehicle path. Keep the good work.
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I'd like to play new maps. this one looks great!!
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[Aug 21st, 2022] ~ 155 simultaneous players online
Odanert replied to N3tRunn3r's topic in Renegade X
This game deserve more players. If you can promote it in the right way, there will be better numbers. -
Good luck looking for good testers. I'd apply but my english is broken.
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News Discord & Forum/Social-Media...
Odanert replied to Undertaker's topic in Feedback & Bug Reports
But this answer will be kept here forever but on discord the answer would be lost as tears in the rain. -
Fully agree with point 3. The best original renegade maps are simple as fuck just see under, field, walls, city, walls, island. Those are almost simmetrical and easy to undertand. Where's city in ren-x? T-T
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Release it or it doesn't exists
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Hi dev team! Since last update, there are some maps whichs take looong time to load. it happens several times but not always. Does someone have the same issue? I'll send you a log when It happend again to me.
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Hello! Is this plan still ongoing? Can we have detailed release date? Man, I had 3 months thinking about this. If the infrantry update is delayed, be cool and let me access to the alpha Regards
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Hi, May you please update the discord server link? I don't know how I am not longer connected to it.
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This get me reborn vives. I hope it get fully release.
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Everything is high end graphics nowadays
Odanert replied to Starfirahs's topic in Feedback & Bug Reports
So you came here to preach the same tired cliché I hear all the time on the nets: "Graphics bad! Gameplay good!" Without actually supporting your argument at all. Of course, the real reason you wrote this post is highlighted in the snippets I made of your original post. You've got a dinosaur computer that probably can't run Renegade well, and that was from 2002. It's 2014, man. Get with the times. Next-gen development isn't being made for old machines. I have to play with the lowest graphics cause this game crashes (run out memory). Are you sirious about not to enable a option to use less resources? -
I agree with you. Original maps where though for 10vs10 matches. They were the most balances matches.
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Hello, Today, a hotwire fixed a mine in my character. After that, i couldn't get in any vehicle neither use a terminal. I went to the battlefield and "used" a enemy soldier to explode the mine and after that I could get in vehicles and use the terminals
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Built with UDK has stopped working
Odanert replied to sgt.walton.001's topic in Feedback & Bug Reports
This happens to me when the map is changed. http://pastebin.com/WVb8Zw7V http://pastebin.com/s3hJd7yd