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RypeL

Former Developers
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Everything posted by RypeL

  1. We are using UDK/UE3 like 1000 developers before us. Google is your friend to find documentation about UDK/UE3. Though the setting to disable bots is not working atm. But we will have that in the next patch.
  2. RypeL

    patch ?

    The Patch should be released within the next 7 days. Id rather have it sooner then later but pls remember that we can only work on it in our freetime and cause of family stuff etc we cant plan when we will have the proper time needed to work on renx. So it will get done when its done but we are aiming for within the next 7 days.
  3. That's only for the GDI side though (meaning NOD has the advantage), and GDI are unable to do it on the NOD side. Is there any reason that only NOD are able to take advantage of this? Or was it an accident to begin with? Personally I don't mind if it's kept in, provided the map is fixed to allow GDI this same advantage. This is a mapbug and will be fixed in the upcomming patch.
  4. Of course UDK uses more than one core. But it tries to use as few cores as possible to leave room for other processes. You can start the server with the USEALLAVAILABLECORES param though. That should force it to use all cores. You can look it up here: https://udn.epicgames.com/Three/Command ... ments.html
  5. The radius was modeled after rens radius. It should be about the same. If not pls help us by providing footage showing the difference.
  6. RypeL

    disable bots ?

    There will be a serveroption to turn them off in the upcomming patch.
  7. As soon as i press left mouse i uncloak. Couldnt reproduce this. How exactly did you do this ?
  8. The vote system has been redone for the upcomming patch. It will be much easier to pass votes.
  9. Sry but nothing that contains sound pls. This contains a youtube vid.
  10. new sites will get added tomorrow
  11. There is a ballowjoystickinput=1 setting or something similar in the udkengine.INI from what I remember. Change that 1 to a 0.
  12. I think its 60 seconds right now. What would you guys advice. Maybe 3 minutes ?
  13. Why do you want to recompile our code ? You dont need to for a mutator. With a mutator you extend from our classes but really only compile the mutator and not the renx files. Like the renx files are extending the UDK files but we never had to recompile them. You only need to decompile our code to see what it looks like and what you could change in your extensions/mutators but you dont have to and shouldnt recompile it.
  14. Yeah its a bug. This only happens when you buy an SBH though.
  15. It is a bug. And i think it happens once the stank got shot atleast one time. Im not sure though and it would be nice of someone can confirm. It definatly only happens in somce circumstances and we need to find out what circumstances that are so we can fix it.
  16. Yes pls do not post direct downloads to files like that. Pls link to official files/sites instead.
  17. It has IP bans and server owners have the option to ristrict servers to steam users so that players can get banned based on steam account aswell. We will also add more functionalities to demos to show players steamid for example. Server owners could then for example set the server to always record a demo. Then you just need to name the time you saw a cheater and they can be banned after verifying it in the demorecording.
  18. try starting the server with -QueryPort=
  19. You can find tutorials on the net about how to decompile unreal engine code files so that you can view the code like that till we release an SDK. Rx_Pri is our playerreplicationinfo class.
  20. Look up Rx_Pri. There are special variables for the teamnum.
  21. You can change this behaviour in the input settings. There is a setting for tank reversing.
  22. Im sry but only community/gamerelated websites pls. On your community website you could include a link to your server hoster though.
  23. It should work for infantry but does not for vehicles. If you think it does not work for infantry that would suprise me as that was just tested again before the beta.
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