I like the idea behind the mod. To give a fair chance to every player when you are right next to your enemy. I feel as if this can balance things out between god-tier players and noobs such as myself, as a hit up close can spell doom for either side. One of the most important distinctions between this game and others is the fact that the time to kill is much higher in RenX. Having the ability to decimate health is a welcome change for myself as it really does give a chance to kill some of the super good players.
With that being said, there are certainly some balance changes that need to be changed with certain infantry classes, but give it time for the mod to adjust and I am sure it will be a permanent good change for the game.