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Havoc89

Former Developers
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Everything posted by Havoc89

  1. December 19th? I think you mean February 19th.
  2. Well it isnt a priority for us at the moment, so you're more then welcome to make one if you would like to since we probably wont be making one till atleast the udk release.
  3. I really dont understand why there are so many SS and all of the videos are of bugs and glitches that are being submitted. I'm also very suprised that there arnt more wallpaper submissions. This is strange. :blink:
  4. You specialize in character modeling you say? Is sculpting in your work flow? Such as using zbrush/mudbox or any other app to sculpt a high resolution version of the character for normal map purposes?
  5. Havoc89

    News Cast

    If you guys know us, we never post any news in the beginning of the day officially. We always post the news mid day. So you guys have almost half a day's wait right now before it will be up.
  6. Not true, the ramjet will remain the same but will have a SLIGHTLY longer reload time.
  7. If anything they will probably care even less now because they are losing their jobs and instead will just say fuck it I dont give a damn about this game if it means me being fired. I doubt the quality of the game will go up, I'm almost positive it will go down, and the quality was already quite low to begin with, especially when it isnt worthy to be called Command and Conquer if everything is so different and pointless.
  8. Holy shit! This is brilliant! I can definatly see RenX being a standalone now in the future, but not anytime really soon.
  9. QUOTE (thrash300 @ Nov 3 2009, 02:35 AM) <{POST_SNAPBACK}> No.
  10. It is a little difficult to keep track of so many numbers. As I said we forgot to test the pic/railgun against light armour since those were the last guns to go in and were not originally planned to be in the first release. Again, will be fixed in the next patch.
  11. No, not true, we just forgot to test the light armour vehicles with the PIC/Railgun. Will be fixed in the next patch.
  12. Oh we are aware, currently the death messeges are not setup, so often times you'll get killed with a pistol or shotgun and it will say sniper, but to answer your question does not have a PIC. No they do not, only the death messeges are not setup.
  13. Hehe, thats really cool actually. Nice work, they look great.
  14. QUOTE (punko24 @ Oct 3 2009, 11:40 AM) <{POST_SNAPBACK}> The reason you say that right now is because you can see names of people from miles away and you can see them in the radar. But with those things fixed, you will definatly see a lot of stealth.
  15. I actually do prefer not being able to see enemies in the radar as it adds some stealth and suprise to the game. One idea I had was to make the system so you dont see any enemies but rather if anyone in your team targets an enemy, they would appear in the radar for a little while. So a kind of dynamic radar which still has some stealth elements to it.
  16. This version of the hud is definatly not that great, and I already have plans to redesign the modern style HUD we currently have to be more erganomically friendly.
  17. I guess I can tell you guys what is going on right now but that'd be too tempting, so it might be better to keep you guys in the dark for the next couple of hours. Dont worry, its coming.
  18. Well see, here is the thing. You cant NOT have lag when you play online. It is not possible. There will always be lag in any game and any engine. The amount of lag really depends on the server. Find a good server, and you wont have much lag, but if your not so lucky at finding a good server, it can get really annoying.
  19. Havoc89

    Havoc89

    I think you got the wrong guy That clan and your name does not ring a bell.
  20. Well at least they are taking the story and FMVs more seriously, so thats good. But the P90s just made me laugh.
  21. I suggest you try an actual existing weapon before trying to make a weapon for this mod. I'm sure you have already noticed that there is a new art style that we are following.
  22. I have not yet had the chance to take a look at this tutorial, but this is something that would benifit all. The results seem to be very good. http://www.game-artist.net/forums/spotligh...urce=gameartist Good luck all!
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