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goztow

Closed Beta Testers
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Everything posted by goztow

  1. goztow

    Hackers.

    Trev-MUN, or any other that feels like being useless, I propose you try to join on teamspeak in one of the more popular servers. There will surely be people there that can give you feedback to become better. I'm mostly on ts3.thekoss2.org myself on European evenings, and mostly on ts.rencorner.com as well. Always willing to help.
  2. Sorry, radio commands of course, wasn't well awake.
  3. I am pretty sure in ren it was only half. This is a huge point boost for the defending team. And credits as well.
  4. Which slider puts the radio commands louder?
  5. goztow

    HACKS

    I can confirm GameAnarchy.net to be a cheater as well. They keep using these names, BTW. Were also in tonight.
  6. goztow

    HACKS

    No, of course not. 100 % positive. i followed him a while first.
  7. goztow

    HACKS

    I just kickbanned [TSM]OpticZGaming today, he was using a Sakura like a rifle.
  8. Personally I am much closer to 80 pct engee or tech because I am usually in a tank.
  9. Could it be you get less damage when sprinting in? I've had it numerous times now where I just sprinted in a door, going left straight ahead and surviving with 20'ish HP.
  10. I would also like to know how points work. I have the impression repairing gives a load of points now.
  11. How many mines does a building door need now? I always put 5 or 6 in ren depending on the door. Does renx need less if the damage is higher?
  12. Imo theee is a simple fix. Do not allow engineering classes to get automated rifles (exgept for the side arm which sucks heavely anyway). Rhe tiberium rifle on techs is what is OP for the moment. They even rip stanks to pieces! Someone postef this before and is quite right. The tech silo should unlock a character and not a weapon.
  13. I kind of like the idea that you cannot leave the neutral mct half way repaired butbthen only when the building is neutral. When it is not neutral, one should be encouraged to steal it. Maybe something a bit crazy... make it take less long when Gdi's repairing it from Nod to neutral and longer for the remaining time from neutral to Gdi. The total time should be the same. This way you have more chance of the building becoming neutral again.
  14. Islands was one of my favorite maps In Ren and equally so in RenX. I love rush maps. Field is a very nice tank battle map.
  15. A friend of mine killed the oby with a humvee + hotwire while I killed the HON with a hotwire. Nothing hard about it. Yes, the opponent didn't seem to have much of a clue, but hey...
  16. I thought there was a solution posted against the speed hack.
  17. I think it depends on your philosophy on things. I perdonally find it great that the base defs do not cover all buildings. I hate how scattered the base is, though. If anything theycould make it easier for Gdi to get to the Hon and regroup some of the other buildings so it is less easy for Nod and Gdi to go to the pp for example. Reminds me a bit of Glacier btw.
  18. The Mrls is starting to become my new favorite light armour vehicle. It was the art in Ren. As you can tell, to each their own.
  19. What is the idea behind stanks being much harder to spot from within tanks? Even when shootong a stank with a med and hitting it, it does not.light up.
  20. Stanks underpowered? Dude hey are invisible.
  21. The answer to all evil is here viewtopic.php?f=13&t=72486
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