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goztow

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About goztow

  • Birthday 12/03/1982

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  1. This was one of my favorite custom maps in Ren. IMO the original had a good, fast gameplay which was very straight forward. However, I'm not sure it would work with much more than 24 players. I think the best way to add an extra dimension in this map is to add flying vehicles and allow them to go over the wall. That way there are three potential attack ways: through the wall (infantry), underground (vehicles) and in the air.
  2. Well, some of us are still hanging around... But yes, real life got most of our time nowadays.
  3. Bottom line the side arms should not be accessible for techs and hotties. Shows again how hard it is to add new stuff that wasn't in old Ren.
  4. Offense should be encouraged, not defense, IMO.
  5. I am quite shocked to see the introduction of an anti refil measure. This is something I most definitely would not have done. I wonder how much frustration this will bring. Though I believe one should give all chances to offensive gameplay, this does not seem to me a good way to achieve this.
  6. I do not have the courage to read it all throuh again. check here renegade-x.com/forums/viewtopic.php?f=13&t=71752
  7. Has been discussed. will not happen.
  8. Is it just me or is the airstrike already nearly useless at this moment?
  9. If you had actually played (there have been 2 releases, not hundreds), then u'd see how players actually start adapting to the new units. In my opinion, the game is fairly balanced at this moment, except for SBH's been too invisible (they should flicker when being shot at the very least).
  10. It will take you nowhere. There is a huge difference between investing nothing at all and investing a tiny bit. I enjoyed the game with the 'little' investment but you need a little bit of discipline.
  11. I do not think we need a low graphics version with high definition graphics. I think we need a high graphics version with low definition graphics. /troll
  12. I have played TA quite intensively for a while, with my clan mates. It was good fun but gets expensive after a while. I played two worlds, in the first world we were the number 2 alliance, in the second the number 1 alliance IIRC. I choose to "only" invest 5 € per month, but friends of mine invested much, much more. It's quite decent, but the fact it is so exponential, has as a consequence that it's nearly impossible to actually gain up on someone else. Strong gets stronger.
  13. So what Nod does is they do not use sbh and win because they have 4 players more than Gdi...
  14. More I play more I have the impression that the only real balnce issue for the moment lies with the sbh.
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