N4CR Posted September 22, 2020 Share Posted September 22, 2020 Hi, new bug since recent update. If you are by a wall with arty/etc, even two arty widths away and the tank will 'clip' out of visible. So you can't see hull or barrel angle when next to or close to a wall. This makes maneuvering slow, nerfed to shit arty really frustrating in emergency situations... Also can the splash damage of arty be increased a little vs flack armour? It's ridiculous when you shoot multiple times near flack armour inf and still get taken out. You're SLOWER than inf, similar armour and much larger hit box.. 1 Quote Link to comment Share on other sites More sharing options...
Mystic~ Posted September 22, 2020 Share Posted September 22, 2020 I think I must have spotted this same disappearing vehicle model at one point, so just to add weight that I think it actually exists. I know your post is for developers, but there's no way I'd support any additional splash damage from the artillery, it's already one of the most menacing and highest damage output units in the game, including its splash radius. If you're being destroyed by a Gunner one on one, then it's because you've got nobody in support for you. I think too much realism is not realistic for an arcade game. Quote Link to comment Share on other sites More sharing options...
slashes Posted September 22, 2020 Share Posted September 22, 2020 (edited) the artillery is fine flak is supposed to be more explosive ressistant. having them deal more splash damage to them would negate this armor entirelly just remove the flak armor then.the artillery's on there own are already very powerfull because of these reasons. 1.they can outheal any hotwire/tech repair gun on any level even heroic vs recruit. 2.they can angle there cannon to safely deal damage without being in danger. 3.they take for most of the part the same damage as any other vehicle to explosives and cannon meaning ya can outheal the damage done to ya with a mammoth vs an artillery. with just 1 tech nearby. 4.they hardly give any credits/points..... ik this all to well destroyed 1 game around 30 artillery's and only these vehicles and only had like 200-250 score of them Edited September 22, 2020 by slashes Quote Link to comment Share on other sites More sharing options...
isupreme Posted September 22, 2020 Share Posted September 22, 2020 (edited) I have experienced this problem several times in a light tank. I died once because i couldn't see how to maneuver. I hope this thread will continue to point to this issue. Edited September 22, 2020 by isupreme Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted September 22, 2020 Totem Arts Staff Share Posted September 22, 2020 Yes I keep forgetting to bring this up but I've noticed it in various tanks as well Quote Link to comment Share on other sites More sharing options...
Try-Out Posted September 22, 2020 Share Posted September 22, 2020 That is since the Camera Angle is changed on Vehicles and you will always get that when your Camera will clip in the Rock, Wall or whatever .. i noticed that too 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted September 22, 2020 Totem Arts Staff Share Posted September 22, 2020 At least it's not as bad as when the camera wasn't allowed to clip outside buildings, but would show behind character model's eyeballs 1 Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted September 23, 2020 Share Posted September 23, 2020 Yes, I noticed this quite frequently as well. Never thought to report it though. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted September 23, 2020 Totem Arts Staff Share Posted September 23, 2020 13 hours ago, R315r4z0r said: Yes, I noticed this quite frequently as well. Never thought to report it though. Best to report any new quirks if you see them. Sometimes the devs aren't aware of issues if they aren't brought up multiple times Quote Link to comment Share on other sites More sharing options...
N4CR Posted October 10, 2020 Author Share Posted October 10, 2020 Issue is still present. Have seen it on almost all larger main offence types of vehicle so far (I don't play GDI much though). It gets really annoying on Field and variants depending on how you are playing.. basically now it's risky to go near walls if you have to do more than go in a straight line. Quote Link to comment Share on other sites More sharing options...
Caeris Posted October 10, 2020 Share Posted October 10, 2020 Happens to me everytime if i play Under and i´m in an arty near Nods pp doors. Really funny while you want to turn back from this trap. Quote Link to comment Share on other sites More sharing options...
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