Jump to content

Recommended Posts

  • Totem Arts Staff
Posted (edited)

CNC-Sunrise


Each team has every building except for the Obelisk and AGT, respectively. This map contains 2 Tech Buildings, a Comms Center and Silo. Each base is on the lake front; the beach connects the base along with a cave structure that can be accessed by the beach or by a tunnel in each base. 

 

Situated in the serene piney woods of Oregon, a disturbance has found it's way onto Lake Amber. A new colony of tiberium has been discovered in this hushed corner of the United States. GDI recently acquired intel of this new deposit, and immediately set-up a base to protect the natural surroundings and harvest the tiberium. GDI commanders had wondered how this deposit had been unknown to them for so long; they would have expected the infection to have exponentially bigger... When they tested the site, it had seemed that the corruption had long been apart of the environment. Little known to them, Nod had already made camp just a few paces down the beach. Nod had been using a stealth generator ship and hidden radio signals to hide their camp from the GDI satellites and Homeland Security.


 

Edited by Sarah!
  • Like 1
  • Totem Arts Staff
Posted (edited)
13 hours ago, Sarah! said:

This map is similar to LakeSide. Each team has every building except for the Obelisk and AGT, respectively.

Maybe just don't include the part of 'This map is similar to Lakeside'.

Because this map is not similar to Lakeside, its more similar to Field but lets just not compare your map to other maps in the description. :D 

Edited by Madkill40
  • 1 month later...
  • 1 month later...
  • Totem Arts Staff
Posted

Updated.

 

What's New in Version 0.9.7

  • Changed lights (TK)
  • Changed sky (TK)
  • Added BG mountains (TK)
  • Changed a few particle effects
  • Fixed water volume
  • Optimized size of team volumes
  • Harvesters pathing completed
  • Added bot pathing to map
  • Enabled culling/rebalanced culling distances
  • Totem Arts Staff
Posted

Since you're an AGN Admin, you should put this map in the rotation to see how the gameplay is and what needs to be reworked on to make the map better

  • Totem Arts Staff
Posted
6 hours ago, TK0104 said:

Since you're an AGN Admin, you should put this map in the rotation to see how the gameplay is and what needs to be reworked on to make the map better

Would boot people from the game when they don't have the file pre-downloaded. If there was a better system in-place I would

  • 3 months later...
Posted

The dark parts of this map are seriously dark, like need to crank up brightness of monitor to see, it feels unnatural.

There was this weird reflection in the scope, made it practically impossible to see.

reflekshunz.png

  • Like 1
Posted
30 minutes ago, Eagle XI said:

There was this weird reflection in the scope, made it practically impossible to see.

you'll have problems with these reflections on almost any map. they look slightly different due to lighting and individual graphic settings though

  • Totem Arts Staff
Posted (edited)
36 minutes ago, Eagle XI said:

 

 

4 minutes ago, DarkSn4ke said:

 

Map lighting is basically already reworked. Just waiting on a few more people to get back to me on what they think needs to be changed to improve game play.

Edited by Sarah!
  • Like 2
  • NodSaibot changed the title to DEPRECATED [Level] CNC-Sunrise

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...