Totem Arts Staff yosh56 Posted January 1, 2018 Totem Arts Staff Share Posted January 1, 2018 1 hour ago, limsup said: It has 11 spawn points. How many would you suggest then? Belay that. I never ran into any of those when I was driving around... They're there now that I flew around more. Also, this seems like it would make a good flying map, even on just the grounds of Trannies would be extremely useful just to ferry people 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted January 1, 2018 Author Totem Arts Staff Share Posted January 1, 2018 Version 1.4.1 is Released! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 6, 2018 Author Totem Arts Staff Share Posted March 6, 2018 (edited) Version 1.5.0 is Released! Check it out! Before you play: Make a back-up of the current version that is added in the game. Otherwise you'll have to re-download it again! The following maps, packages and scripts should be backed-up: CNC-Outposts.udk RX_Env_Outposts.upk RX_BU_RepairFacility.upk RX_Building_RepairFacility.u Edited March 6, 2018 by TK0104 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted March 6, 2018 Totem Arts Staff Share Posted March 6, 2018 change log ... ???? i would like to see them in every Version X.X.X is Released! Check it out! post Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 7, 2018 Author Totem Arts Staff Share Posted March 7, 2018 (edited) 7 hours ago, kenz3001 said: change log ... ???? i would like to see them in every Version X.X.X is Released! Check it out! post Okay will post it here, on the file page and in the .txt file in the.zip file. Oh yeah, could be the changelist is not 100% complete, since I did something yesterday that broke the whole .zip file and lost the list😅 Good thing I had some bugs written down on paper and could find all posts with bugs and suggestions back Edited March 7, 2018 by TK0104 Quote Link to comment Share on other sites More sharing options...
Guest Gliven Posted March 7, 2018 Share Posted March 7, 2018 @TK0104 You can shoot the obby from across the map, maybe switch positions with the repair pad? Check the rocks for the new infantry paths, you can do some fun rock climbing now. Also, both @yosh56 and i were teleported to the com center when we entered the game, and were stuck there in spectator mode. Both GDI and Nod have this problem. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 7, 2018 Author Totem Arts Staff Share Posted March 7, 2018 (edited) Some weird bugs going on, no idea how this got caused Will check it out asap Edited March 7, 2018 by TK0104 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 7, 2018 Author Totem Arts Staff Share Posted March 7, 2018 (edited) @Gliven @yosh56 I'm so dump, forgot to turn off a kismet sequence that causes this stuck in specator mode #BlameTK This also probably caused the minimap issue Edited March 7, 2018 by TK0104 1 Quote Link to comment Share on other sites More sharing options...
Guest Gliven Posted March 7, 2018 Share Posted March 7, 2018 (edited) @TK0104 This only affects the GDI repair pad Edited March 7, 2018 by Gliven Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 7, 2018 Author Totem Arts Staff Share Posted March 7, 2018 (edited) 6 minutes ago, Gliven said: @TK0104 This only affects the GDI repair pad Okay it appears the explosion emitter is in the repairing sequence. Fixed Edited March 7, 2018 by TK0104 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 7, 2018 Author Totem Arts Staff Share Posted March 7, 2018 (edited) Version 1.5.1 is Released! This is just a Hot-Fix so the real bug fixes will come later Changelist - Fixed getting into the Specator Mode when entering the game - Fixed GDI Repair Facility Explosion Edited March 7, 2018 by TK0104 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 13, 2018 Author Totem Arts Staff Share Posted March 13, 2018 (edited) Version 1.6.0 is Released! Before you play: Make a back-up of the current version that is added in the game. Otherwise you'll have to re-download it again! The following maps, packages and scripts should be backed-up: CNC-Outposts.udk RX_Env_Outposts.upk RX_BU_RepairFacility.upk RX_Building_RepairFacility.u Changelist: Spoiler - Fixed hitting Obelisk and Hand of Nod from the Field with Rocket Soldiers or Gunners - Lowered the cover of the new Infantry Route so the Obelisk and AGT will defend it properly - Rotated the Barracks 180 degrees so the AGT defends the doors and fixes the "Sneaking through water to Barracks" issue - Fixed reported rock climbing bugs - Raised the rocks at the Nod abandonded Outposts to prevent shooting the Nod base - Reduced the amount of Lensflares - Fixed flickering water - Removed unused assets from the package to save some MB's Edited March 13, 2018 by TK0104 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 13, 2018 Author Totem Arts Staff Share Posted March 13, 2018 Version 1.6.1 (Hotfix) is Released! Changelist: Spoiler - Fixed some materials of the tunnels that were showing as the "Default Engine Material" (Due to the fact I converted the BSP to meshes) Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted March 13, 2018 Totem Arts Staff Share Posted March 13, 2018 Looks good 'nuff. Still want my air units tho'. 2 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 14, 2018 Author Totem Arts Staff Share Posted March 14, 2018 6 hours ago, yosh56 said: Looks good 'nuff. Still want my air units tho'. That will come in the near future Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted March 14, 2018 Share Posted March 14, 2018 @TK0104 Spoiler stuck near GDI INF path access we suggest that you block that spot. there is no similar spot for GDI near the Nod base... easy to snipe from there block that spot properly otherwise people can climb here floating trees near Nod path floating trees near Nod path floating trees near Nod path climbing above Nod base climbing above Nod base climbing above Nod base climbing above GDI base (bar side) climbing above GDI base (bar side) block off the rock access to the right (inf area) .... http://tank.stalker-contact.de/Outposts_1_6_1/OutpostsNod-Harv.log check log file please. Nod harvy spams the log whenever it changes direction so... mountaineering is enabled atm Nod INF can swim all the way behind GDI WF without triggering AGT (or GT) if you add air vehicles, please add collisions to the trees. they have no vehicle collisions atm Regards, T.O. & Sn4ke Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 15, 2018 Author Totem Arts Staff Share Posted March 15, 2018 @DarkSn4ke What's up with your FPS? Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted March 15, 2018 Share Posted March 15, 2018 11 minutes ago, TK0104 said: @DarkSn4ke What's up with your FPS? lol ignore that. was running on high settings for better screenshots. still got my potatoe with some cables running T.O. said FPS are pretty good & stable Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 15, 2018 Author Totem Arts Staff Share Posted March 15, 2018 (edited) 36 minutes ago, DarkSn4ke said: lol ignore that. was running on high settings for better screenshots. still got my potatoe with some cables running T.O. said FPS are pretty good & stable Okay. Good to know the FPS is fine! Edited March 15, 2018 by TK0104 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 15, 2018 Author Totem Arts Staff Share Posted March 15, 2018 Version 1.7.0 is Released! Before you play: Make a back-up of the current version that is added in the game. Otherwise you'll have to re-download it again! The following maps, packages and scripts should be backed-up: CNC-Outposts.udk RX_Env_Outposts.upk RX_BU_RepairFacility.upk RX_Building_RepairFacility.u Changelist: Spoiler - Fixed the Airtower windows falling out of their frame instead of breaking - Fixed a stuck spot at the GDI Infantry Path - Fixed a small spot at the GDI Infantry Paht where Nod could have an advantage with sniping - Fixed even more ways to get out of the map - Fixed even more floating trees - Fixed mountain climbing at the GDI and Nod base - Probably fixed the Nod Harverster spamming the server log - Updated Minimap Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted March 15, 2018 Share Posted March 15, 2018 @TK0104 v1.7 seems to be ready for the next patch 1 Quote Link to comment Share on other sites More sharing options...
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