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  • Totem Arts Staff
Posted

CNC-Walls II


Yo,

 

So as you may know this month Walls Snowing is added to the rotation of the CT servers, which is awesome! But I played it once and noticed it wasn't really a snowy map. So I've been in contact with Henk (The original developer of Walls Snowing) and he said it would be OK if I release a newer version of the map. So I've been doing some changes to the map.

 

- Added Some awesome snowmarkers to the map

- Tweaked the landscape for natural erosion

- Changed Lighting settings

- Added snowblend materials to some meshes

- Added some ice to spots

- Added a nice Christmas Easter Egg (Hint: You can search everywhere but you can't see it ;))

 

One thing to make clear to you guys. This is actually my Christmas present for you guys (Yes already). It was pure for Christmas which means I will still continue all my other maps as promised. I don't have any plans for any release at the moment so this could be the last map I release this year. Well....maybe an updated version of A map.....

 

But hey, why am I still typing this text?. You should click that donwload button and add it to your game.

 

Enjoy!

 

NOTE: Trying to ask @Fffreak9999 and/or @Ruud033 to add it to the server.


 

  • Totem Arts Staff
Posted (edited)

@YagiHigeIt is in map but as I said: "You can search everywhere but you can't see it" :P

 

Hint II: EVA Announcements

Edited by ThommyK0104
  • Totem Arts Staff
Posted
7 hours ago, DarkSn4ke said:

PreviewVids folder contains "Horologe.mp4" xD

Shit forgot to remove that😓

Posted (edited)

hmm, yesterday evening I've downloaded the new City version & Walls_snowing.

unzipped -> moved to RenX directory.... started RenX -> CRASH!!! dunno what happened.. and I doubt that the maps had anything to do with it... I fixed the game by resetting it (rebooted and everything but RenX wouldnt start without a reset :()

there wasn't even an error msg, just the black starting screen (after you have the small RenX Loading Screen on your desktop) with the hourglass (win10 circle thing)

Edited by DarkSn4ke
  • Totem Arts Staff
Posted

Don't think the map itself caused it. Maybe it could be the . ini file which caused crashes for me too 

  • Totem Arts Staff
Posted (edited)
2 hours ago, Ruud033 said:

It's the .ini file, check it. 

Also, did you change the physical material on the "sand" to not to be sand but snow? 

Walls_Snowing_(4).png.87ad22dffa00007418

Those sand waves to the left of this image? It doesn't look like all the sand was removed.

SnowySand

Edited by Madkill40
Posted
19 hours ago, Madkill40 said:

Walls_Snowing_(4).png.87ad22dffa00007418

Those sand waves to the left of this image? It doesn't look like all the sand was removed.

SnowySand

No, that's just the normal and diffuse channel. I meant the physical material that causes the dust clouds to form when you shoot the ground, the sandy footstep sound and vehicle movement sounds. 

http://bfy.tw/8yiU

  • Totem Arts Staff
Posted
2 hours ago, DarkSn4ke said:

Minelimit: 24

Seriously? :/

Don't look at me! I haven't done anything to the settings. And if it is online: ask the server owner :/

  • Totem Arts Staff
Posted

Is the new version on the servers btw? So I know or I have to change it to my version or stick to Henks version

  • Totem Arts Staff
Posted

if your using the sand mat it will be hard to remove the wind sand waves via mic coz there a fundamental part of the main Fresnel but there should be sand 2 that dosnt have the windy sand

  • Totem Arts Staff
Posted

Well I haven't done the landscape material, Henk did it. I don't wanna change it or I will mess it up, like I always do :P

Posted

Those sand-like waves are one of the things I fixed in a newer version I was working on but gave up on.

The physical material was set to Snow last time I checked your version though.

  • Totem Arts Staff
Posted (edited)

@Fffreak9999When it will be on official servers :P

 

Because Walls don't have any bugs anymore and it is actually a newer version of Walls Snowing from Henk.....

Edited by ThommyK0104
Posted
On 11-12-2016 at 11:45 AM, Henk said:

Those sand-like waves are one of the things I fixed in a newer version I was working on but gave up on.

The physical material was set to Snow last time I checked your version though.

Did you check the physical material in the landscape layers via the layer edit? 

Posted

@ThommyK0104 just a reminder: FIX those bush collisions a.s.a.p. please. [Right side - from GDI base]

they are really annoying.

Maybe I'll test the map later. I noticed a lot of weird collisions while playing it today :/

not just the bushed but also in GDI base. [cave]

 

  • Totem Arts Staff
Posted (edited)

Well I swear to god I haven't done anything with collisions

 

EDIT: I checked the bushes on collision, my SDK shows no collision to bushes to it can't be them. I think I know what it was. I added collision to the snowmarkers in the field (right side GDI base, Left Side Nod Base). I removed them from the field so think that was the problem

Edited by ThommyK0104
Posted

@Ruud033 I did, but, that was on a newer version I was working on, Thommy continued on my first version, don't know if it was set up correctly on that first one.

But @Madkill40's comment wasn't about the physical material I believe, but about the way the snow looks, those waves. As far as I know snow doesn't usually make waves like that, but sand does.

  • Totem Arts Staff
Posted
13 hours ago, DarkSn4ke said:

Please adjust the minelimit....

24 Mines is a real disadvantage for Nod.

It forces Nod to camp HoN 24/7 :(

I could check it out but I swear I didn't do anything to the bloody minelimit

Posted (edited)

Doesn't really matter if you did something to the minelimit or not :/ 24 is awful on a Walls_Flying map :P

EDIT: Didn't you say you've used an old version of Walls? Guess that's why...

Edited by DarkSn4ke
Posted

I think it's set server side. It's not because of the version of Walls that was used (He/I used the most recent one).

Snow has had the same issue of having a 24 mine limit while I had set it to 12 or something in the .ini file

  • 3 months later...
  • Totem Arts Staff
Posted

A new version is available! This one is similair to the current Walls Flying in Snow style. It also includes a non-flying version, so check it out!

 

NOTE: CT servers are currently not updated to this version so be careful what you do!!!

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