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Custom maps to AOW-CT server  

16 members have voted

  1. 1. Which custom *FINISHED* maps would you like to see added to the rotation of the servers?

    • CNC City Flying (ThommyK version)
      6
    • CNC Deck (Default deathmatch map from UT3, quite chaotic)
      4
    • CNC Frostbite
      10
    • CNC Reservoir
      9
    • CNC Tunnels
      8
    • CNC Trainingyard
      3
  2. 2. Add custom maps at all?

    • Yes
      16
    • No
      0


Recommended Posts

Posted

Hi guys, I was wondering which maps you'd like to see added to the CT default rotation. As for now (the first test) I'm only adding it to the AOW server. Just as an experiment (in case it crashes a lot)

Posted

Voted yes for all (but you two knew this cause we talked about it on TS). TrainingYard is a 'maybe' depending on how the map looks now. City is fine by me. It's functional, but a bit grey. 

What about Paradise and Reservoir?

Posted

There's issues beyond crashes with the launcher's downloader, including the fact that it's still strictly handled through an out-of-game application that not everybody uses. To switch from the Marathon server to the AOW server, a user has to exit their game client and start again. There's a reason I am still planning to replace this mechanism entirely (though I've admittedly been quite inactive lately).

Also, Thommy's version of City is extremely poor and shouldn't at any point be considered a substitute for a proper finished version of City. Many assets required for City do not yet exist, and still need to be added. Adding his version of City will just leave a bad taste in people's mouths for those who have been long anticipating City, including myself.

Posted
10 hours ago, Henk said:

Still need to fix Reservoir some time. Tunnels is finished.

Let's meet on Skype or some other platform and lets fix it. Pm me for meeting details suggestions and we'll get it done 

  • Totem Arts Staff
Posted

Maybe it's an option to create the building without the code to repair vehicles.

So the building destruction from UnrealScript and the repair thing with Kismet

Posted

Did you rig the repair pad in UnrealScript already?

You could look at the power plant, since I think it's the most basic of the buildings. May very well just add it to the game.

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