rocky44r Posted March 21, 2016 Share Posted March 21, 2016 ok guys... i have a few suggestions which i would like to share with you: MINES: mines are essential for a good defense, but often mines are misplaced, overmined, left in dead buildings etc. and the people who placed them just don't care or are busy elsewhere... usually you would have to remine everything until you eventually rotate out of the bad mines. thats why i would suggest to: - make all team-mines disarmable by anyone - slow down the disarm a little bit, so people who want to repair the building don't accidentaly disarm mines - make it that you can't place mines when the minelimit is reached (so people would have to communicate instead of just overmining left and right. also protects against new players who don't know what mines and minelimit are for). - to protect against trolls the mineban should include inability to disarm team-mines, inability to place new mines and despawning of all mines placed by the troll. if you want even more protection against abuse you could: - add a message who disarmed which mine (name of the one who disarmed it + name of the one who placed it + location) - make it that only the repair gun of tech/hottie can disarm team-mines some people now might complain "what if you need the mines in field or in enemy building to secure a kill?". well usually you just need mines to defend, but if you really insist, i have one additional suggestion: - if minelimit is reached and someone places additional mines, make the mines with a 45 second despawn timer. visible to everyone who targets the mine. that should be enough for whatever business you need mines for outside of defending you own base. what do you think about my ideas? any suggestions? sounds balanced? Quote Link to comment Share on other sites More sharing options...
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