Totem Arts Staff [NE]Fobby[GEN] Posted December 15, 2014 Totem Arts Staff Share Posted December 15, 2014 Hello everyone! How are you all? We've been busy enjoying our latest release, Beta 3: the most stable and most complete version of Renegade X thus far. Renegade X is a multiplayer Tactical Shooter based on the Command & Conquer universe. It is a standalone indie game that can be downloaded for absolutely free[ here: http://renegade-x.com/download.php But in between playing, we've also been working on a few things. We have been preparing a new version of Renegade X that will feature a few new multiplayer levels, fixes, and some gameplay changes. We will be sharing more details about our upcoming release soon - but you can expect a new version in early 2015. Indie of the Year awards! Phase 2 of the Indie of the Year awards has begun! Please vote for Renegade X by clicking "Tactical Shooter" and pressing the "VOTE" button next to Renegade X: http://www.indiedb.com/events/2014-indi ... rds/top100 If you have voted in Phase 1, you can vote again in Phase 2! Spread the word! It's time to win some awards. Without further ado, the new Renegade X maps Under The original C&C Renegade map is back in a beautiful remake by our very own Robin Nielsen: Complex A personal favourite, Complex is a rush go-go-go map with no automated defenses: Canyon Kenz has been working on a remake of Canyon. Here's another trip down memory lane: You can check out Kenz's YouTube channel to check out his progress on Canyon: https://www.youtube.com/user/kenz3001 That's all for now folks! Be sure to vote for us, and join us ingame. In fact, I'm going to get some gaming in right now. Quote Link to comment Share on other sites More sharing options...
Bananas Posted December 15, 2014 Share Posted December 15, 2014 Looking good! Was hoping Santa would bring beta 4, but early 2015 is fine. Keep up the good work guys! Quote Link to comment Share on other sites More sharing options...
maxcheese3 Posted December 16, 2014 Share Posted December 16, 2014 Looks awesome! I can't wait to see all the awesome stuff you guys have been working on. Never stop please! You are all the best! Quote Link to comment Share on other sites More sharing options...
ToxicxEternity Posted December 16, 2014 Share Posted December 16, 2014 they look amazing! Seriously I still can't fathom how this game is even real. It plays great and is so nostalgic to me. Thank you so much Renegade X team! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted December 16, 2014 Totem Arts Staff Share Posted December 16, 2014 The all look so... wow... Quote Link to comment Share on other sites More sharing options...
dAEc Posted December 16, 2014 Share Posted December 16, 2014 You are the best, looking forward to playing the maps Quote Link to comment Share on other sites More sharing options...
Action Hank Posted December 16, 2014 Share Posted December 16, 2014 Great work guys! Looking foward to the maps and tweaks Quote Link to comment Share on other sites More sharing options...
RokumanZA Posted December 16, 2014 Share Posted December 16, 2014 Good Job, looking foreward to it! Quote Link to comment Share on other sites More sharing options...
iTweek. Posted December 16, 2014 Share Posted December 16, 2014 Horny thing! Quote Link to comment Share on other sites More sharing options...
Lomztein Posted December 16, 2014 Share Posted December 16, 2014 By the time this comes out, I'll have a 24" 16:10 triple-monitor setup, and that will likely lead to splooge all over my keyboard. Quote Link to comment Share on other sites More sharing options...
RypeL Posted December 16, 2014 Share Posted December 16, 2014 A week ago it looked like we would release B4 this week. The changelist already is as big as B3, probably bigger. But we couldnt really activate enough people in the team to test and to do the last remaining bits yet and the closer christmas comes the more unlikely people are available. And if there would have been bigger problems during the holidays we probably wouldnt have had the people to react to that. Even though i think B4 already took too long again it probably was the better decission to go with like Jan/Feb as a releasedate wich also gives time for the mappers to finish the new maps as only Complex is fully done atm. One of the issues left is that we need to make changes to the installer. This changes are done in line with other changes to make custom mapping possible. We want to release B4 in a way that will make it possible to do custom maps and it is a pretty safe bet now that it will support it. So now is a good time to get yourself familiar with the Unreal Editor if you want to get into mapping. The videos from kenz3001 are a good way to learn about mapping for Ren-X: https://www.youtube.com/user/kenz3001/videos Otherwise if you would like to do gameplay changes with mutators you can take a look here: viewtopic.php?f=137&p=142669#p142669 and if you have any questions regarding that and mutators in general you can PM me and i will try to awnser them. Quote Link to comment Share on other sites More sharing options...
RokumanZA Posted December 16, 2014 Share Posted December 16, 2014 One of the issues left is that we need to make changes to the installer. This changes are done in line with other changes to make custom mapping possible. We want to release B4 in a way that will make it possible to do custom maps and it is a pretty safe bet now that it will support it. So now is a good time to get yourself familiar with the Unreal Editor if you want to get into mapping. The videos from kenz3001 are a good way to learn about mapping for Ren-X: https://www.youtube.com/user/kenz3001/videosOtherwise if you would like to do gameplay changes with mutators you can take a look here: viewtopic.php?f=137&p=142669#p142669 and if you have any questions regarding that and mutators in general you can PM me and i will try to awnser them. Amazing news! I've been doing some beginner stuff and playing around with UDK's editor just incase this happened! Great news and hope all goes well through the holidays and Jan on beta 4 It is probably better it goes through the proper testing etc Quote Link to comment Share on other sites More sharing options...
SFJake Posted December 16, 2014 Share Posted December 16, 2014 Customs maps? Really? You found a way? Thats amazing. Can't wait for Complex as well. And Under. Probably my two favorites although I'd be fine with Under getting tweaked a bit to not have the same problem as Field. Wonder what you guys did with it, if anything? Anyway, pretty exciting. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted December 17, 2014 Totem Arts Staff Share Posted December 17, 2014 One of the issues left is that we need to make changes to the installer. This changes are done in line with other changes to make custom mapping possible. We want to release B4 in a way that will make it possible to do custom maps and it is a pretty safe bet now that it will support it. So now is a good time to get yourself familiar with the Unreal Editor if you want to get into mapping. Let me guess, uncooked Renegade X method? Quote Link to comment Share on other sites More sharing options...
RypeL Posted December 17, 2014 Share Posted December 17, 2014 One of the issues left is that we need to make changes to the installer. This changes are done in line with other changes to make custom mapping possible. We want to release B4 in a way that will make it possible to do custom maps and it is a pretty safe bet now that it will support it. So now is a good time to get yourself familiar with the Unreal Editor if you want to get into mapping. Let me guess, uncooked Renegade X method? Correct. Quote Link to comment Share on other sites More sharing options...
Goku Posted December 17, 2014 Share Posted December 17, 2014 oh my gerd! Will renx auto download new maps from the server? If so me love you long time! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted December 17, 2014 Totem Arts Staff Share Posted December 17, 2014 I reckon the beta 4 would be about 10 gigs then? And I believe it would auto-dl, considering UT uses that system (but stored in caches) Quote Link to comment Share on other sites More sharing options...
RypeL Posted December 17, 2014 Share Posted December 17, 2014 Yes an uncooked build will be big but the plan is to only do patches from then on. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted December 17, 2014 Totem Arts Staff Share Posted December 17, 2014 Yes an uncooked build will be big but the plan is to only do patches from then on. Do my eyes deceive me, or does that mean B4 is the last time we'll have to download a full release? I mean, if so, I can probably get at least a few more people playing this again. Quote Link to comment Share on other sites More sharing options...
iTweek. Posted December 17, 2014 Share Posted December 17, 2014 Super thing! Looking forward already on it: D Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted December 18, 2014 Totem Arts Staff Share Posted December 18, 2014 Yes an uncooked build will be big but the plan is to only do patches from then on. Do my eyes deceive me, or does that mean B4 is the last time we'll have to download a full release? I mean, if so, I can probably get at least a few more people playing this again. With uncooked builds, you only need to replace some contents, something that previously cannot be done with the cooked builds. So.... I assume you would tell us to download the proper UDK version from www.unrealengine.com/udk, then get the source codes of the game from you? Quote Link to comment Share on other sites More sharing options...
RypeL Posted December 18, 2014 Share Posted December 18, 2014 So.... I assume you would tell us to download the proper UDK version from http://www.unrealengine.com/udk, then get the source codes of the game from you? Pls, it is not the time yet to discuss all the details about that. This thread is about the map update. Pls save your questions about the other info for a later time when we share more info about that. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted December 19, 2014 Totem Arts Staff Share Posted December 19, 2014 Aaah, right right... sorry. I think I'm too excited about the possiblities about map making and concerns about my cramped up harddisk + slow internet download speed. Sorry Quote Link to comment Share on other sites More sharing options...
Agency Posted February 2, 2015 Share Posted February 2, 2015 Looking good, great job. Quote Link to comment Share on other sites More sharing options...
Unit Posted February 4, 2015 Share Posted February 4, 2015 the maps look beautiful, as well as the ones already done. Quote Link to comment Share on other sites More sharing options...
RoundShades Posted February 5, 2015 Share Posted February 5, 2015 the maps look beautiful, as well as the ones already done. *likes/upvotes" Quote Link to comment Share on other sites More sharing options...
NodGuy Posted February 14, 2015 Share Posted February 14, 2015 I love this game, so much fun! Quote Link to comment Share on other sites More sharing options...
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