Would love to see some kind of weapon/tank air drop you can use if wf/air is destroyed. You buy them in the terminal with increased price ofcourse. Should be somewhat limited, but gives the team some possibilities. Maybe only light units (hummer, apc, arty) enough to push somewhat back and do some apc rushes, but not enough so the winning team cant finish off the losing team.
And nerf the carbine or even remove it. It breaks the entire infantry tier system.
Guardtower @ xmountain
Removal of the EMP grenade, I prefer something with smoke.
Are AT mines ever used? not sure.
Ramjet should do 99% hp dmg to free inf with 1 hit (hs is kill ofcourse).But the dmg vs light vehicles shoudnt be nerfed too much. It may be annoying for aircraft, but otherwise the game will turn in air domination.
About AA.. Once you lose bar/hon its very hard to defend yourself vs air units. There needs to be a way for somewhat decent AA. Heavy pistol works decent, but people never buy it.
Detroying buildings should give more points.
Farming buildings should give less points, expecially for arty. 10min of farming give a MASSIVE point lead that is almost impossible to match. And farming is pretty comming.
And ofcourse keep up the good work