Jump to content

Ap2000

Members
  • Posts

    223
  • Joined

  • Last visited

Everything posted by Ap2000

  1. Giving up freedom for the sake of safety is rarely a good thing in a game.
  2. It's absolutely necessary, since you just said a single C4 would destroy them for one minute.
  3. I'm not sure what you mean with point 1. But would it really pull more people towards repairing that building? I think the people that are in base and see themselves in the repairing role, are already watching the icons and building HP anway. Most of the people at the frontlines or on their way there never turn around anyway, because if a building is already down to 25%, it's either gone or the force at home can stop the assault within the next ~30 secs.
  4. Your idea is balanced around having many players. If the server isn't full, let's say 10vs10 (which is not that uncommon), then a side would need a good 5~7 techs/hotties just to mine all the buildings. With the way it is now, even 1 miner is enough, and usually it's 2~3 people.
  5. Absolutely agree with Ryz, none of these suggestions seem good. Yeah, we two have seen it on Walls yesterday, playing as GDI. I don't wanna say a name, but a guy just wouldn't listen and afterwards he said he was treated unfairly.
  6. Ap2000

    Regeneration

    If you have a team of two LCGs, each with a repair gun as secondary equiped, that's basically a duo that doesn't need to run back until they are out of ammo (which they most likely will).
  7. Ap2000

    Regeneration

    Hm. But would that end up being in any way useful? I can't think of any class that'd profit from buying a repair gun that replaces it's main weapon.
  8. Only Windows games might be a bit too harsh. lol He can still play games up until 2007 or 2008 probably and emulation for the 32 Bit era shouldn't be too much of a problem.
  9. Making crates less simplistic again is a thing that hopefully happens in the future. Kill streaks would be a really bad thing since it'd make the game even easier for camping sniperkids.
  10. I find the spam actually quite a necessity. If the spam would be restricted to what I wrote above, then people would adjust to that.
  11. Ap2000

    Regeneration

    Well, as I've already said, regenerating armor would be the worst that could happen to this game. A deployable, single-use healthkit that replaces C4? Sure, if you absolutely feel the need to bring such a thing with you.
  12. Not sure what stats you actually mean, but here are the Steam HW statistics: http://store.steampowered.com/hwsurvey 640x480 only has 0.01%, it's absolutely unpopular. I was talking about the Renegade X playerbase and people that play these kind of games. From my experience, they have at least mediocre setups so they can run the game at native resolution with a stable framerate. And of course it's just my opinion that devs should, at some point, just not care about really underpowered hardware. You have to cut off your support somewhere to still be able to make technological advancements (not just graphically, but also in areas like physics and AI). I too own a netbook, but I'm very well aware that I can't play shit on that thing. lol Just to be clear, I don't own an ultra-high-end setup either. For example, my GPU is just an HD 7870, a low mid-range card. @Handepsilon; That kind of laptop is just not made out for playing anything 3D and even remotely recent. Certainly not in an acceptable resolution. I mean, look at these results: http://www.notebookcheck.net/AMD-A-Seri ... 639.0.html http://www.notebookcheck.net/AMD-Radeon ... 651.0.html
  13. That quality is unbearable.
  14. 640x480? Really? I hope this doesn't come off as too arrogant, but I mean, at some point as a developer you just have to cut off the support. Supporting really, really, REALLY old systems means not being able to put that time and work into supporting newer systems, which, quite frankly, are much more common. Besides, RenX runs on low settings even on pretty old hardware. I tried it with my old dual core and GTX 460, hardware that is more than 5 years old. What setup are even you running?
  15. Radio-spam is a staple of Renegade in some weird ways. That said, best improvement for those would be to be separate from the actual chat. I am very well aware of that and I've never been a fan of it. An option to have two chats next to eachother with one dedicated for radio commands and one for text chat would be great.
  16. This is the only thing I really want in terms of GUI improvements. Alternatively, being able to reduce radiospam client-side would be great. E.g. I don't need any radio command to be spammed more than 3 times in 30 seconds by a single person.
  17. If you mean being able to see the unit the killed you (somebody said that some days ago in chat during a game), that's not a bug.
  18. I've always liked the comm-rose in BF and was sad to see DICE having to patch it into BF3. It'd definitely be a nice addition. But I'm afraid it'd mean even more nonsensical radio spam...
  19. Yeah, because that thing costs 1500 credits. It better be something special. Health regen ist trash and will just make people camp until they are regened. And when people camp all the time, a shooter automatically gets worse. I'm going to repeat myself and nothing you say will ever "convince" me of the opposite, it's by far the worst thing that could ever happen to Renegade (or nearly any other multiplayer shooter, for that matter).
  20. Then you don't want to see the fact that, undoubtly others have pointed out to you countless times, having auto-regenerating health destroys teamplay. It's happened in every single online game ever that has (introduced) it. I have no other way to put it, but it seems you just plain suck at this game. Or maybe teamplay in general. There are more than enough games out there that don't need any dedication to your team to win a round, Renegade(X) isn't one of them and that's exactly why we love it so much. Your way of thinking is precisely what killed off so many online games for me.
  21. I don't mind not knowing the K/D of others, but I absolutely want to know mine.
  22. I wish people wouldn't spam the chat when the WF is still at 97% and only one arty is shooting it..
  23. That is, by far, the single worst thing that could happen to any online shooter.
  24. Yeah, I remember during the first ~3 days after b4 launched, so many people were crying about GDI being totally OP. But in reality it just took people some time to adapt to the new maps and balancing.
  25. The original Field wasn't much different. Why can't we have a map that still plays in such a simplistic way? Besides, the infantry sideways already make it possible for a heavy armed crew of 3~4 people to break up most sieges.
×
×
  • Create New...