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Posts posted by Fffreak9999
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Thanks
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One for CT.
145.239.130.118
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Potentially could be something along the lines of particular graphic settings.
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8 hours ago, Madkill40 said:
I don't mind doing the time-consuming task to assign roles to each specific player in the RenX Discord, (temp-permissions permitting...) the easiest way to assign such roles for players is for each player to fill out a form where they select the main roles and categories etc... This is all just to make PUG teams be organised more fairly
We can use Dyno (discord bot) for this.
Like we currently have in the CT discord to choose a role of Plays: (X), you can limit it to 1 per user, they can choose the role they want and stick with it, or if they want to be a different role on another pug, they can just change their active role using the bot.
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DefaultRenegadeX.ini is what UDKRenegadex.ini is based off, meaning the default overrides the normal where key information doesn't match.
Also I haven't had any issues with settings changing either.
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The only INI I had change yesterday was UDKRenegadeX.ini, which holds version information, and since the version changes every patch, it has to alter this file.
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I've not encountered anything like this even after doing multiple commander switches.
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What system is flagging this as dangerous?
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It will by default load the 32 bit client, if you wish to load the 64 bit client, you will need to use the \Renegade X\Binaries\Win64\UDK.exe
This should be more than sufficient for most cases, as you can look through the in-game browser.
If you need to enter a password protected server, it is a little more difficult.
You would need to use the following command line
open <Server IP>:<Server Port>?password=<Password>
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The server list is indeed down, this is not a problem on any individual client.
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Please don’t necro threads when there exists a main thread for this.
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10 minutes ago, ☢☢☢☢ said:
what about all the anime pics? I'm obsessed with only 2 animes/cartoons but everyone else with their hot anime girlz and Naruto fanclubs
Neither of those 2 categories apply to me then
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Try checking the option boxes for Graphics in the menu, and search for things like Dynamic lights and other things like that. Try changing a mixture of them until you find a stable solution.
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Honestly, there are problems with straight up disabling the use of beacons when under a player limit, since if a person quits after another player buys a beacon which then drops the player count beneath the threshold, they have effectively lost 1k credits until another player joins (or is killed) (and in a low pop game, that can be quite significant).
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@Redarmy - Can you try this on the PUG Server, I will load this map up for you. If it crashes the server, it would be good to know.
Edit: Redarmy has provided log files from his client from NetPlay and Skirmish.
I will grab the server logs when I get home
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All feedback from this post onwards should be for Patch 5.32.
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You have already posted this in another forum,
Locked
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29 minutes ago, Mikla said:
It helps to know what is going on. Airstrike can be misplaced. Also one can kill himself with it.
True, but its probably too much work for little to no benefit. Also if a person gets killed by their own airstrike, they probably deserved that death
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There is little reason to worry about that though.
The enemy is not privy to that information, since if they fail to notice the big green pointer coming from the casting unit, they don't deserve to know.
Also allies don't need to worry about it, since they are not injured by friendly fire (Unless by bugs)
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There already is a >>>>>> symbol for GDI
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Quote
Add message when 'F5 donate' command is successful ('donated x to y').
I know this is outputted to IRC, so it should be rather easy to implement a player feedback (other than the receiving target).
QuoteAdd 'startfire' to list of rebindable keys in input menu.
You can use the console to rebind it, but again should be somewhat easy.
QuoteSave/load settings (audio, video, input) to file (was in orig ren), so players can restore them after reinstall or update. If that isn't currently possible, at least make sure updates won't reset settings.
You can do this anyway, its in your config files in UDKGame, just take a copy of them before doing an update/re-install, but know that some files cannot copy over without causing you issues. Such as UDKRenegadeX.ini (which holds version information).
QuoteShow commanders abilities that are dropped from plane, cruise missiles and friendly airstrikes on big map and minimap as hollow circles of different colors.
Your section for "Friendly Airstrikes" (Assuming a non-commander power version), this would be different to how they behave, since GDI have directional airstrike.
You could implement it for Nod though, since they just hit an area, not a line based attack like GDI.
Otherwise, should be somewhat good QoL changes
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12 hours ago, Interval said:
In Tournament match not necessary AFK kick, right?
Unfortunately even disabling the AFK kicker in the settings, doesn't truly disable it.
You remain "dead" in spectator mode and it kicks dead players after a short while.
I often use Kill player to check if the person is active, because if they respawn during that time, then the AFK kick timer is reset
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The PUG has restrictions on players joining, to allow for a much more competitive game session, and this can be rather daunting for newer players, especially since we expect both a level of knowledge and the willingness to listen to instructions from the appointed commanders.
An individual player's skill isn't a major factor since the commander will give instructions to all the players on their team. This obviously requires a player to be listening to the instructions given and if we have random people joining this will potentially disrupt the team since you may have 1 person+ doing something that is the complete opposite to what the team wants.
However in the general situation, games will not normally be locked, barring the odd individual server (such as a test server, or a private clan server). Since the server owners will want people to join their server that they are providing.
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Try using Reset Game from the launcher.
Community Banner & Link
in Servers
Posted
@Cronus - I just checked, I am not getting the banner when I look on the launcher.
Is it still pointing to our old IP address?