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DoMiNaNt_HuNtEr

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Everything posted by DoMiNaNt_HuNtEr

  1. They were in Renegade, and they were definitely in C&C 1. Any plans for these Nod units to make an appearance? Heres my ideas for them and their stats. Lots of shit to spew here, grab a drink: The bike for $500, faster than buggy/Humvee with less health, only for Nod. I see it having basically the same weapon as the stealth tank, fast dual rockets maybe with a lower Rate of Fire, but around the same damage, same missile speed. Honestly I just want to ride a fucking bike with missile launchers on the side. Definitely get the bike rockets to have lock on just like the stank, since instead of a turret the bike has two missile launchers fixed on both sides of it. The launchers can aim up and down, but have the rockets themselves able turn with your reticule, but of course you can't aim behind you, you might be able to angle off shots a little under 90 degrees left and right and up, but can't aim backwards. The Surface to Surface Missile launcher, only for Nod, $800, this thing was only in tiberian dawn multiplay for the most part. There was a representation of it in Renegade, it was in singleplayer, like the bike. Its like the V2 truck from RA1, but with two missiles, although in Renegade it was modeled to only have one missile. Fucking Renegade. Anyways, in tiberian dawn multiplay, the SSM's two missiles were about the same damage as the RA1 v2's one missile. It was kinda the same unit role. Slow moving, little health, but awesome firepower siege unit, as it could take out clumps of infantry, and smack around buildings. In TD, the SSM could out range obelisks and adv. guard towers. For Renegade X you might wanna lower that range. So the SSM's got two powerful siege missiles, which have a longer range than arty/HRLS, but a much longer reload time. It is slow moving, slower than arty, its effective against infantry, structures, and ok against tanks. Easiest to use to crack open structures. Since the missiles are so powerful, making the reload time as long as possible would help balance, and the speed of the missiles themselves would be slow enough for players to dodge them at range. - - - In game - go to the front line. Roll up with the SSM, behind all the tanks and arties, with a couple bikes zipping around at all corners of the map. Good times, no? Or is it just too much stuff for nod? I don't think it would unbalance anything. With the bike you basically have a more expensive version of the buggy, and with the SSM a more expensive, more unwieldy version of the arty. Wheres as GDI has the medium and the mammoth, and MLRS. And those things just about destroy everything. GDI just has the solid all in one units, wheres Nod has a spread out arsenal of funny weapons. I really miss the bike. Its in Tiberian Sun Reborn and its fun.
  2. Dude, headshots with sights. That is why you die. They keep snapping back and forth from sight mode and standard. If they kept holding down sights they'd be easy target for you, but they are using everything to their advantage as they keep moving, aim down sight for a bit, keep strafing, keep jumping, keep tracking your head. Course the ramjet owns these fuckers any time one shot anywhere.
  3. Y^ES PEANUTBUTTER YES PEANUTBUTTER NO NO I MEAN YES PEANUTBUUUTTER !!! For cereal though, the "OFFICIAL TORRENT" link, the first one on the DL page. IT DOESN'T PEANUTBUTTER WORK I tried twice - got the torrent file downloaded, than ran BitComet and downloaded the thing to 100%, TWICE. Same error. "file is incomplete" and such and such. Anyone else encounter this bullshit? I'm trying the Renegade X official mirror right now, the third link, the NON torrent one. Will see how goes. PEANUTBUTTER YOU COMPUTER DISCREPANCIES. I WANT TO PLAY MY GOD DAMN GAME THAT MY BROTHER MADE AFTER ANOTHER BROTHER'S IDEA.
  4. Holy shit... theres no invert mouse aim? My god man. This is crazy. Though I know Black Dawn is just a public demonstration.
  5. Awww man. Is there any way I can adjust them in the game files themselves? PLEASE, HAVOC. THIS GREAT NATION NEEDS YOUR SUPPORT!
  6. *BUMP* Really? Nobody knows? And how come the audio settings are grayed out anyways?
  7. Wait wait... the black dawn is online? Multiplayer?
  8. Is there anyone that knows exactly how to adjust the audio settings, either in game or through the files themselves? I'm having trouble finding this out.
  9. Oh snap! I finally got around to downloading this again on my newly reset PC and I install it and it works like a charm, no bullshit like last time. Honestly, I can't remember what the fuck was wrong last time around. ALl I knew was it wouldn't start up. So... finally, I get a chance to play this. How come I can't adjust the sound options? In the audio options menu, all the sliders are grayed out. So yah.. how do I manually adjust these options? Which config files in the root directory do I need to fuck with to actually turn the music off or do other things? I've never dealt with the UDK stuff before.
  10. I downloaded it, but I couldn't get it to work! I thought this was standalone? Sorry, but I am not familiar with the Unreal shit. Do I need something in addition to the Black Dawn thing?
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