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DoctorB0NG

Former Developers
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Everything posted by DoctorB0NG

  1. Try hopping on either EKT or TmX teamspeak sometime and you'll be surprised the level of coordination that happens at times.
  2. While I do like where your head's at with adding footsteps, I dont think they would work too well with the current noise level in Renegade-x. Renegade-x is a bit more chaotic than your typical CoD shooter where footsteps are more advantageous to hear. Also, I usually play the game in third person (as do most players) and I would see anyone coming up to me.
  3. SBH C4 Rush happens way more than you'd think. It's actually one of EKT's main tactics.
  4. I'm far from a Renegade purist but how exactly would melee fit in? If it was an insta gib, it would be OP. So to balance it, it would need to do what, 40-50 damage per hit? What's the difference then between people dancing around in the tunnels shooting and dancing around trying to club each other in the tunnels?
  5. If you were playing in TmX and mined the locations you mined, I would consider that unwarranted mining. On TmX you mine doors, on EKT you can mine doors and whatever else your heart desires.
  6. Sounds like you're not a fan of the marathon game type where there is no time limit. Try playing on some All Out War (AOW) servers where there's a finite time limit.
  7. Holy crap, I'm glad I don't remember how loud they were in beta 1/2 Haha. Orcas definitely could use a 50% noise reduction
  8. This is a genius idea. The influx of noobs would be off the charts but they'd learn quick.
  9. Ah you're correct. I was testing beta 4 and forgot that the ingame server browser is broken.
  10. What "master server" are you referring to? Each game server runs and reports it's IP address and port number to the Ren X official server so that it shows up on the launcher list. With the Ren X official server being down, there was nowhere for each server to report to. You could still type the IP address of your intended server in as all the servers were up, they just had nowhere to be listed.
  11. Sounds like someone has a hard time seeing an obvious red/green colored line and moving himself away.....
  12. Also, ramjets require headshots to kill 1000 credit characters. This post was clearly not well thought through/researched.
  13. Feel free to join EKT's or TmX's respective TeamSpeak channels. That's where the organized magic starts.
  14. Internal testing is beginning soon. These changes will be tested thoroughly and potentially adjusted if they are game breaking.
  15. Lots of things. First off, I can't wait for TmX to do a 15 man havoc Rush. Mowing down tanks and taking names.
  16. Because its fun? Sigh. I'd much rather we ask for a limitations on SBH (and probably techs) for drops rather than just never use it. I'll consider turning it on for the TmX-US server but I'm fairly confident the TmX-EU server won't run it.
  17. Does this mean I might see SBH snipers on Tmx or EKT? Nothing has been decided for sure yet, but TmX is leaning towards keeping weapon drops disabled on our AoW server. While weapon drops are fun, we feel it further reinforces getting a tech/hotty only and doesn't give an incentive to play the other classes as much.
  18. Internal testing will be for members of EKT and TmX only at the moment. There's more information posted on our respective community's websites if you'd like to take a look. http://www.elitekamikazeteam.com http://www.thematrixren.net
  19. People on public servers can barely do an apache rush even when an experienced player is organizing the rush let alone properly test a new release of a game. What do you expect the devs to do, open the testing up to everyone? That's what the OPEN beta is. Also, the 15 you're referring to is 15 from TmX. There will also be 15 from EKT and maybe a few others. That makes 30 plus.
  20. Just added it to the TmX US server. Thanks for your hard work, RypeL!
  21. Thanks for your continued support and hard work, Xpert!
  22. Is this only an issue on first person? If so, who the hell even plays in first person anyways?
  23. Damn you, responsibilities! I missed the live stream
  24. I really appreciate your attention to detail. For example, adding the rock near the silo to prevent either team from easily sniping in is a wonderful idea. I eagerly await your next video, keep up the good work!
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