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kenz3001

Totem Arts Staff
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Posts posted by kenz3001

  1. ok put it in the simpelest of ways... 

    your cpu is not powerfull enuff to feed all the data to the gpu so you get a drop in frames

    the cpu is the bottle neck the more that goes on in the map the more a single core will get bogged down and other processes will have to wait for it to catch up thus getting lower usage 

    its a problem with all fx cpus on ue3 

    there is nothing more to say on this matter

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  2. main menu doesn't have any bots, players, projectiles, vehicles, ect or any thing that makes drawcalls as everything is loaded in the cam view if you could play a game on the main menu map you would get massive drops in performance when the game makes drawcalls

    its all about them calls of draw

  3. i also have a fx8350 and have crappy fps ... the problem lies with the way unreal engine 3 uses the fx cpu ... the engine only sees 4 physical cores

    bulldozer and pile-driver architecture is odd and misleading take the 8150 - 8350 they say 8 cores but in fact the chip is set up with 4 modules that have there own cache that is shared between the 2 cores on the module most programs see the modules cache as 1 core and will tell the cpu to only use that one core per module or even just one core in total

    ue3 thinks you have a quad-core and as the ipc (instructions per clock) are crappy you get crappy frames due to drawcalls ... mem > cpu >gpu ... cpu is a bottleneck :(

    sorry i have the exact same issue in most unreal 3 games

     

     

  4. my implantation of the day night cycle  was 100% dynamic storm uses a "semi dynamic" system

    mine had the light "rotate" wile changing colour wile storm uses a light that never moves but only changes colour (afaik i havent took a good look at maps kishit)

  5. ok try resetting your settings by:

    go to you install directory (usually C:\Program Files (x86)\Renegade X)

    navigate to the config folder (C:\Program Files (x86)\Renegade X\UDKGame\Config)

    find UDKSystemSettings.ini (not DefaultSystemSettings.ini)

    delete UDKSystemSettings.ini (not DefaultSystemSettings.ini)

    run game to rebuild the settings

    see if its fixed

    if fixed use settings menu to find best settings for you and report back to help others in the same situation

    if not fixed report back and we will go to the next step

  6. stuff happens, stuff needs fixing, stuff brakes some more, stuff get fixed for the 100th time, then we find out its not the stuff that brakes and its the shit that brakes so we rinse and repeat

    shit happens, shit needs fixing, shit brakes some more, shit get fixed for the 100th time,

    then find out people are asking were the update is and we tell the story of the stuff and shit

    and then say

    It's done when it's done

     

    but all seriousness  we are all working hard ... well not me coz im lazy ... to get stuff and shit out there for the community to enjoy but like all good things there are obstetrical that we need to address before we make the update public

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