Whats up peoples?
I forget how I found out about this, but its sounds great.
Was comtimplacting contributing to this. You guys have any clue on poly counts for your vehicles? Types and sizes of texture maps you are going to make use of? Interiors of vehicles?
Was looking into the MRLS and the FlameTank. Already got tons of reference images on the MRLS, but I would like to get some specs also on the game engine. I know its not out yet, but maybe someone can just give me some guesstimations on these things.
Thanks,
PG