Nothing is scaled yet, because we don't know the size the assets in UT3. If you really feel like making it just go ahead, you can rescale it later if you join the freelance team and we decide to use your work.
This mod is meant primarily for multiplayer, so any singleplayer will just be like the singleplayer in previous UT games, the multiplayer maps with bots, you can call that multiplayer practise if you like.
well, there is going to be a thing were you can port it over to the console version of the game and sell it on XBox marketplace, and whatever the PS3 has.
I was under the assumption they charged per rig, and you could do whatever with it. Shows what I know, I will leave this in your hand caus I have no idea what im talking about
You can do more players without paying more, well, you should be able to unless the host feels like being stupid, or has limited internet connection in which case shouldn't be hosting anyway.
As you know fobby, I would like a big server, just because you don't like big games doesnt mean many other people dont. Fanmaps usually empty out a server so what if like every sunday and thursday (days can be decided upon) we ran fanmaps and the rest we ran regular maps?
http://forums.ea.com/mboards/thread.jspa?threadID=208916
Im really pissed at EA for this, help me get this point across, post your opinions, all that jazz.
We also need a top a00 name if we want anyone in the server. If someone has a good one they are willing to share, you would also get the rewards listed.
We are currently in dire need of texture artists! Unwrapping is a plus but NOT required. We have lots of models, unwrapped and not, that need texturing but all of our artists are either busy or working on a project.
If you think you can help out, please contact [email protected] or [email protected] using either email or MSN.
You dont need to bring it down right away, make aan extra harvester or two and then build up lots of vehicles and infantry (you will need both) leave enough at your base to defend and destroy all the nod forces in the city before rescuing the MCV.
We are using normal maps on all characters, but since it is likely that there could be 20 vehicles on the screen at once, we are going to stick to bump maps unless they are needed to save on proccesing power.
Im as happy as I can be with it. It fells like c&c and plays like c&c but better. Some people may not agree with me but I like everything about this game exept the fact thay you cant build walls.
I think I can get you the kane edition maps, but it may be a little tricky. As for the skins, they are in the main.big file and look ugly anyway. (I dont use them but they seem to pop up on the odd unit.) I can also try to rip the DVD to get the videos off. The blooper reel is halarius.