STANISLAV Posted January 24, 2019 Share Posted January 24, 2019 Hello! How can I remove a flag from tiberium silo or make it invisible or move it behind the map? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted January 25, 2019 Totem Arts Staff Share Posted January 25, 2019 Unfortunately, you can't... Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 25, 2019 Totem Arts Staff Share Posted January 25, 2019 To remove it, you'd need to have a mutator running. You'd need to edit the material for the flag. Create a new copy of the flag material, and change the opacity mask to 0. After doing this, make a copy of the silo skeletal mesh. RX_BU_Silo.Meshes.SK_BU_Silo In the skeletal mesh editor, set the material 0 to your new material. After this point, you'd need a mutator to replace the internals of the Silo. You need to replace the internals, as that's the only place the SkeletalMesh can be changed at. While this is possible, it's not really practical. 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted January 25, 2019 Totem Arts Staff Share Posted January 25, 2019 Or just swap the material to 'RenX_Null' Quote Link to comment Share on other sites More sharing options...
STANISLAV Posted January 25, 2019 Author Share Posted January 25, 2019 Thanks! Quote Link to comment Share on other sites More sharing options...
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