Totem Arts Staff NodSaibot Posted January 20, 2019 Totem Arts Staff Share Posted January 20, 2019 Greetings Renegamers, As the game slowly spreads, Totem Arts has noticed a growing need for localization (translating) in RenX. If you would like to help translate RenX into a different language, please comment here and message me on Discord or the forums. Please include which language you would want to translate to. I will be opening a GitHub repo for the specific purpose of having open source and community driven localization. If you don’t know how to use GitHub, it is quite easy, but if you don’t feel like learning how, you can direct message me the translations and I will add it to the repo/game myself. If you desire to help, please read the entire README on GitHub! https://github.com/TotemArts/Localization If you have any questions, feel free to ask. I don’t bite very hard! 7 Quote Link to comment Share on other sites More sharing options...
Reivax Posted January 20, 2019 Share Posted January 20, 2019 Greetings Thank you so much, for a french translation we are 3 to work, me, Nexus51325 and MrTheFrenchBaguette, and we are interested for work on GitHub, but.. we have never utilised it ^^ We will work with you with pleasure 4 1 Quote Link to comment Share on other sites More sharing options...
Just Murica Posted January 20, 2019 Share Posted January 20, 2019 Submitted files, translated into Russian. Waiting for others to come, and thank you for taking this seriously. 3 Quote Link to comment Share on other sites More sharing options...
HIHIHI Posted January 20, 2019 Share Posted January 20, 2019 I, along with Nexus and Reivax, have discovered a bug. Nexus and Reivax were using their translated versions, and when they said "Attack that vehicle" while pointing at a vehicle, it would show up on MY screen with the vehicle name in French. Obviously, this would make it harder for new players to learn, especially with more versions, because they will see all the different languages at once. Screenshots follow. Hope this helps, HIHIHI 2 Quote Link to comment Share on other sites More sharing options...
Reivax Posted January 20, 2019 Share Posted January 20, 2019 wow it's a bit problematic.. how can it appear ? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Nexus51325 Posted January 20, 2019 Totem Arts Staff Share Posted January 20, 2019 This will be a problem Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 20, 2019 Author Totem Arts Staff Share Posted January 20, 2019 9 hours ago, Murica! Fuck yeah! said: Submitted files, translated into Russian. Waiting for others to come, and thank you for taking this seriously. I saw you forked the repo, you now need to go the main repo and click New Pull Request, and merge your forked repo into the main one. 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 20, 2019 Author Totem Arts Staff Share Posted January 20, 2019 50 minutes ago, HIHIHI said: I, along with Nexus and Reivax, have discovered a bug. Nexus and Reivax were using their translated versions, and when they said "Attack that vehicle" while pointing at a vehicle, it would show up on MY screen with the vehicle name in French. Obviously, this would make it harder for new players to learn, especially with more versions, because they will see all the different languages at once. Screenshots follow. Hope this helps, HIHIHI Thank you, I will be looking into correcting the English localizations, along with adding more stuff to be translated, and fixing bugs such as this. 3 Quote Link to comment Share on other sites More sharing options...
iTweek. Posted January 21, 2019 Share Posted January 21, 2019 I do not have a github account (ernter = Sammler) [LoadingHints_UTDeathmatch] Hint_0=Du kannst das einkommen deiner Gegner reduzieren, indem du ihren Sammler zerstörst. Quote Link to comment Share on other sites More sharing options...
Skyflare Posted January 22, 2019 Share Posted January 22, 2019 Hello, I'm a big fan of Renegade X, I played the original since when I was 6 years old and probably here in my country (Brazil) I must be the only one who still plays Renegade X, it would be a huge pleasure to help with the translation of the game to Portuguese Brazil, you can count with my support in this idea. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 22, 2019 Author Totem Arts Staff Share Posted January 22, 2019 3 minutes ago, Skyflare said: Hello, I'm a big fan of Renegade X, I played the original since when I was 6 years old and probably here in my country (Brazil) I must be the only one who still plays Renegade X, it would be a huge pleasure to help with the translation of the game to Portuguese Brazil, you can count with my support in this idea. If you’d like to start now, you can get the 2 files here and begin translating at your own leisure. Thank you for your support! Quote Link to comment Share on other sites More sharing options...
Gex_str Posted January 24, 2019 Share Posted January 24, 2019 Russian translation beta-testing gone slightly wrong. Anyway, great job @Murica! Fuck yeah! on translation! 1 2 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff DaKuja Posted January 25, 2019 Totem Arts Staff Share Posted January 25, 2019 Looks like a Scrin Localization 7 Quote Link to comment Share on other sites More sharing options...
Sailarc Posted January 27, 2019 Share Posted January 27, 2019 This is a good start,but I remember if the fonts don't support unicode ,some languages such as Chinese characters will be replaced by squares Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 27, 2019 Author Totem Arts Staff Share Posted January 27, 2019 58 minutes ago, Sailarc said: This is a good start,but I remember if the fonts don't support unicode ,some languages such as Chinese characters will be replaced by squares Known thing, we are looking into alternate fonts currently. 1 Quote Link to comment Share on other sites More sharing options...
Sailarc Posted January 27, 2019 Share Posted January 27, 2019 1 hour ago, Sarah. said: Known thing, we are looking into alternate fonts currently. We (Dragon Clan) plan to translate RX into Chinese if RX support Chinese Character (fonts) in the future Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 27, 2019 Author Totem Arts Staff Share Posted January 27, 2019 46 minutes ago, Sailarc said: We (Dragon Clan) plan to translate RX into Chinese if RX support Chinese Character (fonts) in the future They will be supported. Quote Link to comment Share on other sites More sharing options...
Sailarc Posted January 29, 2019 Share Posted January 29, 2019 (edited) On 1/27/2019 at 3:51 PM, Sarah. said: They will be supported. Simplified Chinese Uploaded(ON GITHUB PULL REQUEST). But I found some mistakes in the English text For example : 1.Vehicle List:(Rx_Vehicle_M2Bradley)------------PT_Description-------------n-75mm Cannon But in (Rx_Vehicle_M2Bradley_Weapon)-----------------ItemName="22MM Cannon" 2.You can donate credits to your team mates by holding down CTRL and pressing D But I check in game the correct is CTRL+N (or my private setting ? but I remember there is no way to change this) 3.All the 0 cost Characters are pistol not Silenced (Except for Engineers) Sydeny and Raveshaw carrying TiberiumFlechetteRifle not Heavy Pistol ...............and so on We revised all of them in correct Edited February 13, 2019 by Sailarc 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 29, 2019 Author Totem Arts Staff Share Posted January 29, 2019 5 minutes ago, Sailarc said: Simplified Chinese Uploaded. But I found some mistakes in the English text For example : 1.Vehicle List:(Rx_Vehicle_M2Bradley)------------PT_Description-------------n-75mm Cannon But in (Rx_Vehicle_M2Bradley_Weapon)-----------------ItemName="22MM Cannon" 2.You can donate credits to your team mates by holding down CTRL and pressing D But I check in game the correct is CTRL+E (or my private setting ? but I remember there is no way to change this) 3.All the 0 cost Characters are pistol not Silenced (Except for Engineers) Sydeny and Raveshaw carrying TiberiumFlechetteRifle not Heavy Pistol ...............and so on We revised all of them in correct Yeah, I haven't gotten around to actually fixing the English version, I just put up what was already there. Thank you for fixing it in your version. 1 Quote Link to comment Share on other sites More sharing options...
Sailarc Posted May 27, 2020 Share Posted May 27, 2020 (edited) Excuse me... The project has been cancelled? or indefinite extension? Because the players in CN-C&C Forum asked me the progress of Localization, I dont know how to reply them... Edited May 27, 2020 by Sailarc Quote Link to comment Share on other sites More sharing options...
limsup Posted May 27, 2020 Share Posted May 27, 2020 @Sarie Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted May 27, 2020 Author Totem Arts Staff Share Posted May 27, 2020 Can resume the progress and try to get full coverage, but it takes time 2 Quote Link to comment Share on other sites More sharing options...
OTT Posted May 27, 2020 Share Posted May 27, 2020 Interesting If this is still going,I can help,but my language is written from right to left unlike the translations that have been done so far,I'll try to translate it anyway. 1 Quote Link to comment Share on other sites More sharing options...
Reivax Posted June 2, 2020 Share Posted June 2, 2020 hi i'm still here to help with translation ^^ Quote Link to comment Share on other sites More sharing options...
Snow. Posted June 28, 2020 Share Posted June 28, 2020 Is there any additional support needed? I could help with german, but Im not a language specialist, and it would be easier if there is a small team for it Quote Link to comment Share on other sites More sharing options...
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