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Posted (edited)

Hi Eveveryone,

 

I'm BeLlSiBuB.

I found this game while searching for better graphics for the original Renegade game that I never got a chance to play back in the 90's. When I first played it, it struck me as similar to the original renegade but it did't really push any buttons for me. Then I tried it again a couple of weeks later. This time it CLICKED and I f***ing love it.

I still couldn't find clear instructions of what to do but I decided to try and play as I would in a normal game of C&C. Destroy the buildings. It worked, and I soon found myself to of the points.

Kudos to whoever designed this game. :)

is there a video tutorial showing how to use each character, weapon and superpower? I didn't notice anything when I first tried the game?

Edited by BeLlSiBuB
  • Totem Arts Staff
Posted

I think there's some text tutorial on the forums by Yosh, but I can't find them. We are currently in the process of creating tutorial maps, so all we really have are out-dated video tutorials. I hope this helps at least a little! Take everything with a grain of salt, as a lot has changed in the last 4 years.

 

 

  • Totem Arts Staff
Posted
3 minutes ago, BeLlSiBuB said:

Thanks for the tutorial "Bubble". Very helpful. Now please give us GLA with SCUDSTOM etc...

"Can I have some shoes?"

  • Haha 2
  • Moderator
Posted
1 hour ago, BubbleTea said:

I think there's some text tutorial on the forums by Yosh, but I can't find them. We are currently in the process of creating tutorial maps, so all we really have are out-dated video tutorials. I hope this helps at least a little! Take everything with a grain of salt, as a lot has changed in the last 4 years.

@yosh56's extremely large and somewhat out-of-date tutorial is here: 

 

  • Thanks 1
  • 2 weeks later...
Posted

Has there been any more talk about implementing tutorial or restructuring the current concept for tutorial?

Is there anything that we can do to help with this?

Every time I join a public match I am reminded why I am so interested in having a tutorial for new players.

  • Totem Arts Staff
Posted
17 minutes ago, Testman said:

Has there been any more talk about implementing tutorial or restructuring the current concept for tutorial?

Is there anything that we can do to help with this?

Every time I join a public match I am reminded why I am so interested in having a tutorial for new players.

We were discussing it before in Discord. Probably going to do small maps with tutorial objectives in them. Tiny, bite-size tutorial pieces to learn individual/related things.

  • Like 1
Posted
3 hours ago, BubbleTea said:

We were discussing it before in Discord. Probably going to do small maps with tutorial objectives in them. Tiny, bite-size tutorial pieces to learn individual/related things.

someone could make the sdk test map more into a fire range type map with tutorial boards or the like to explain features

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