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  • Totem Arts Staff
Posted
1 hour ago, STANISLAV said:

On my map "tiberium sea" and ''crash site"(destroyed WF) vehicle purchase terminals does not work(Unreal kismet "actor factory " node).

Is this in the SDK? Crash Site is known to work just fine... at least outside of the SDK. 

Posted (edited)
6 hours ago, yosh56 said:

Is this in the SDK? Crash Site is known to work just fine... at least outside of the SDK. 

It tested at "TO custom maps " server.

In editor (last version )work fine 

Edited by STANISLAV
  • Totem Arts Staff
Posted

The issue has been fixed on CrashSite. The kismet node was changed to output floats, not ints. This caused some issues kismet side. Thank you for bringing this to our attention. You will also have to change your kismet to work with floats, not ints.

  • Like 1
  • Totem Arts Staff
Posted

Okay it's fixed. We changed some stuff on the add credits / remove credits / get credits kismet sequence. Fixed next patch!

  • Like 1
  • Totem Arts Staff
Posted

You can not compare a float as an int. GetCredits now outputs a float. In the red square, you are trying to compare a float to an int in a compare int box. A float can not be input into an int compare.

image.thumb.png.948bbe77391c0d1db2c01ef0719159f3.png

 

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