Jump to content

Game won't load


MPF PwnCall

Recommended Posts

When I try to join a server on 5.3 I get the long wide bar that comes across the screen with the renx graphics and 5.3 in lower corner, then i get the load screen and it just sits there and won't let me go back to windows or load the game.

 

windows 10 btw

 

Edited by MPF PwnCall
Link to comment
Share on other sites

This?

Log: Log file open, 02/22/18 14:53:05
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 12791
Init: Epic Internal: 0
Init: Compiled (32-bit): Jan 29 2015 19:31:11
Init: Changelist: 2424394
Init: Command line: 50 -ini:UDKGame:DefaultPlayer.Name=PwnCall
Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win32\
[0000.18] Init: Computer: WIT
[0000.18] Init: User: t
[0000.18] Init: CPU Page size=4096, Processors=4
[0000.18] Init: High frequency timer resolution =2.728061 MHz
[0000.18] Init: Memory total: Physical=7.9GB (7GB approx) Pagefile=9.7GB Virtual=4.0GB
[0000.18] Log: Steam Client API initialized 0
[0000.18] Log: Steam Game Server API initialized 0
[0000.21] Init: WinSock: I am WinBoot (192.168.1.100:0)
[0000.21] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0000.21] Init: Object subsystem initialized
[0000.23] Log: Found D3D11 adapter 0: Intel(R) Iris(TM) Pro Graphics 6200
[0000.23] Log: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 3967MB of shared system memory
[0000.24] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0000.24] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4031MB of shared system memory
[0000.24] Log: Shader platform (RHI): PC-D3D-SM3
[0000.24] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
[0000.26] Log: PhysX GPU Support: DISABLED
[0000.26] Init: Initializing FaceFX...
[0000.26] Init: FaceFX 1.7.4 initialized.
[0000.27] Init: XAudio2 using 'Speakers (Cirrus Logic CS4208 (AB 129))' : 4 channels at 48 kHz using 32 bits per sample (channel mask 0x33)
[0000.40] Init: Waited 0.006 sec for async package '..\..\UDKGame\CookedPC\Engine.u' to complete caching.
[0003.62] Init: Finished loading startup packages in 3.24 seconds
[0003.62] Log: 80960 objects as part of root set at end of initial load.
[0003.62] Log: 0 out of 0 bytes used by permanent object pool.
[0008.53] Log: Initializing Engine...
[0008.57] Init: UEngine initialized
[0008.59] Init: XAudio2Device initialized.
[0008.60] Init: Client initialized
[0010.70] Log: Steam Client API is unavailable
[0011.75] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0011.75] Warning: Warning, Failed to find object 'Class None.'
[0011.75] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0011.75] Warning: Warning, Failed to find object 'Class None.'
[0011.75] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0011.75] Warning: Warning, Failed to find object 'Class None.'
[0011.75] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0011.75] Warning: Warning, Failed to find object 'Class None.'
[0011.80] Init: WinSock: Socket queue 32768 / 32768
[0011.98] Log: LoadMap: RenX-FrontEndMap?Name=PwnCall?Team=255
[0012.29] Log: Game class is 'Rx_Game_MainMenu'
[0012.34] Log: Primary PhysX scene will be in software.
[0012.34] Log: Creating Primary PhysX Scene.
[0012.35] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2018.02.22-14.53.17
[0012.37] ScriptLog: INITIAL:  -1 -1
[0012.38] ScriptLog: Game profile Index was NONE
[0012.38] ScriptLog: Gameplay events will not be recorded.
[0012.39] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo
[0012.39] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo
[0012.39] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo
[0012.39] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour
[0012.39] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour
[0012.39] Log: MIC::SetVectorPa

Link to comment
Share on other sites

  • Totem Arts Staff
49 minutes ago, MPF PwnCall said:

Hmm don't think I hit reset game in the launcher.  

 

I have had really old old versions installed in the past should I completely do a reinstall?

Either use reset game, or make sure you set windows permissions on the Renegade X folder to let EVERYONE have modify rights. The beta 5< had a tendency not to ever set those permissions... and they still cause headaches to this day. I had to do it personally on my own desktop.

  • Like 1
Link to comment
Share on other sites

Seems resetting fixed the issue, I also had really low level of available disk space so I freed some up.  Also did the share with everyone and it works now thanks.

 

another question tho.

when I launch renX it brings up the server launcher window.  When I select a server and hit launch it loads up renx and sends me to the main menu where I have to hit multiplayer then select the server there.

 

can I just go straight to the server from the small launcher window?

Link to comment
Share on other sites

8 hours ago, MPF PwnCall said:

when I launch renX it brings up the server launcher window.  When I select a server and hit launch it loads up renx and sends me to the main menu where I have to hit multiplayer then select the server there.

can I just go straight to the server from the small launcher window?

image.png.96f3a0043818e74217a75e2ce3b2e0bc.png

Click the Join Server button instead of clicking Launch Game.

  • Haha 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...