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Posted

Good job, it's also nice to have frequent updates like this so we know what is going on. Keep up the good work!

  • Like 1
  • Totem Arts Staff
Posted (edited)

You might want to look into maps, .ini files and preview videos too.

 

You might want to remove:

- CNC-Under OR CNC-UnderRedux (Depends which version is currently used)

- CNC-PTLevel. No one uses that in the game

- Valley and Training Yard .ini file since they are no longer part of the actual game

- (MAYBE) Unused Loadingscreens: Canyon Day/Night, Field X, old Field Day/Night, Fort Night, GobiRedux, GrassyKnoll, Mesa II/Day/Night, Training Yard, Valley, Under OR UnderRedux (depends on which version currently is used)

- (MAYBE) Launcher Preview Videos: TrainingYard and Valley

 

This may save like 1GB

Edited by TK0104
  • Totem Arts Staff
Posted

When time comes for a new SDK release, please remove stock maps from the file since they are one of the reasons why it's a lot of GBs.

 

 

 

 

Posted

Thank you for the excellent reading material.   I really enjoyed it.    

I previously had a very limited amount of data each month. The size of downloads was a severe impediment.

  Investments in reduction sound Great.

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