Terekhov Posted February 3, 2017 Share Posted February 3, 2017 ^^Title / why so good at killing buildings? Is that really necessary? Quote Link to comment Share on other sites More sharing options...
boxes Posted February 3, 2017 Share Posted February 3, 2017 poor range and moderately high spread, also limited survivability in tank areas due to kevlar armor 1000 credit anti everything character, if you see him running towards a building, it should be a threat like mobius and syd/rav welcome back by the way, long time no see! 2 Quote Link to comment Share on other sites More sharing options...
Terekhov Posted February 3, 2017 Author Share Posted February 3, 2017 Could use a little nerf to the outside-building damage imo. And what's the policy on anti-everything characters? Are they being actively added, just supported, slowly-removed-? Thanks! Enjoyed playing the pug with everyonee, looking forward to the next. Good to see ya man 1 Quote Link to comment Share on other sites More sharing options...
boxes Posted February 3, 2017 Share Posted February 3, 2017 anti everything characters are supported, some are more situational than others while some(mob/mend) are simply stronger than others in almost all aspects Quote Link to comment Share on other sites More sharing options...
Terekhov Posted February 3, 2017 Author Share Posted February 3, 2017 (edited) I spose aside from the vote for outside-building damage nerf, this is half a protest against that. Things that only have counters if the situation is "right" make the game less fun / more frustrating. Edited February 3, 2017 by Terekhov Quote Link to comment Share on other sites More sharing options...
RoundShades Posted February 3, 2017 Share Posted February 3, 2017 It's cost-ineffective, isn't the most survivable 1k unit, and the building damage is really an anti-stalemate solution. So, to answer your question: Doza's bad at being affordable. I still remember a PUG where GDI wiped a Nod base on Islands with Bar/Ref using Mobius rush, while Nod had all it's structures, because final 3 minutes came along and both teams rushed, but GDI outdamaged Nod. Recently, Doza actually received some nerfs against [EDIT: what I was just informed is actually Kevlar], and spread (aligned with Mobius to miss a lot at longer ranges). Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted February 3, 2017 Totem Arts Staff Share Posted February 3, 2017 22 minutes ago, YagiHige said: Recently, Doza actually received some nerfs against Kevlar (most of GDI), and spread (aligned with Mobius to miss a lot at longer ranges). And let's not get started on the fact that Mobius can still pretty much OHKO people from around corners. Him and Patch both only need to finish like 3/4 of a fight, then just throw out either a grenade or Mobius's secondary to auto-win. Quote Link to comment Share on other sites More sharing options...
Henk Posted February 3, 2017 Share Posted February 3, 2017 No grenade. the other 1k's have smoke and EMP. Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted February 4, 2017 Share Posted February 4, 2017 15 hours ago, YagiHige said: I still remember a PUG where GDI wiped a Nod base on Islands with Bar/Ref using Mobius rush, while Nod had all it's structures, because final 3 minutes came along and both teams rushed, but GDI outdamaged Nod. I hate you for bringing this up, we were so close to victory. :'( 2 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted February 4, 2017 Totem Arts Staff Share Posted February 4, 2017 8 hours ago, Madkill40 said: I hate you for bringing this up, we were so close to victory. :'( That was the day we established I have the best plans when there's only 5 minutes left with no hope whatsover. 1 Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted February 4, 2017 Share Posted February 4, 2017 Haha Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted February 5, 2017 Share Posted February 5, 2017 16 hours ago, yosh56 said: That was the day we established I have the best plans when there's only 5 minutes left with no hope whatsover. <3 1 Quote Link to comment Share on other sites More sharing options...
vandal33 Posted February 5, 2017 Share Posted February 5, 2017 He (and moebius) is a very expensive jack-of-all-trades,master-at-none character. He is very effective against infantry, but no where close to havoc or sakura at med-long range for the same price. He is surprisingly effective against vehicles, but not as good as sydneys or raveshaw, who have the same price as him. He can be good at destroying buildings, but we know hotwire and technicians can do it better. He is in between sakura/havoc and sydney/raveshaw, not being good compared to those characters' specialization but the most versatile. 1 Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted February 7, 2017 Share Posted February 7, 2017 Doza is bad at running through tiberium without getting hurt. Quote Link to comment Share on other sites More sharing options...
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